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Add xmldoc to SkinManager
The `<summary>` part comes from `BeatmapManager`, which I believe works correctly here as well, as this does handle the "storage and retrieval" of skins.
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@ -30,6 +30,13 @@ using osu.Game.IO.Archives;
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namespace osu.Game.Skinning
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{
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/// <summary>
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/// Handles the storage and retrieval of <see cref="Skin"/>s.
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/// </summary>
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/// <remarks>
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/// This is also exposed and cached as <see cref="ISkinSource"/> on a game-wide level for general components across the game.
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/// Lookups from gameplay components are instead covered by <see cref="RulesetSkinProvidingContainer"/>, and are never hit here.
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/// </remarks>
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[ExcludeFromDynamicCompile]
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public class SkinManager : ArchiveModelManager<SkinInfo, SkinFileInfo>, ISkinSource, IStorageResourceProvider
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{
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