diff --git a/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs b/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs
index bf30fbc351..1a88e2a8b2 100644
--- a/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs
+++ b/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs
@@ -9,23 +9,5 @@ namespace osu.Game.Rulesets.Osu.Judgements
public class OsuJudgement : Judgement
{
public override HitResult MaxResult => HitResult.Great;
-
- protected override int NumericResultFor(HitResult result)
- {
- switch (result)
- {
- default:
- return 0;
-
- case HitResult.Meh:
- return 50;
-
- case HitResult.Good:
- return 100;
-
- case HitResult.Great:
- return 300;
- }
- }
}
}
diff --git a/osu.Game/Rulesets/Judgements/IgnoreJudgement.cs b/osu.Game/Rulesets/Judgements/IgnoreJudgement.cs
index 1871249c94..d2a434058d 100644
--- a/osu.Game/Rulesets/Judgements/IgnoreJudgement.cs
+++ b/osu.Game/Rulesets/Judgements/IgnoreJudgement.cs
@@ -7,10 +7,6 @@ namespace osu.Game.Rulesets.Judgements
{
public class IgnoreJudgement : Judgement
{
- public override bool AffectsCombo => false;
-
- protected override int NumericResultFor(HitResult result) => 0;
-
- protected override double HealthIncreaseFor(HitResult result) => 0;
+ public override HitResult MaxResult => HitResult.IgnoreHit;
}
}
diff --git a/osu.Game/Rulesets/Judgements/JudgementResult.cs b/osu.Game/Rulesets/Judgements/JudgementResult.cs
index 59a7917e55..3a35fd4433 100644
--- a/osu.Game/Rulesets/Judgements/JudgementResult.cs
+++ b/osu.Game/Rulesets/Judgements/JudgementResult.cs
@@ -64,7 +64,7 @@ public class JudgementResult
///
/// Whether a successful hit occurred.
///
- public bool IsHit => Type > HitResult.Miss;
+ public bool IsHit => Type.IsHit();
///
/// Creates a new .