mirror of
https://github.com/ppy/osu
synced 2024-12-24 15:53:37 +00:00
Replace many more calls to CreateAllMods
with more specific calls
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parent
76e877f160
commit
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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@ -71,7 +70,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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var working = CreateWorkingBeatmap(rulesetInfo);
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var working = CreateWorkingBeatmap(rulesetInfo);
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Beatmap.Value = working;
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Beatmap.Value = working;
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SelectedMods.Value = new[] { ruleset.CreateAllMods().First(m => m is ModNoFail) };
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SelectedMods.Value = new[] { ruleset.CreateMod<ModNoFail>() };
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Player = CreatePlayer(ruleset);
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Player = CreatePlayer(ruleset);
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@ -89,7 +89,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("select EZ mod", () =>
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AddStep("select EZ mod", () =>
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{
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{
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var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
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var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
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SelectedMods.Value = new[] { ruleset.CreateAllMods().OfType<ModEasy>().Single() };
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SelectedMods.Value = new[] { ruleset.CreateMod<ModEasy>() };
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});
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});
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AddAssert("circle size bar is blue", () => barIsBlue(advancedStats.FirstValue));
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AddAssert("circle size bar is blue", () => barIsBlue(advancedStats.FirstValue));
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@ -106,7 +106,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("select HR mod", () =>
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AddStep("select HR mod", () =>
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{
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{
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var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
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var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
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SelectedMods.Value = new[] { ruleset.CreateAllMods().OfType<ModHardRock>().Single() };
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SelectedMods.Value = new[] { ruleset.CreateMod<ModHardRock>() };
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});
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});
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AddAssert("circle size bar is red", () => barIsRed(advancedStats.FirstValue));
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AddAssert("circle size bar is red", () => barIsRed(advancedStats.FirstValue));
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@ -123,7 +123,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("select unchanged Difficulty Adjust mod", () =>
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AddStep("select unchanged Difficulty Adjust mod", () =>
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{
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{
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var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
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var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
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var difficultyAdjustMod = ruleset.CreateAllMods().OfType<ModDifficultyAdjust>().Single();
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var difficultyAdjustMod = ruleset.CreateMod<ModDifficultyAdjust>();
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difficultyAdjustMod.ReadFromDifficulty(advancedStats.Beatmap.BaseDifficulty);
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difficultyAdjustMod.ReadFromDifficulty(advancedStats.Beatmap.BaseDifficulty);
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SelectedMods.Value = new[] { difficultyAdjustMod };
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SelectedMods.Value = new[] { difficultyAdjustMod };
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});
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});
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@ -142,7 +142,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("select changed Difficulty Adjust mod", () =>
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AddStep("select changed Difficulty Adjust mod", () =>
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{
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{
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var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
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var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
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var difficultyAdjustMod = ruleset.CreateAllMods().OfType<OsuModDifficultyAdjust>().Single();
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var difficultyAdjustMod = ruleset.CreateMod<OsuModDifficultyAdjust>();
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var originalDifficulty = advancedStats.Beatmap.BaseDifficulty;
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var originalDifficulty = advancedStats.Beatmap.BaseDifficulty;
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difficultyAdjustMod.ReadFromDifficulty(originalDifficulty);
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difficultyAdjustMod.ReadFromDifficulty(originalDifficulty);
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@ -158,8 +158,8 @@ namespace osu.Game.Tests.Visual.UserInterface
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var mania = new ManiaRuleset();
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var mania = new ManiaRuleset();
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testModsWithSameBaseType(
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testModsWithSameBaseType(
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mania.CreateAllMods().Single(m => m.GetType() == typeof(ManiaModFadeIn)),
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mania.CreateMod<ManiaModFadeIn>(),
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mania.CreateAllMods().Single(m => m.GetType() == typeof(ManiaModHidden)));
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mania.CreateMod<ManiaModHidden>());
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}
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}
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[Test]
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[Test]
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@ -45,7 +45,7 @@ namespace osu.Game.Tournament.Tests.Components
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private void success(APIBeatmap apiBeatmap)
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private void success(APIBeatmap apiBeatmap)
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{
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{
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beatmap = apiBeatmap.ToBeatmap(rulesets);
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beatmap = apiBeatmap.ToBeatmap(rulesets);
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var mods = rulesets.GetRuleset(Ladder.Ruleset.Value.ID ?? 0).CreateInstance().CreateAllMods();
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var mods = rulesets.GetRuleset(Ladder.Ruleset.Value.ID ?? 0).CreateInstance().AllMods;
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foreach (var mod in mods)
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foreach (var mod in mods)
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{
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{
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