mirror of
https://github.com/ppy/osu
synced 2024-12-17 04:15:37 +00:00
Merge https://github.com/ppy/osu into popup-dialog
This commit is contained in:
commit
a009268370
@ -1 +1 @@
|
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Subproject commit 56535b834cf2329e5abc8ecf698d19ece9ef7b07
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Subproject commit 06f9c47ef5d007b39faf8169170d16ece672b981
|
@ -1,5 +1,4 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
|
@ -2,20 +2,9 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Taiko;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Desktop;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
|
@ -1,22 +1,9 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Chat;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.Chat.Drawables;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
|
@ -7,15 +7,11 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Catch.UI;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Mania.UI;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.Taiko;
|
||||
using osu.Game.Modes.Taiko.UI;
|
||||
using OpenTK;
|
||||
|
||||
|
@ -2,21 +2,17 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Modes;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
|
@ -3,9 +3,7 @@
|
||||
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Configuration;
|
||||
using OpenTK;
|
||||
|
@ -5,11 +5,9 @@ using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Overlays;
|
||||
using System.Linq;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
|
@ -2,11 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
|
@ -1,16 +1,9 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Pause;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
|
@ -4,12 +4,11 @@
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Objects;
|
||||
@ -74,7 +73,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
decoder.Process(b);
|
||||
|
||||
beatmap = new WorkingBeatmap(b);
|
||||
beatmap = new TestWorkingBeatmap(b);
|
||||
}
|
||||
|
||||
Add(new Box
|
||||
@ -92,5 +91,16 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Beatmap = beatmap
|
||||
});
|
||||
}
|
||||
|
||||
class TestWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
public TestWorkingBeatmap(Beatmap beatmap)
|
||||
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
}
|
||||
|
||||
protected override ArchiveReader GetReader() => null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,17 +7,11 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Catch.UI;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Mania.UI;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.Taiko;
|
||||
using osu.Game.Modes.Taiko.UI;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
@ -164,7 +158,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
AddButton(@"Alter stars", delegate
|
||||
{
|
||||
stars.Count = RNG.NextSingle() * (stars.MaxStars + 1);
|
||||
stars.Count = RNG.NextSingle() * (stars.StarCount + 1);
|
||||
starsLabel.Text = stars.Count.ToString("0.00");
|
||||
});
|
||||
|
||||
|
@ -2,12 +2,8 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
|
@ -1,16 +1,8 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Database;
|
||||
using osu.Game;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
@ -21,7 +13,7 @@ namespace osu.Desktop.VisualTests
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
(new BackgroundScreenDefault() { Depth = 10 }).Preload(this, AddInternal);
|
||||
(new BackgroundScreenDefault() { Depth = 10 }).LoadAsync(this, AddInternal);
|
||||
|
||||
// Have to construct this here, rather than in the constructor, because
|
||||
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
|
@ -2,15 +2,10 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Game.Database;
|
||||
using osu.Desktop.Overlays;
|
||||
using System.Reflection;
|
||||
using System.Drawing;
|
||||
@ -34,7 +29,7 @@ namespace osu.Desktop
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
versionManager.Preload(this);
|
||||
versionManager.LoadAsync(this);
|
||||
ModeChanged += m =>
|
||||
{
|
||||
if (!versionManager.IsAlive && m is Intro)
|
||||
@ -61,7 +56,7 @@ namespace osu.Desktop
|
||||
// this method will only be executed if e.Effect in dragEnter gets set to something other that None.
|
||||
var dropData = e.Data.GetData(DataFormats.FileDrop) as object[];
|
||||
var filePaths = dropData.Select(f => f.ToString()).ToArray();
|
||||
ImportBeatmaps(filePaths);
|
||||
ImportBeatmapsAsync(filePaths);
|
||||
}
|
||||
|
||||
private void dragEnter(DragEventArgs e)
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@ -19,7 +18,6 @@ using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using System.Net.Http;
|
||||
using osu.Framework.Logging;
|
||||
|
||||
namespace osu.Desktop.Overlays
|
||||
{
|
||||
@ -104,7 +102,7 @@ namespace osu.Desktop.Overlays
|
||||
};
|
||||
|
||||
if (IsDeployedBuild)
|
||||
updateChecker();
|
||||
checkForUpdateAsync();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -119,7 +117,7 @@ namespace osu.Desktop.Overlays
|
||||
updateManager?.Dispose();
|
||||
}
|
||||
|
||||
private async void updateChecker(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
||||
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
||||
{
|
||||
//should we schedule a retry on completion of this check?
|
||||
bool scheduleRetry = true;
|
||||
@ -165,7 +163,7 @@ namespace osu.Desktop.Overlays
|
||||
{
|
||||
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
|
||||
//try again without deltas.
|
||||
updateChecker(false, notification);
|
||||
checkForUpdateAsync(false, notification);
|
||||
scheduleRetry = false;
|
||||
}
|
||||
}
|
||||
@ -180,7 +178,7 @@ namespace osu.Desktop.Overlays
|
||||
if (scheduleRetry)
|
||||
{
|
||||
//check again in 30 minutes.
