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Remove unused virtual
keywords
Added these in a previous iteration, where I had the mania variant inherit this class. No longer necessary as `IHasColumn` was used to make this check more generic.
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@ -16,13 +16,13 @@ namespace osu.Game.Rulesets.Edit.Checks
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public CheckMetadata Metadata { get; } = new CheckMetadata(CheckCategory.Compose, "Concurrent hitobjects");
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public virtual IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
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public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
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{
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new IssueTemplateConcurrentSame(this),
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new IssueTemplateConcurrentDifferent(this)
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};
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public virtual IEnumerable<Issue> Run(IBeatmap playableBeatmap, IWorkingBeatmap workingBeatmap)
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public IEnumerable<Issue> Run(IBeatmap playableBeatmap, IWorkingBeatmap workingBeatmap)
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{
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for (int i = 0; i < playableBeatmap.HitObjects.Count - 1; ++i)
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{
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