Re-jig mod select logic to reduce event fires

This commit is contained in:
Dean Herbert 2019-12-12 17:05:47 +09:00
parent d63ab362dc
commit a0792f82e8

View File

@ -360,8 +360,8 @@ namespace osu.Game.Overlays.Mods
{
base.LoadComplete();
SelectedMods.BindValueChanged(selectedModsChanged);
Ruleset.BindValueChanged(rulesetChanged, true);
SelectedMods.BindValueChanged(selectedModsChanged, true);
}
protected override void PopOut()