|
||||
Scheduler.AddDelayed(() => updateChecker(), 60000 * 30);
|
||||
Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
|
||||
if (notification != null)
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ namespace osu.Desktop
|
||||
foreach (var file in args)
|
||||
{
|
||||
Console.WriteLine(@"Importing {0}", file);
|
||||
if (!importer.Import(Path.GetFullPath(file)).Wait(3000))
|
||||
if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000))
|
||||
throw new TimeoutException(@"IPC took too long to send");
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Modes.Catch
|
||||
|
||||
protected override HitObjectConverter<CatchBaseHit> Converter => new CatchConverter();
|
||||
|
||||
protected override double ComputeDifficulty(Dictionary<String, String> categoryDifficulty)
|
||||
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
@ -7,7 +7,6 @@ using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Beatmaps;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Modes.Catch
|
||||
{
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Modes.Mania
|
||||
|
||||
protected override HitObjectConverter<ManiaBaseHit> Converter => new ManiaConverter(columns);
|
||||
|
||||
protected override double ComputeDifficulty(Dictionary<String, String> categoryDifficulty)
|
||||
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
@ -7,7 +7,6 @@ using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Beatmaps;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Modes.Mania
|
||||
{
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
|
@ -1,14 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
|
@ -1,14 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
|
@ -1,11 +1,9 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
|
@ -1,14 +1,8 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Modes.Objects;
|
||||
using OpenTK;
|
||||
using osu.Game.Beatmaps;
|
||||
|
@ -4,9 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Modes.Objects;
|
||||
using OpenTK;
|
||||
|
@ -29,26 +29,21 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
case CurveTypes.Linear:
|
||||
return subControlPoints;
|
||||
case CurveTypes.PerfectCurve:
|
||||
// If we have a different amount than 3 control points, use bezier for perfect curves.
|
||||
if (ControlPoints.Count != 3)
|
||||
return new BezierApproximator(subControlPoints).CreateBezier();
|
||||
else
|
||||
{
|
||||
Debug.Assert(subControlPoints.Count == 3);
|
||||
//we can only use CircularArc iff we have exactly three control points and no dissection.
|
||||
if (ControlPoints.Count != 3 || subControlPoints.Count != 3)
|
||||
break;
|
||||
|
||||
// Here we have exactly 3 control points. Attempt to fit a circular arc.
|
||||
List<Vector2> subpath = new CircularArcApproximator(subControlPoints[0], subControlPoints[1], subControlPoints[2]).CreateArc();
|
||||
// Here we have exactly 3 control points. Attempt to fit a circular arc.
|
||||
List<Vector2> subpath = new CircularArcApproximator(subControlPoints[0], subControlPoints[1], subControlPoints[2]).CreateArc();
|
||||
|
||||
if (subpath.Count == 0)
|
||||
// For some reason a circular arc could not be fit to the 3 given points. Fall back
|
||||
// to a numerically stable bezier approximation.
|
||||
subpath = new BezierApproximator(subControlPoints).CreateBezier();
|
||||
// If for some reason a circular arc could not be fit to the 3 given points, fall back to a numerically stable bezier approximation.
|
||||
if (subpath.Count == 0)
|
||||
break;
|
||||
|
||||
return subpath;
|
||||
}
|
||||
default:
|
||||
return new BezierApproximator(subControlPoints).CreateBezier();
|
||||
return subpath;
|
||||
}
|
||||
|
||||
return new BezierApproximator(subControlPoints).CreateBezier();
|
||||
}
|
||||
|
||||
private void calculatePath()
|
||||
@ -181,7 +176,7 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
path.Clear();
|
||||
|
||||
int i = 0;
|
||||
for (; i < calculatedPath.Count && cumulativeLength[i] < d0; ++i);
|
||||
for (; i < calculatedPath.Count && cumulativeLength[i] < d0; ++i) ;
|
||||
|
||||
path.Add(interpolateVertices(i, d0) + Offset);
|
||||
|
||||
|
@ -1,6 +1,4 @@
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class SliderTick : OsuHitObject
|
||||
{
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
|
@ -34,7 +34,7 @@ namespace osu.Game.Modes.Osu
|
||||
((Slider)h).Curve.Calculate();
|
||||
}
|
||||
|
||||
protected override double ComputeDifficulty(Dictionary<String, String> categoryDifficulty)
|
||||
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
|
||||
{
|
||||
// Fill our custom DifficultyHitObject class, that carries additional information
|
||||
DifficultyHitObjects.Clear();
|
||||
|
@ -1,11 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using osu.Game.Modes.UI;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
|
||||
namespace osu.Game.Modes.Osu.UI
|
||||
{
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Modes.Taiko
|
||||
|
||||
protected override HitObjectConverter<TaikoBaseHit> Converter => new TaikoConverter();
|
||||
|
||||
protected override double ComputeDifficulty(Dictionary<String, String> categoryDifficulty)
|
||||
