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Don't hard-bail if config skin doesn't exist anymore
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@ -56,7 +56,13 @@ namespace osu.Game.Overlays.Settings.Sections
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reloadSkins();
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reloadSkins();
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skinDropdown.Bindable = config.GetBindable<int>(OsuSetting.Skin);
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var skinBindable = config.GetBindable<int>(OsuSetting.Skin);
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// Todo: This should not be necessary when OsuConfigManager is databased
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if (skinDropdown.Items.All(s => s.Value != skinBindable.Value))
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skinBindable.Value = 0;
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skinDropdown.Bindable = skinBindable;
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}
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}
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private void reloadSkins() => skinDropdown.Items = skins.GetAllUsableSkins().Select(s => new KeyValuePair<string, int>(s.ToString(), s.ID));
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private void reloadSkins() => skinDropdown.Items = skins.GetAllUsableSkins().Select(s => new KeyValuePair<string, int>(s.ToString(), s.ID));
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