diff --git a/osu.Game/Rulesets/Edit/Checks/CheckConcurrentObjects.cs b/osu.Game/Rulesets/Edit/Checks/CheckConcurrentObjects.cs index 6e8355024e..ddebe2923a 100644 --- a/osu.Game/Rulesets/Edit/Checks/CheckConcurrentObjects.cs +++ b/osu.Game/Rulesets/Edit/Checks/CheckConcurrentObjects.cs @@ -16,13 +16,13 @@ namespace osu.Game.Rulesets.Edit.Checks public CheckMetadata Metadata { get; } = new CheckMetadata(CheckCategory.Compose, "Concurrent hitobjects"); - public virtual IEnumerable PossibleTemplates => new IssueTemplate[] + public IEnumerable PossibleTemplates => new IssueTemplate[] { new IssueTemplateConcurrentSame(this), new IssueTemplateConcurrentDifferent(this) }; - public virtual IEnumerable Run(IBeatmap playableBeatmap, IWorkingBeatmap workingBeatmap) + public IEnumerable Run(IBeatmap playableBeatmap, IWorkingBeatmap workingBeatmap) { for (int i = 0; i < playableBeatmap.HitObjects.Count - 1; ++i) {