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using NUnit.Framework;
|
||||
@ -16,7 +15,6 @@ using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Taiko;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Tests.Beatmaps.IO
|
||||
{
|
||||
@ -58,10 +56,10 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
var osu = loadOsu(host);
|
||||
|
||||
var importer = new BeatmapImporter(client);
|
||||
if (!importer.Import(osz_path).Wait(1000))
|
||||
if (!importer.ImportAsync(osz_path).Wait(1000))
|
||||
Assert.Fail(@"IPC took too long to send");
|
||||
|
||||
ensureLoaded(osu, 10000);
|
||||
ensureLoaded(osu);
|
||||
}
|
||||
}
|
||||
|
||||
@ -79,23 +77,23 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
return osu;
|
||||
}
|
||||
|
||||
private void ensureLoaded(OsuGameBase osu, int timeout = 100)
|
||||
private void ensureLoaded(OsuGameBase osu, int timeout = 10000)
|
||||
{
|
||||
IEnumerable<BeatmapSetInfo> resultSets = null;
|
||||
|
||||
Action waitAction = () =>
|
||||
{
|
||||
while ((resultSets = osu.Dependencies.Get<BeatmapDatabase>()
|
||||
.Query<BeatmapSetInfo>().Where(s => s.OnlineBeatmapSetID == 241526)).Count() != 1)
|
||||
Thread.Sleep(1);
|
||||
.Query<BeatmapSetInfo>().Where(s => s.OnlineBeatmapSetID == 241526)).Count() == 0)
|
||||
Thread.Sleep(50);
|
||||
};
|
||||
|
||||
Assert.IsTrue(waitAction.BeginInvoke(null, null).AsyncWaitHandle.WaitOne(timeout),
|
||||
@"BeatmapSet did not import to the database");
|
||||
$@"BeatmapSet did not import to the database in allocated time.");
|
||||
|
||||
//ensure we were stored to beatmap database backing...
|
||||
|
||||
Assert.IsTrue(resultSets.Count() == 1);
|
||||
Assert.IsTrue(resultSets.Count() == 1, $@"Incorrect result count found ({resultSets.Count()} but should be 1).");
|
||||
|
||||
IEnumerable<BeatmapInfo> resultBeatmaps = null;
|
||||
|
||||
@ -104,23 +102,24 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
{
|
||||
while ((resultBeatmaps = osu.Dependencies.Get<BeatmapDatabase>()
|
||||
.Query<BeatmapInfo>().Where(s => s.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0)).Count() != 12)
|
||||
Thread.Sleep(1);
|
||||
Thread.Sleep(50);
|
||||
};
|
||||
|
||||
Assert.IsTrue(waitAction.BeginInvoke(null, null).AsyncWaitHandle.WaitOne(timeout),
|
||||
@"Beatmaps did not import to the database");
|
||||
@"Beatmaps did not import to the database in allocated time");
|
||||
|
||||
//fetch children and check we can load from the post-storage path...
|
||||
var set = osu.Dependencies.Get<BeatmapDatabase>().GetChildren(resultSets.First());
|
||||
|
||||
Assert.IsTrue(set.Beatmaps.Count == resultBeatmaps.Count());
|
||||
Assert.IsTrue(set.Beatmaps.Count == resultBeatmaps.Count(),
|
||||
$@"Incorrect database beatmap count post-import ({resultBeatmaps.Count()} but should be {set.Beatmaps.Count}).");
|
||||
|
||||
foreach (BeatmapInfo b in resultBeatmaps)
|
||||
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineBeatmapID == b.OnlineBeatmapID));
|
||||
|
||||
Assert.IsTrue(set.Beatmaps.Count > 0);
|
||||
|
||||
var beatmap = osu.Dependencies.Get<BeatmapDatabase>().GetBeatmap(set.Beatmaps.First(b => b.Mode == PlayMode.Osu));
|
||||
var beatmap = osu.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.Mode == PlayMode.Osu))?.Beatmap;
|
||||
|
||||
Assert.IsTrue(beatmap.HitObjects.Count > 0);
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
|
@ -7,6 +7,7 @@ using OpenTK.Graphics;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
@ -57,5 +58,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
return timingPoint ?? ControlPoint.Default;
|
||||
}
|
||||
|
||||
public double CalculateStarDifficulty() => Ruleset.GetRuleset(BeatmapInfo.Mode).CreateDifficultyCalculator(this).Calculate();
|
||||
}
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
protected double TimeRate = 1;
|
||||
|
||||
protected abstract double ComputeDifficulty(Dictionary<String, String> categoryDifficulty);
|
||||
protected abstract double CalculateInternal(Dictionary<String, String> categoryDifficulty);
|
||||
|
||||
private void loadTiming()
|
||||
{
|
||||
@ -23,10 +23,10 @@ namespace osu.Game.Beatmaps
|
||||
TimeRate = audioRate / 100.0;
|
||||
}
|
||||
|
||||
public double GetDifficulty(Dictionary<string, string> categoryDifficulty = null)
|
||||
public double Calculate(Dictionary<string, string> categoryDifficulty = null)
|
||||
{
|
||||
loadTiming();
|
||||
double difficulty = ComputeDifficulty(categoryDifficulty);
|
||||
double difficulty = CalculateInternal(categoryDifficulty);
|
||||
return difficulty;
|
||||
}
|
||||
}
|
||||
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
@ -60,16 +59,21 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
public BeatmapGroup(WorkingBeatmap beatmap)
|
||||
public BeatmapGroup(BeatmapSetInfo beatmapSet, BeatmapDatabase database)
|
||||
{
|
||||
BeatmapSet = beatmapSet;
|
||||
WorkingBeatmap beatmap = database.GetWorkingBeatmap(BeatmapSet.Beatmaps.FirstOrDefault());
|
||||
foreach (var b in BeatmapSet.Beatmaps)
|
||||
b.StarDifficulty = (float)database.GetWorkingBeatmap(b).Beatmap.CalculateStarDifficulty();
|
||||
|
||||
Header = new BeatmapSetHeader(beatmap)
|
||||
{
|
||||
GainedSelection = headerGainedSelection,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
