Merge branch 'master' into diffcalc-cli-arg

This commit is contained in:
Dean Herbert 2021-12-03 15:10:55 +09:00 committed by GitHub
commit 9c717ce7ec
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47 changed files with 951 additions and 311 deletions

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@ -77,10 +77,6 @@ jobs:
run: msbuild osu.Android/osu.Android.csproj /restore /p:Configuration=Debug
build-only-ios:
# While this workflow technically *can* run, it fails as iOS builds are blocked by multiple issues.
# See https://github.com/ppy/osu-framework/issues/4677 for the details.
# The job can be unblocked once those issues are resolved and game deployments can happen again.
if: false
name: Build only (iOS)
runs-on: macos-latest
timeout-minutes: 60

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@ -10,3 +10,6 @@ T:Microsoft.EntityFrameworkCore.Internal.EnumerableExtensions;Don't use internal
T:Microsoft.EntityFrameworkCore.Internal.TypeExtensions;Don't use internal extension methods.
T:NuGet.Packaging.CollectionExtensions;Don't use internal extension methods.
M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IQueryable<T>,NotificationCallbackDelegate<T>) instead.
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IList<T>,NotificationCallbackDelegate<T>) instead.

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@ -51,8 +51,8 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1127.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1203.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1203.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@ -26,12 +26,12 @@ public class OsuModApproachDifferent : Mod, IApplicableToDrawableHitObject, IReq
public BindableFloat Scale { get; } = new BindableFloat(4)
{
Precision = 0.1f,
MinValue = 2,
MinValue = 1.5f,
MaxValue = 10,
};
[SettingSource("Style", "Change the animation style of the approach circles.", 1)]
public Bindable<AnimationStyle> Style { get; } = new Bindable<AnimationStyle>();
public Bindable<AnimationStyle> Style { get; } = new Bindable<AnimationStyle>(AnimationStyle.Gravity);
public void ApplyToDrawableHitObject(DrawableHitObject drawable)
{
@ -52,9 +52,18 @@ private Easing getEasing(AnimationStyle style)
{
switch (style)
{
default:
case AnimationStyle.Linear:
return Easing.None;
case AnimationStyle.Gravity:
return Easing.InBack;
case AnimationStyle.InOut1:
return Easing.InOutCubic;
case AnimationStyle.InOut2:
return Easing.InOutQuint;
case AnimationStyle.Accelerate1:
return Easing.In;
@ -64,9 +73,6 @@ private Easing getEasing(AnimationStyle style)
case AnimationStyle.Accelerate3:
return Easing.InQuint;
case AnimationStyle.Gravity:
return Easing.InBack;
case AnimationStyle.Decelerate1:
return Easing.Out;
@ -76,16 +82,14 @@ private Easing getEasing(AnimationStyle style)
case AnimationStyle.Decelerate3:
return Easing.OutQuint;
case AnimationStyle.InOut1:
return Easing.InOutCubic;
case AnimationStyle.InOut2:
return Easing.InOutQuint;
default:
throw new ArgumentOutOfRangeException(nameof(style), style, @"Unsupported animation style");
}
}
public enum AnimationStyle
{
Linear,
Gravity,
InOut1,
InOut2,

