Remove unused variable

This commit is contained in:
Dean Herbert 2020-05-16 11:03:27 +09:00
parent c47f02c3b7
commit 9d3df14179

View File

@ -19,7 +19,6 @@ namespace osu.Game.Overlays.Settings.Sections.Input
private readonly BindableBool rawInputToggle = new BindableBool(); private readonly BindableBool rawInputToggle = new BindableBool();
private Bindable<double> sensitivityBindable = new BindableDouble(); private Bindable<double> sensitivityBindable = new BindableDouble();
private Bindable<string> ignoredInputHandler; private Bindable<string> ignoredInputHandler;
private SensitivitySetting sensitivity;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuConfigManager osuConfig, FrameworkConfigManager config) private void load(OsuConfigManager osuConfig, FrameworkConfigManager config)
@ -38,7 +37,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
LabelText = "Raw input", LabelText = "Raw input",
Bindable = rawInputToggle Bindable = rawInputToggle
}, },
sensitivity = new SensitivitySetting new SensitivitySetting
{ {
LabelText = "Cursor sensitivity", LabelText = "Cursor sensitivity",
Bindable = sensitivityBindable Bindable = sensitivityBindable