};
|
||||
|
||||
BeatmapSet = beatmap.BeatmapSetInfo;
|
||||
BeatmapPanels = beatmap.BeatmapSetInfo.Beatmaps.Select(b => new BeatmapPanel(b)
|
||||
|
||||
BeatmapSet.Beatmaps = BeatmapSet.Beatmaps.OrderBy(b => b.StarDifficulty).ToList();
|
||||
BeatmapPanels = BeatmapSet.Beatmaps.Select(b => new BeatmapPanel(b)
|
||||
{
|
||||
Alpha = 0,
|
||||
GainedSelection = panelGainedSelection,
|
||||
|
@ -26,6 +26,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
public Action<BeatmapPanel> GainedSelection;
|
||||
public Action<BeatmapPanel> StartRequested;
|
||||
private Triangles triangles;
|
||||
private StarCounter starCounter;
|
||||
|
||||
protected override void Selected()
|
||||
{
|
||||
@ -56,6 +57,14 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
return base.OnClick(state);
|
||||
}
|
||||
|
||||
protected override void ApplyState(PanelSelectedState last = PanelSelectedState.Hidden)
|
||||
{
|
||||
base.ApplyState(last);
|
||||
|
||||
if (last == PanelSelectedState.Hidden && State != last)
|
||||
starCounter.ReplayAnimation();
|
||||
}
|
||||
|
||||
public BeatmapPanel(BeatmapInfo beatmap)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
@ -92,7 +101,6 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
new FlowContainer
|
||||
{
|
||||
Padding = new MarginPadding { Left = 5 },
|
||||
Spacing = new Vector2(0, 5),
|
||||
Direction = FlowDirections.Vertical,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
@ -130,7 +138,11 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
},
|
||||
}
|
||||
},
|
||||
new StarCounter { Count = beatmap.StarDifficulty, StarSize = 8 }
|
||||
starCounter = new StarCounter
|
||||
{
|
||||
Count = beatmap.StarDifficulty,
|
||||
Scale = new Vector2(0.8f),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,7 +11,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
@ -162,7 +161,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fill,
|
||||
}.Preload(game, (bg) =>
|
||||
}.LoadAsync(game, (bg) =>
|
||||
{
|
||||
Add(bg);
|
||||
ForceRedraw();
|
||||
|
@ -1,10 +1,8 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
|
@ -50,10 +50,10 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
applyState();
|
||||
ApplyState();
|
||||
}
|
||||
|
||||
private void applyState()
|
||||
protected virtual void ApplyState(PanelSelectedState last = PanelSelectedState.Hidden)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
@ -81,9 +81,10 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
set
|
||||
{
|
||||
if (state == value) return;
|
||||
state = value;
|
||||
|
||||
applyState();
|
||||
var last = state;
|
||||
state = value;
|
||||
ApplyState(last);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
namespace osu.Game.Beatmaps.Events
|
||||
{
|
||||
public enum EventType
|
||||
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using osu.Game.Modes.Objects;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Database;
|
||||
|
||||
|
@ -2,11 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
|
@ -2,17 +2,14 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Beatmaps.Events;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
|
@ -1,10 +1,8 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
using Ionic.Zip;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Database;
|
||||
|
@ -5,8 +5,6 @@ namespace osu.Game.Beatmaps.Timing
|
||||
{
|
||||
class TimingChange : ControlPoint
|
||||
{
|
||||
public double BeatLength;
|
||||
|
||||
public TimingChange(double beatLength)
|
||||
{
|
||||
BeatLength = beatLength;
|
||||
|
@ -11,16 +11,22 @@ using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class WorkingBeatmap : IDisposable
|
||||
public abstract class WorkingBeatmap : IDisposable
|
||||
{
|
||||
public readonly BeatmapInfo BeatmapInfo;
|
||||
|
||||
public readonly BeatmapSetInfo BeatmapSetInfo;
|
||||
private readonly BeatmapDatabase database;
|
||||
|
||||
public readonly bool WithStoryboard;
|
||||
|
||||
private ArchiveReader getReader() => database?.GetReader(BeatmapSetInfo);
|
||||
protected abstract ArchiveReader GetReader();
|
||||
|
||||
protected WorkingBeatmap(BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
|
||||
{
|
||||
BeatmapInfo = beatmapInfo;
|
||||
BeatmapSetInfo = beatmapSetInfo;
|
||||
WithStoryboard = withStoryboard;
|
||||
}
|
||||
|
||||
private Texture background;
|
||||
private object backgroundLock = new object();
|
||||
@ -36,7 +42,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
try
|
||||
{
|
||||
using (var reader = getReader())
|
||||
using (var reader = GetReader())
|
||||
background = new TextureStore(new RawTextureLoaderStore(reader), false).Get(BeatmapInfo.Metadata.BackgroundFile);
|
||||
}
|
||||
catch { }
|
||||
@ -59,7 +65,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
try
|
||||
{
|
||||
using (var reader = getReader())
|
||||
using (var reader = GetReader())
|
||||
{
|
||||
BeatmapDecoder decoder;
|
||||
using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path)))
|
||||
@ -95,7 +101,7 @@ namespace osu.Game.Beatmaps
|
||||
try
|
||||
{
|
||||
//store a reference to the reader as we may continue accessing the stream in the background.
