Aaand docs again.

This commit is contained in:
Péter Nemes 2017-06-07 20:29:03 +02:00
parent 1f311cca06
commit a0bdab9f0d
3 changed files with 7 additions and 1 deletions

View File

@ -6,6 +6,9 @@
namespace osu.Game.Rulesets.Osu.OsuDifficulty.Skills
{
/// <summary>
/// Represents the skill required to correctly aim at every object in the map with a uniform CircleSize and normalized distances.
/// </summary>
public class Aim : Skill
{
protected override double SkillMultiplier => 26.25;

View File

@ -3,6 +3,9 @@
using osu.Game.Rulesets.Osu.OsuDifficulty.Preprocessing;
/// <summary>
/// Represents the skill required to press keys with regards to keeping up with the speed at which objects need to be hit.
/// </summary>
namespace osu.Game.Rulesets.Osu.OsuDifficulty.Skills
{
public class Speed : Skill

View File

@ -40,7 +40,7 @@ public T this[int i]
{
get
{
if (i > Count - 1)
if (i < 0 || i > Count - 1)
throw new IndexOutOfRangeException();
i += marker;