mirror of https://github.com/ppy/osu
Improve comment regarding scale adjust of approach circles
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@ -25,8 +25,9 @@ private void load(TextureStore textures)
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{
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Texture = textures.Get(@"Gameplay/osu/approachcircle").WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS * 2);
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// account for the sprite being used for the default approach circle being taken from stable,
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// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
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// In triangles and argon skins, we expanded hitcircles to take up the full 128 px which are clickable,
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// but still use the old approach circle sprite. To make it feel correct (ie. disappear as it collides
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// with the hitcircle, *not when it overlaps the border*) we need to expand it slightly.
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Scale = new Vector2(128 / 118f);
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}
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