|
||||
trackReader = getReader();
|
||||
trackReader = GetReader();
|
||||
var trackData = trackReader?.GetStream(BeatmapInfo.Metadata.AudioFile);
|
||||
if (trackData != null)
|
||||
track = new TrackBass(trackData);
|
||||
@ -110,21 +116,6 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public bool TrackLoaded => track != null;
|
||||
|
||||
public WorkingBeatmap(Beatmap beatmap)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
BeatmapInfo = beatmap.BeatmapInfo;
|
||||
BeatmapSetInfo = beatmap.BeatmapInfo.BeatmapSet;
|
||||
}
|
||||
|
||||
public WorkingBeatmap(BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, BeatmapDatabase database, bool withStoryboard = false)
|
||||
{
|
||||
BeatmapInfo = beatmapInfo;
|
||||
BeatmapSetInfo = beatmapSetInfo;
|
||||
this.database = database;
|
||||
this.WithStoryboard = withStoryboard;
|
||||
}
|
||||
|
||||
private bool isDisposed;
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public enum ConfineMouseMode
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
|
@ -1,11 +1,10 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
{
|
||||
public enum RankingType
|
||||
{
|
||||
Local,
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public enum ReleaseStream
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public enum ScoreMeterType
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using SQLite.Net.Attributes;
|
||||
|
||||
namespace osu.Game.Database
|
||||
|
@ -2,13 +2,12 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using System.Security.Cryptography;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
@ -24,6 +23,7 @@ namespace osu.Game.Database
|
||||
private SQLiteConnection connection { get; set; }
|
||||
private Storage storage;
|
||||
public event Action<BeatmapSetInfo> BeatmapSetAdded;
|
||||
public event Action<BeatmapSetInfo> BeatmapSetRemoved;
|
||||
|
||||
private BeatmapImporter ipc;
|
||||
|
||||
@ -39,16 +39,37 @@ namespace osu.Game.Database
|
||||
try
|
||||
{
|
||||
connection = prepareConnection();
|
||||
deletePending();
|
||||
}
|
||||
catch
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(@"Failed to initialise the beatmap database! Trying again with a clean database...");
|
||||
Logger.Error(e, @"Failed to initialise the beatmap database! Trying again with a clean database...");
|
||||
storage.DeleteDatabase(@"beatmaps");
|
||||
connection = prepareConnection();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void deletePending()
|
||||
{
|
||||
foreach (var b in Query<BeatmapSetInfo>().Where(b => b.DeletePending))
|
||||
{
|
||||
try
|
||||
{
|
||||
storage.Delete(b.Path);
|
||||
connection.Delete(b);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $@"Could not delete beatmap {b.ToString()}");
|
||||
}
|
||||
}
|
||||
|
||||
//this is required because sqlite migrations don't work, initially inserting nulls into this field.
|
||||
//see https://github.com/praeclarum/sqlite-net/issues/326
|
||||
connection.Query<BeatmapSetInfo>("UPDATE BeatmapSetInfo SET DeletePending = 0 WHERE DeletePending IS NULL");
|
||||
}
|
||||
|
||||
private SQLiteConnection prepareConnection()
|
||||
{
|
||||
var conn = storage.GetDatabase(@"beatmaps");
|
||||
@ -98,10 +119,6 @@ namespace osu.Game.Database
|
||||
using (var reader = ArchiveReader.GetReader(storage, path))
|
||||
metadata = reader.ReadMetadata();
|
||||
|
||||
if (metadata.OnlineBeatmapSetID.HasValue &&
|
||||
connection.Table<BeatmapSetInfo>().Count(b => b.OnlineBeatmapSetID == metadata.OnlineBeatmapSetID) != 0)
|
||||
return; // TODO: Update this beatmap instead
|
||||
|
||||
if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
|
||||
{
|
||||
using (var md5 = MD5.Create())
|
||||
@ -110,10 +127,26 @@ namespace osu.Game.Database
|
||||
hash = BitConverter.ToString(md5.ComputeHash(input)).Replace("-", "").ToLowerInvariant();
|
||||
input.Seek(0, SeekOrigin.Begin);
|
||||
path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
|
||||
using (var output = storage.GetStream(path, FileAccess.Write))
|
||||
input.CopyTo(output);
|
||||
if (!storage.Exists(path))
|
||||
using (var output = storage.GetStream(path, FileAccess.Write))
|
||||
input.CopyTo(output);
|
||||
}
|
||||
}
|
||||
|
||||
var existing = connection.Table<BeatmapSetInfo>().FirstOrDefault(b => b.Hash == hash);
|
||||
|
||||
if (existing != null)
|
||||
{
|
||||
if (existing.DeletePending)
|
||||
{
|
||||
existing.DeletePending = false;
|
||||
Update(existing, false);
|
||||
BeatmapSetAdded?.Invoke(existing);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var beatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
|
||||
@ -148,15 +181,26 @@ namespace osu.Game.Database
|
||||
|
||||
public void Import(IEnumerable<BeatmapSetInfo> beatmapSets)
|
||||
{
|
||||
connection.BeginTransaction();
|
||||
|
||||
foreach (var s in beatmapSets)
|
||||
lock (connection)
|
||||
{
|
||||
connection.InsertWithChildren(s, true);
|
||||
BeatmapSetAdded?.Invoke(s);
|
||||
}
|
||||
connection.BeginTransaction();
