Merge pull request #10186 from smoogipoo/allow-one-object-edge-case

Allow one hitobject in taiko conversion edge case
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Dean Herbert 2020-09-18 13:51:08 +09:00 committed by GitHub
commit 9e02b63130
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@ -89,9 +89,6 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
{
List<IList<HitSampleInfo>> allSamples = obj is IHasPathWithRepeats curveData ? curveData.NodeSamples : new List<IList<HitSampleInfo>>(new[] { samples });
if (Precision.AlmostEquals(0, tickSpacing))
yield break;
int i = 0;
for (double j = obj.StartTime; j <= obj.StartTime + taikoDuration + tickSpacing / 8; j += tickSpacing)
@ -109,6 +106,9 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
};
i = (i + 1) % allSamples.Count;
if (Precision.AlmostEquals(0, tickSpacing))
break;
}
}
else