Makes AppVeyour happy.

This commit is contained in:
RORIdev 2019-04-03 17:28:48 -03:00
parent 444f4a0611
commit 9cfe17cbf1
1 changed files with 3 additions and 3 deletions

View File

@ -325,7 +325,7 @@ private void initializeStoryboard(bool asyncLoad)
protected FailOverlay FailOverlay { get; private set; }
private void Fail()
private void fail()
{
GameplayClockContainer.Stop();
HasFailed = true;
@ -345,7 +345,7 @@ private bool onFail()
}
else
{
Fail();
fail();
return true;
}
}
@ -356,7 +356,7 @@ private bool onFail()
// In such cases we want the fail state to precede a user triggered pause.
if (PauseOverlay.State == Visibility.Visible)
PauseOverlay.Hide();
Fail();
fail();
return true;
}