|
||||
|
||||
connection.Commit();
|
||||
foreach (var s in beatmapSets)
|
||||
{
|
||||
connection.InsertWithChildren(s, true);
|
||||
BeatmapSetAdded?.Invoke(s);
|
||||
}
|
||||
|
||||
connection.Commit();
|
||||
}
|
||||
}
|
||||
|
||||
public void Delete(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
beatmapSet.DeletePending = true;
|
||||
Update(beatmapSet, false);
|
||||
|
||||
BeatmapSetRemoved?.Invoke(beatmapSet);
|
||||
}
|
||||
|
||||
public ArchiveReader GetReader(BeatmapSetInfo beatmapSet)
|
||||
@ -185,19 +229,13 @@ namespace osu.Game.Database
|
||||
if (beatmapInfo.Metadata == null)
|
||||
beatmapInfo.Metadata = beatmapSetInfo.Metadata;
|
||||
|
||||
var working = new WorkingBeatmap(beatmapInfo, beatmapSetInfo, this, withStoryboard);
|
||||
WorkingBeatmap working = new DatabaseWorkingBeatmap(this, beatmapInfo, beatmapSetInfo, withStoryboard);
|
||||
|
||||
previous?.TransferTo(working);
|
||||
|
||||
return working;
|
||||
}
|
||||
|
||||
public Beatmap GetBeatmap(BeatmapInfo beatmapInfo)
|
||||
{
|
||||
using (WorkingBeatmap data = GetWorkingBeatmap(beatmapInfo))
|
||||
return data.Beatmap;
|
||||
}
|
||||
|
||||
public TableQuery<T> Query<T>() where T : class
|
||||
{
|
||||
return connection.Table<T>();
|
||||
@ -239,5 +277,20 @@ namespace osu.Game.Database
|
||||
else
|
||||
connection.Update(record);
|
||||
}
|
||||
|
||||
public bool Exists(BeatmapSetInfo beatmapSet) => storage.Exists(beatmapSet.Path);
|
||||
|
||||
private class DatabaseWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
private readonly BeatmapDatabase database;
|
||||
|
||||
public DatabaseWorkingBeatmap(BeatmapDatabase database, BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
|
||||
: base(beatmapInfo, beatmapSetInfo, withStoryboard)
|
||||
{
|
||||
this.database = database;
|
||||
}
|
||||
|
||||
protected override ArchiveReader GetReader() => database?.GetReader(BeatmapSetInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,6 @@ using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Screens.Play;
|
||||
using SQLite.Net.Attributes;
|
||||
using SQLiteNetExtensions.Attributes;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -74,7 +73,6 @@ namespace osu.Game.Database
|
||||
// Metadata
|
||||
public string Version { get; set; }
|
||||
|
||||
//todo: background threaded computation of this
|
||||
private float starDifficulty = -1;
|
||||
public float StarDifficulty
|
||||
{
|
||||
@ -86,12 +84,6 @@ namespace osu.Game.Database
|
||||
set { starDifficulty = value; }
|
||||
}
|
||||
|
||||
internal void ComputeDifficulty(BeatmapDatabase database)
|
||||
{
|
||||
WorkingBeatmap wb = new WorkingBeatmap(this, BeatmapSet, database);
|
||||
StarDifficulty = (float)Ruleset.GetRuleset(Mode).CreateDifficultyCalculator(wb.Beatmap).GetDifficulty();
|
||||
}
|
||||
|
||||
public bool Equals(BeatmapInfo other)
|
||||
{
|
||||
return ID == other?.ID;
|
||||
|
@ -1,8 +1,8 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using SQLite.Net.Attributes;
|
||||
using SQLiteNetExtensions.Attributes;
|
||||
|
||||
@ -24,6 +24,8 @@ namespace osu.Game.Database
|
||||
[OneToMany(CascadeOperations = CascadeOperation.All)]
|
||||
public List<BeatmapInfo> Beatmaps { get; set; }
|
||||
|
||||
public bool DeletePending { get; set; }
|
||||
|
||||
public string Hash { get; set; }
|
||||
|
||||
public string Path { get; set; }
|
||||
|
@ -1,13 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.Backgrounds
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Configuration;
|
||||
|
@ -2,9 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
{
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
{
|
||||
|
@ -4,7 +4,6 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -22,7 +21,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private void load(AudioManager audio, OsuColour colours)
|
||||
{
|
||||
ActivationSound = audio.Sample.Get(@"Menu/menuback");
|
||||
Colour = colours.Pink;
|
||||
BackgroundColour = colours.Pink;
|
||||
HoverColour = colours.PinkDark;
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@ -11,7 +10,6 @@ using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
|
@ -2,21 +2,16 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
|
@ -1,11 +1,8 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
|
@ -1,15 +1,9 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Timing;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
|
@ -4,12 +4,7 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
|
@ -2,26 +2,19 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.MathUtils;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class StarCounter : Container
|
||||
{
|
||||
private readonly Container starContainer;
|
||||
private readonly List<TextAwesome> stars = new List<TextAwesome>();
|
||||
private readonly Container<Star> stars;
|
||||
|
||||
private double transformStartTime = 0;
|
||||
private double transformStartTime;
|
||||
|
||||
/// <summary>
|
||||
/// Maximum amount of stars displayed.