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@ -12,6 +12,7 @@
using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Extensions;
@ -474,7 +475,7 @@ public void TestRollbackOnFailure()
}
[Test]
public void TestImportThenDeleteThenImport()
public void TestImportThenDeleteThenImportOptimisedPath()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
@ -485,11 +486,39 @@ public void TestImportThenDeleteThenImport()
deleteBeatmapSet(imported, realmFactory.Context);
Assert.IsTrue(imported.DeletePending);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
Assert.IsFalse(imported.DeletePending);
Assert.IsFalse(importedSecondTime.DeletePending);
});
}
[Test]
public void TestImportThenDeleteThenImportNonOptimisedPath()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new NonOptimisedBeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
deleteBeatmapSet(imported, realmFactory.Context);
Assert.IsTrue(imported.DeletePending);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
Assert.IsFalse(imported.DeletePending);
Assert.IsFalse(importedSecondTime.DeletePending);
});
}
@ -823,7 +852,11 @@ private static void ensureLoaded(Realm realm, int timeout = 60000)
{
IQueryable<RealmBeatmapSet>? resultSets = null;
waitForOrAssert(() => (resultSets = realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any(),
waitForOrAssert(() =>
{
realm.Refresh();
return (resultSets = realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any();
},
@"BeatmapSet did not import to the database in allocated time.", timeout);
// ensure we were stored to beatmap database backing...
@ -836,16 +869,16 @@ private static void ensureLoaded(Realm realm, int timeout = 60000)
// ReSharper disable once PossibleUnintendedReferenceComparison
IEnumerable<RealmBeatmap> queryBeatmaps() => realm.All<RealmBeatmap>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set);
waitForOrAssert(() => queryBeatmaps().Count() == 12, @"Beatmaps did not import to the database in allocated time", timeout);
waitForOrAssert(() => queryBeatmapSets().Count() == 1, @"BeatmapSet did not import to the database in allocated time", timeout);
Assert.AreEqual(12, queryBeatmaps().Count(), @"Beatmap count was not correct");
Assert.AreEqual(1, queryBeatmapSets().Count(), @"Beatmapset count was not correct");
int countBeatmapSetBeatmaps = 0;
int countBeatmaps = 0;
int countBeatmapSetBeatmaps;
int countBeatmaps;
waitForOrAssert(() =>
(countBeatmapSetBeatmaps = queryBeatmapSets().First().Beatmaps.Count) ==
(countBeatmaps = queryBeatmaps().Count()),
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).", timeout);
Assert.AreEqual(
countBeatmapSetBeatmaps = queryBeatmapSets().First().Beatmaps.Count,
countBeatmaps = queryBeatmaps().Count(),
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).");
foreach (RealmBeatmap b in set.Beatmaps)
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
@ -867,5 +900,15 @@ private static void waitForOrAssert(Func<bool> result, string failureMessage, in
Assert.Fail(failureMessage);
}
public class NonOptimisedBeatmapImporter : BeatmapImporter
{
public NonOptimisedBeatmapImporter(RealmContextFactory realmFactory, Storage storage)
: base(realmFactory, storage)
{
}
protected override bool HasCustomHashFunction => true;
}
}
}

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@ -5,6 +5,8 @@
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Game.Database;
using osu.Game.Models;
#nullable enable
@ -33,6 +35,39 @@ public void TestBlockOperations()
});
}
/// <summary>
/// Test to ensure that a `CreateContext` call nested inside a subscription doesn't cause any deadlocks
/// due to context fetching semaphores.
/// </summary>
[Test]
public void TestNestedContextCreationWithSubscription()
{
RunTestWithRealm((realmFactory, _) =>
{
bool callbackRan = false;
using (var context = realmFactory.CreateContext())
{
var subscription = context.All<RealmBeatmap>().QueryAsyncWithNotifications((sender, changes, error) =>
{
using (realmFactory.CreateContext())
{
callbackRan = true;
}
});
// Force the callback above to run.
using (realmFactory.CreateContext())
{
}
subscription?.Dispose();
}
Assert.IsTrue(callbackRan);
});
}
[Test]
public void TestBlockOperationsWithContention()
{

