diff --git a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs index d6a3bd7f07..f62eeab5d7 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyAttributes.cs @@ -108,7 +108,7 @@ namespace osu.Game.Rulesets.Difficulty // Temporarily allow these attributes to not exist so as to not block releases of server-side components while these attributes aren't populated/used yet. LegacyAccuracyScore = (int)values.GetValueOrDefault(ATTRIB_ID_LEGACY_ACCURACY_SCORE); LegacyComboScore = (int)values.GetValueOrDefault(ATTRIB_ID_LEGACY_COMBO_SCORE); - LegacyBonusScoreRatio = (int)values.GetValueOrDefault(ATTRIB_ID_LEGACY_BONUS_SCORE_RATIO); + LegacyBonusScoreRatio = values.GetValueOrDefault(ATTRIB_ID_LEGACY_BONUS_SCORE_RATIO); } } }