|
||||
@ -29,37 +22,20 @@ namespace osu.Game.Graphics.UserInterface
|
||||
/// <remarks>
|
||||
/// This does not limit the counter value, but the amount of stars displayed.
|
||||
/// </remarks>
|
||||
public int MaxStars
|
||||
{
|
||||
get;
|
||||
protected set;
|
||||
}
|
||||
public int StarCount { get; }
|
||||
|
||||
private double animationDelay => 80;
|
||||
|
||||
private double scalingDuration => 500;
|
||||
private double scalingDuration => 1000;
|
||||
private EasingTypes scalingEasing => EasingTypes.OutElasticHalf;
|
||||
private float minStarScale => 0.3f;
|
||||
private float minStarScale => 0.4f;
|
||||
|
||||
private double fadingDuration => 100;
|
||||
private float minStarAlpha => 0.5f;
|
||||
|
||||
public float StarSize = 20;
|
||||
public float StarSpacing = 4;
|
||||
private const float star_size = 20;
|
||||
private float star_spacing = 4;
|
||||
|
||||
public float VisibleValue
|
||||
{
|
||||
get
|
||||
{
|
||||
double elapsedTime = Time.Current - transformStartTime;
|
||||
double expectedElapsedTime = Math.Abs(prevCount - count) * animationDelay;
|
||||
if (elapsedTime >= expectedElapsedTime)
|
||||
return count;
|
||||
return Interpolation.ValueAt(elapsedTime, prevCount, count, 0, expectedElapsedTime);
|
||||
}
|
||||
}
|
||||
|
||||
private float prevCount;
|
||||
private float count;
|
||||
|
||||
/// <summary>
|
||||
@ -74,119 +50,121 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
set
|
||||
{
|
||||
if (IsLoaded)
|
||||
{
|
||||
prevCount = VisibleValue;
|
||||
transformCount(prevCount, value);
|
||||
}
|
||||
if (count == value) return;
|
||||
|
||||
if (IsLoaded)
|
||||
transformCount(value);
|
||||
count = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shows a float count as stars (up to 10). Used as star difficulty display.
|
||||
/// </summary>
|
||||
public StarCounter() : this(10)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shows a float count as stars. Used as star difficulty display.
|
||||
/// </summary>
|
||||
/// <param name="maxstars">Maximum amount of stars to display.</param>
|
||||
public StarCounter(int maxstars)
|
||||
/// <param name="starCount">Maximum amount of stars to display.</param>
|
||||
public StarCounter(int starCount = 10)
|
||||
{
|
||||
MaxStars = Math.Max(maxstars, 0);
|
||||
StarCount = Math.Max(starCount, 0);
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
starContainer = new Container
|
||||
stars = new FlowContainer<Star>
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Spacing = new Vector2(star_spacing),
|
||||
}
|
||||
};
|
||||
|
||||
starContainer.Width = MaxStars * StarSize + Math.Max(MaxStars - 1, 0) * StarSpacing;
|
||||
starContainer.Height = StarSize;
|
||||
|
||||
for (int i = 0; i < MaxStars; i++)
|
||||
for (int i = 0; i < StarCount; i++)
|
||||
{
|
||||
TextAwesome star = new TextAwesome
|
||||
stars.Add(new Star
|
||||
{
|
||||
Icon = FontAwesome.fa_star,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = StarSize,
|
||||
Scale = new Vector2(minStarScale),
|
||||
Alpha = minStarAlpha,
|
||||
Position = new Vector2((StarSize + StarSpacing) * i + (StarSize + StarSpacing) / 2, 0),
|
||||
};
|
||||
|
||||
//todo: user Container<T> once we have it.
|
||||
stars.Add(star);
|
||||
starContainer.Add(star);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// Animate initial state from zero.
