Ensure logo stops tracking before suspend animation

This commit is contained in:
David Zhao 2019-03-28 16:29:35 +09:00
parent 039e451ab1
commit 9d66a5e4b2

View File

@ -129,6 +129,9 @@ namespace osu.Game.Screens.Play
private void contentOut()
{
// Ensure the logo is no longer tracking before we scale the content.
content.Tracking = false;
content.ScaleTo(0.7f, 300, Easing.InQuint);
content.FadeOut(250);
}