From 9df43c6d330195aae6e6d544f91137beb47e641b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 2 Nov 2016 19:42:07 +0900 Subject: [PATCH] Fix draw order of hitobjects. --- osu.Game/Beatmaps/Objects/DrawableHitObject.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Beatmaps/Objects/DrawableHitObject.cs b/osu.Game/Beatmaps/Objects/DrawableHitObject.cs index 713f44e939..126f66be19 100644 --- a/osu.Game/Beatmaps/Objects/DrawableHitObject.cs +++ b/osu.Game/Beatmaps/Objects/DrawableHitObject.cs @@ -25,6 +25,7 @@ namespace osu.Game.Beatmaps.Objects public DrawableHitObject(HitObject hitObject) { HitObject = hitObject; + Depth = -(float)hitObject.StartTime; } private ArmedState state;