|
||||
transformCount(0, Count);
|
||||
ReplayAnimation();
|
||||
}
|
||||
|
||||
public void ResetCount()
|
||||
{
|
||||
Count = 0;
|
||||
count = 0;
|
||||
StopAnimation();
|
||||
}
|
||||
|
||||
public void ReplayAnimation()
|
||||
{
|
||||
var t = count;
|
||||
ResetCount();
|
||||
Count = t;
|
||||
}
|
||||
|
||||
public void StopAnimation()
|
||||
{
|
||||
prevCount = count;
|
||||
transformStartTime = Time.Current;
|
||||
|
||||
for (int i = 0; i < MaxStars; i++)
|
||||
transformStarQuick(i, count);
|
||||
int i = 0;
|
||||
foreach (var star in stars.Children)
|
||||
{
|
||||
star.ClearTransformations(true);
|
||||
star.FadeTo(i < count ? 1.0f : minStarAlpha);
|
||||
star.Icon.ScaleTo(getStarScale(i, count));
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
private float getStarScale(int i, float value)
|
||||
{
|
||||
if (value <= i)
|
||||
return minStarScale;
|
||||
if (i + 1 <= value)
|
||||
return 1.0f;
|
||||
return Interpolation.ValueAt(value, minStarScale, 1.0f, i, i + 1);
|
||||
|
||||
return i + 1 <= value ? 1.0f : Interpolation.ValueAt(value, minStarScale, 1.0f, i, i + 1);
|
||||
}
|
||||
|
||||
private void transformStar(int i, float value)
|
||||
private void transformCount(float newValue)
|
||||
{
|
||||
stars[i].FadeTo(i < value ? 1.0f : minStarAlpha, fadingDuration);
|
||||
stars[i].ScaleTo(getStarScale(i, value), scalingDuration, scalingEasing);
|
||||
}
|
||||
|
||||
private void transformStarQuick(int i, float value)
|
||||
{
|
||||
stars[i].FadeTo(i < value ? 1.0f : minStarAlpha);
|
||||
stars[i].ScaleTo(getStarScale(i, value));
|
||||
}
|
||||
|
||||
private void transformCount(float currentValue, float newValue)
|
||||
{
|
||||
for (int i = 0; i < MaxStars; i++)
|
||||
int i = 0;
|
||||
foreach (var star in stars.Children)
|
||||
{
|
||||
stars[i].ClearTransformations();
|
||||
if (currentValue <= newValue)
|
||||
stars[i].Delay(Math.Max(i - currentValue, 0) * animationDelay);
|
||||
star.ClearTransformations(true);
|
||||
if (count <= newValue)
|
||||
star.Delay(Math.Max(i - count, 0) * animationDelay, true);
|
||||
else
|
||||
stars[i].Delay(Math.Max(currentValue - 1 - i, 0) * animationDelay);
|
||||
transformStar(i, newValue);
|
||||
stars[i].DelayReset();
|
||||
star.Delay(Math.Max(count - 1 - i, 0) * animationDelay, true);
|
||||
|
||||
star.FadeTo(i < newValue ? 1.0f : minStarAlpha, fadingDuration);
|
||||
star.Icon.ScaleTo(getStarScale(i, newValue), scalingDuration, scalingEasing);
|
||||
star.DelayReset();
|
||||
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
class Star : Container
|
||||
{
|
||||
public TextAwesome Icon;
|
||||
public Star()
|
||||
{
|
||||
Size = new Vector2(star_size);
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
Icon = new TextAwesome
|
||||
{
|
||||
TextSize = star_size,
|
||||
Icon = FontAwesome.fa_star,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
};
|
||||
}
|
||||
transformStartTime = Time.Current;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private Container c1;
|
||||
private Container c2;
|
||||
|
||||
public Color4 Colour
|
||||
public Color4 BackgroundColour
|
||||
{
|
||||
set
|
||||
{
|
||||
|
@ -2,8 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK.Input;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface.Volume
|
||||
{
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
@ -21,13 +21,13 @@ namespace osu.Game.IPC
|
||||
channel.MessageReceived += messageReceived;
|
||||
}
|
||||
|
||||
public async Task Import(string path)
|
||||
public async Task ImportAsync(string path)
|
||||
{
|
||||
if (beatmaps != null)
|
||||
beatmaps.Import(path);
|
||||
else
|
||||
{
|
||||
await channel.SendMessage(new BeatmapImportMessage { Path = path });
|
||||
await channel.SendMessageAsync(new BeatmapImportMessage { Path = path });
|
||||
}
|
||||
}
|
||||
|
||||
@ -35,7 +35,7 @@ namespace osu.Game.IPC
|
||||
{
|
||||
Debug.Assert(beatmaps != null);
|
||||
|
||||
Import(msg.Path);
|
||||
ImportAsync(msg.Path);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4,12 +4,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using OpenTK;
|
||||
using Container = osu.Framework.Graphics.Containers.Container;
|
||||
|
@ -1,11 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Objects.Drawables
|
||||
|
@ -4,7 +4,6 @@
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Objects
|
||||
{
|
||||
|
@ -1,11 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Modes.Objects
|
||||
{
|
||||
|
@ -1,11 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Modes
|
||||
{
|
||||
|
@ -3,9 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
|
||||
|
@ -1,11 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Online.API
|
||||
{
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.IO.Network;
|
||||
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Security;
|
||||
using osu.Framework.Extensions;
|
||||
|
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Reference in New Issue
Block a user