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@ -29,6 +29,22 @@ public void TestLiveEquality()
});
}
[Test]
public void TestAccessAfterAttach()
{
RunTestWithRealm((realmFactory, _) =>
{
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
var liveBeatmap = beatmap.ToLive();
using (var context = realmFactory.CreateContext())
context.Write(r => r.Add(beatmap));
Assert.IsFalse(liveBeatmap.PerformRead(l => l.Hidden));
});
}
[Test]
public void TestAccessNonManaged()
{
@ -46,49 +62,12 @@ public void TestAccessNonManaged()
Assert.IsFalse(liveBeatmap.PerformRead(l => l.Hidden));
}
[Test]
public void TestValueAccessWithOpenContext()
{
RunTestWithRealm((realmFactory, _) =>
{
RealmLive<RealmBeatmap>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
{
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
liveBeatmap = beatmap.ToLive();
}
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
Debug.Assert(liveBeatmap != null);
Task.Factory.StartNew(() =>
{
Assert.DoesNotThrow(() =>
{
using (realmFactory.CreateContext())
{
var resolved = liveBeatmap.Value;
Assert.IsTrue(resolved.Realm.IsClosed);
Assert.IsTrue(resolved.IsValid);
// can access properties without a crash.
Assert.IsFalse(resolved.Hidden);
}
});
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
});
}
[Test]
public void TestScopedReadWithoutContext()
{
RunTestWithRealm((realmFactory, _) =>
{
RealmLive<RealmBeatmap>? liveBeatmap = null;
ILive<RealmBeatmap>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
@ -117,7 +96,7 @@ public void TestScopedWriteWithoutContext()
{
RunTestWithRealm((realmFactory, _) =>
{
RealmLive<RealmBeatmap>? liveBeatmap = null;
ILive<RealmBeatmap>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
@ -138,12 +117,66 @@ public void TestScopedWriteWithoutContext()
});
}
[Test]
public void TestValueAccessNonManaged()
{
RunTestWithRealm((realmFactory, _) =>
{
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
var liveBeatmap = beatmap.ToLive();
Assert.DoesNotThrow(() =>
{
var __ = liveBeatmap.Value;
});
});
}
[Test]
public void TestValueAccessWithOpenContextFails()
{
RunTestWithRealm((realmFactory, _) =>
{
ILive<RealmBeatmap>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
{
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
liveBeatmap = beatmap.ToLive();
}
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
Debug.Assert(liveBeatmap != null);
Task.Factory.StartNew(() =>
{
// Can't be used, without a valid context.
Assert.Throws<InvalidOperationException>(() =>
{
var __ = liveBeatmap.Value;
});
// Can't be used, even from within a valid context.
using (realmFactory.CreateContext())
{
Assert.Throws<InvalidOperationException>(() =>
{
var __ = liveBeatmap.Value;
});
}
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
});
}
[Test]
public void TestValueAccessWithoutOpenContextFails()
{
RunTestWithRealm((realmFactory, _) =>
{
RealmLive<RealmBeatmap>? liveBeatmap = null;
ILive<RealmBeatmap>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
@ -175,8 +208,8 @@ public void TestLiveAssumptions()
using (var updateThreadContext = realmFactory.CreateContext())
{
updateThreadContext.All<RealmBeatmap>().SubscribeForNotifications(gotChange);
RealmLive<RealmBeatmap>? liveBeatmap = null;
updateThreadContext.All<RealmBeatmap>().QueryAsyncWithNotifications(gotChange);
ILive<RealmBeatmap>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
@ -199,23 +232,22 @@ public void TestLiveAssumptions()
Assert.AreEqual(0, updateThreadContext.All<RealmBeatmap>().Count());
Assert.AreEqual(0, changesTriggered);
var resolved = liveBeatmap.Value;
// retrieval causes an implicit refresh. even changes that aren't related to the retrieval are fired at this point.
Assert.AreEqual(2, updateThreadContext.All<RealmBeatmap>().Count());
Assert.AreEqual(1, changesTriggered);
// even though the realm that this instance was resolved for was closed, it's still valid.
Assert.IsTrue(resolved.Realm.IsClosed);
Assert.IsTrue(resolved.IsValid);
// can access properties without a crash.
Assert.IsFalse(resolved.Hidden);
updateThreadContext.Write(r =>
liveBeatmap.PerformRead(resolved =>
{
// can use with the main context.
r.Remove(resolved);
// retrieval causes an implicit refresh. even changes that aren't related to the retrieval are fired at this point.
// ReSharper disable once AccessToDisposedClosure
Assert.AreEqual(2, updateThreadContext.All<RealmBeatmap>().Count());
Assert.AreEqual(1, changesTriggered);
// can access properties without a crash.
Assert.IsFalse(resolved.Hidden);
// ReSharper disable once AccessToDisposedClosure
updateThreadContext.Write(r =>
{
// can use with the main context.
r.Remove(resolved);
});
});
}

