Move mania's HitWindows to osu.Game

This commit is contained in:
smoogipoo 2018-02-02 17:52:55 +09:00
parent c25acd831b
commit a0c1662fb7
4 changed files with 3 additions and 3 deletions

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@ -4,7 +4,7 @@
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Mania.Objects
{

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@ -64,7 +64,6 @@
<Compile Include="Beatmaps\Patterns\Pattern.cs" />
<Compile Include="Configuration\ManiaConfigManager.cs" />
<Compile Include="MathUtils\FastRandom.cs" />
<Compile Include="Judgements\HitWindows.cs" />
<Compile Include="Judgements\HoldNoteTailJudgement.cs" />
<Compile Include="Judgements\HoldNoteTickJudgement.cs" />
<Compile Include="Judgements\ManiaJudgement.cs" />

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@ -4,7 +4,7 @@
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Judgements
namespace osu.Game.Rulesets.Objects
{
public class HitWindows
{

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@ -339,6 +339,7 @@
<Compile Include="Overlays\Social\SocialListPanel.cs" />
<Compile Include="Overlays\Social\SocialPanel.cs" />
<Compile Include="Rulesets\Mods\IApplicableToDrawableHitObject.cs" />
<Compile Include="Rulesets\Objects\HitWindows.cs" />
<Compile Include="Screens\Play\PlayerSettings\VisualSettings.cs" />
<Compile Include="Rulesets\Objects\CatmullApproximator.cs" />
<Compile Include="Rulesets\UI\HitObjectContainer.cs" />