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Remove duplicate code
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@ -164,9 +164,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
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userStateDisplay.UpdateStatus(User.State, User.BeatmapAvailability);
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var ruleset = rulesets.GetRuleset(Room.Settings.RulesetID).CreateInstance();
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userModsDisplay.Current.Value = User.Mods.Select(m => m.ToMod(ruleset)).ToList();
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if (Room.Host?.Equals(User) == true)
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crown.FadeIn(fade_time);
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else
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