From a164d330e57744b80f0834dfa8d5601c4baab9f1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 20 Oct 2020 00:51:31 +0200 Subject: [PATCH] Improve feel of transition --- osu.Game/Screens/Play/EpilepsyWarning.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/EpilepsyWarning.cs b/osu.Game/Screens/Play/EpilepsyWarning.cs index e115c7e057..244a903bdd 100644 --- a/osu.Game/Screens/Play/EpilepsyWarning.cs +++ b/osu.Game/Screens/Play/EpilepsyWarning.cs @@ -89,12 +89,12 @@ private void load(OsuColour colours, IBindable beatmap) protected override void PopIn() { this.FadeIn(500, Easing.InQuint) - .TransformBindableTo(trackVolumeOnEpilepsyWarning, 0.25, 500, Easing.InQuint); + .TransformBindableTo(trackVolumeOnEpilepsyWarning, 0.25, 500, Easing.InSine); warningContent.FadeIn(500, Easing.InQuint); } - protected override void PopOut() => this.FadeOut(500, Easing.InQuint); + protected override void PopOut() => this.FadeOut(500, Easing.OutQuint); protected override void Dispose(bool isDisposing) {