mirror of https://github.com/ppy/osu
Add confirmation dialog when about to discard a playlist
The confirmation will only show if items have been added to the playlist. Closes https://github.com/ppy/osu/issues/19444.
This commit is contained in:
parent
eb92c35335
commit
9d457535c6
|
@ -0,0 +1,39 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class ConfirmDiscardChangesDialog : PopupDialog
|
||||
{
|
||||
/// <summary>
|
||||
/// Construct a new discard changes confirmation dialog.
|
||||
/// </summary>
|
||||
/// <param name="onConfirm">An action to perform on confirmation.</param>
|
||||
/// <param name="onCancel">An optional action to perform on cancel.</param>
|
||||
public ConfirmDiscardChangesDialog(Action onConfirm, Action? onCancel = null)
|
||||
{
|
||||
HeaderText = "Are you sure you want to go back?";
|
||||
BodyText = "This will discard any unsaved changes";
|
||||
|
||||
Icon = FontAwesome.Solid.ExclamationTriangle;
|
||||
|
||||
Buttons = new PopupDialogButton[]
|
||||
{
|
||||
new PopupDialogDangerousButton
|
||||
{
|
||||
Text = @"Yes",
|
||||
Action = onConfirm
|
||||
},
|
||||
new PopupDialogCancelButton
|
||||
{
|
||||
Text = @"No I didn't mean to",
|
||||
Action = onCancel
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,8 +1,6 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
@ -16,7 +14,7 @@ public class ConfirmExitDialog : PopupDialog
|
|||
/// </summary>
|
||||
/// <param name="onConfirm">An action to perform on confirmation.</param>
|
||||
/// <param name="onCancel">An optional action to perform on cancel.</param>
|
||||
public ConfirmExitDialog(Action onConfirm, Action onCancel = null)
|
||||
public ConfirmExitDialog(Action onConfirm, Action? onCancel = null)
|
||||
{
|
||||
HeaderText = "Are you sure you want to exit osu!?";
|
||||
BodyText = "Last chance to turn back";
|
||||
|
|
|
@ -28,6 +28,7 @@
|
|||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
|
||||
|
@ -280,13 +281,30 @@ protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnl
|
|||
};
|
||||
}
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private IDialogOverlay dialogOverlay { get; set; }
|
||||
|
||||
public override bool OnBackButton()
|
||||
{
|
||||
if (Room.RoomID.Value == null)
|
||||
{
|
||||
// room has not been created yet; exit immediately.
|
||||
settingsOverlay.Hide();
|
||||
return base.OnBackButton();
|
||||
if (dialogOverlay == null || Room.Playlist.Count == 0)
|
||||
{
|
||||
settingsOverlay.Hide();
|
||||
return base.OnBackButton();
|
||||
}
|
||||
|
||||
// if the dialog is already displayed, block exiting until the user explicitly makes a decision.
|
||||
if (dialogOverlay.CurrentDialog is ConfirmDiscardChangesDialog)
|
||||
return true;
|
||||
|
||||
dialogOverlay?.Push(new ConfirmDiscardChangesDialog(() =>
|
||||
{
|
||||
settingsOverlay.Hide();
|
||||
this.Exit();
|
||||
}));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (UserModsSelectOverlay.State.Value == Visibility.Visible)
|
||||
|
|
Loading…
Reference in New Issue