Add failing test case

This commit is contained in:
Bartłomiej Dach 2020-08-27 17:35:42 +02:00
parent 6cee6e212c
commit 9d70b4af09
2 changed files with 66 additions and 0 deletions

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko;
using osu.Game.Scoring.Legacy;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Beatmaps.Formats
{
[TestFixture]
public class LegacyScoreDecoderTest
{
[Test]
public void TestDecodeManiaReplay()
{
var decoder = new TestLegacyScoreDecoder();
using (var resourceStream = TestResources.OpenResource("Replays/mania-replay.osr"))
{
var score = decoder.Parse(resourceStream);
Assert.AreEqual(3, score.ScoreInfo.Ruleset.ID);
Assert.AreEqual(2, score.ScoreInfo.Statistics[HitResult.Great]);
Assert.AreEqual(1, score.ScoreInfo.Statistics[HitResult.Good]);
Assert.AreEqual(829_931, score.ScoreInfo.TotalScore);
Assert.AreEqual(3, score.ScoreInfo.MaxCombo);
Assert.That(score.Replay.Frames, Is.Not.Empty);
}
}
private class TestLegacyScoreDecoder : LegacyScoreDecoder
{
private static readonly Dictionary<int, Ruleset> rulesets = new Ruleset[]
{
new OsuRuleset(),
new TaikoRuleset(),
new CatchRuleset(),
new ManiaRuleset()
}.ToDictionary(ruleset => ((ILegacyRuleset)ruleset).LegacyID);
protected override Ruleset GetRuleset(int rulesetId) => rulesets[rulesetId];
protected override WorkingBeatmap GetBeatmap(string md5Hash) => new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
MD5Hash = md5Hash,
Ruleset = new OsuRuleset().RulesetInfo,
BaseDifficulty = new BeatmapDifficulty()
}
});
}
}
}

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