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@ -3,12 +3,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Difficulty.Preprocessing;
using osu.Game.Rulesets.Difficulty.Skills;
using osu.Game.Rulesets.Mods;
using osu.Game.Utils;
namespace osu.Game.Tests.NonVisual
{
@ -20,8 +22,10 @@ public void TestNoMods()
{
var combinations = new TestLegacyDifficultyCalculator().CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(1, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) }
}, combinations);
}
[Test]
@ -29,9 +33,11 @@ public void TestSingleMod()
{
var combinations = new TestLegacyDifficultyCalculator(new ModA()).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(2, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModA);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModA) }
}, combinations);
}
[Test]
@ -39,14 +45,13 @@ public void TestDoubleMod()
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModB()).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(4, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is MultiMod);
Assert.IsTrue(combinations[3] is ModB);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModA) },
new[] { typeof(ModA), typeof(ModB) },
new[] { typeof(ModB) }
}, combinations);
}
[Test]
@ -54,10 +59,12 @@ public void TestIncompatibleMods()
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModIncompatibleWithA()).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(3, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is ModIncompatibleWithA);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModA) },
new[] { typeof(ModIncompatibleWithA) }
}, combinations);
}
[Test]
@ -65,22 +72,17 @@ public void TestDoubleIncompatibleMods()
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new ModB(), new ModIncompatibleWithA(), new ModIncompatibleWithAAndB()).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(8, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is MultiMod);
Assert.IsTrue(combinations[3] is ModB);
Assert.IsTrue(combinations[4] is MultiMod);
Assert.IsTrue(combinations[5] is ModIncompatibleWithA);
Assert.IsTrue(combinations[6] is MultiMod);
Assert.IsTrue(combinations[7] is ModIncompatibleWithAAndB);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
Assert.IsTrue(((MultiMod)combinations[4]).Mods[0] is ModB);
Assert.IsTrue(((MultiMod)combinations[4]).Mods[1] is ModIncompatibleWithA);
Assert.IsTrue(((MultiMod)combinations[6]).Mods[0] is ModIncompatibleWithA);
Assert.IsTrue(((MultiMod)combinations[6]).Mods[1] is ModIncompatibleWithAAndB);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModA) },
new[] { typeof(ModA), typeof(ModB) },
new[] { typeof(ModB) },
new[] { typeof(ModB), typeof(ModIncompatibleWithA) },
new[] { typeof(ModIncompatibleWithA) },
new[] { typeof(ModIncompatibleWithA), typeof(ModIncompatibleWithAAndB) },
new[] { typeof(ModIncompatibleWithAAndB) },
}, combinations);
}
[Test]
@ -88,10 +90,12 @@ public void TestIncompatibleThroughBaseType()
{
var combinations = new TestLegacyDifficultyCalculator(new ModAofA(), new ModIncompatibleWithAofA()).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(3, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModAofA);
Assert.IsTrue(combinations[2] is ModIncompatibleWithAofA);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModAofA) },
new[] { typeof(ModIncompatibleWithAofA) }
}, combinations);
}
[Test]
@ -99,17 +103,13 @@ public void TestMultiModFlattening()
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new MultiMod(new ModB(), new ModC())).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(4, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is MultiMod);
Assert.IsTrue(combinations[3] is MultiMod);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[2] is ModC);
Assert.IsTrue(((MultiMod)combinations[3]).Mods[0] is ModB);
Assert.IsTrue(((MultiMod)combinations[3]).Mods[1] is ModC);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModA) },
new[] { typeof(ModA), typeof(ModB), typeof(ModC) },
new[] { typeof(ModB), typeof(ModC) }
}, combinations);
}
[Test]
@ -117,13 +117,12 @@ public void TestIncompatibleThroughMultiMod()
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new MultiMod(new ModB(), new ModIncompatibleWithA())).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(3, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is MultiMod);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModB);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModIncompatibleWithA);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModA) },
new[] { typeof(ModB), typeof(ModIncompatibleWithA) }
}, combinations);
}
[Test]
@ -131,13 +130,28 @@ public void TestIncompatibleWithSameInstanceViaMultiMod()
{
var combinations = new TestLegacyDifficultyCalculator(new ModA(), new MultiMod(new ModA(), new ModB())).CreateDifficultyAdjustmentModCombinations();
Assert.AreEqual(3, combinations.Length);
Assert.IsTrue(combinations[0] is ModNoMod);
Assert.IsTrue(combinations[1] is ModA);
Assert.IsTrue(combinations[2] is MultiMod);
assertCombinations(new[]
{
new[] { typeof(ModNoMod) },
new[] { typeof(ModA) },
new[] { typeof(ModA), typeof(ModB) }
}, combinations);
}
Assert.IsTrue(((MultiMod)combinations[2]).Mods[0] is ModA);
Assert.IsTrue(((MultiMod)combinations[2]).Mods[1] is ModB);
private void assertCombinations(Type[][] expectedCombinations, Mod[] actualCombinations)
{
Assert.AreEqual(expectedCombinations.Length, actualCombinations.Length);
Assert.Multiple(() =>
{
for (int i = 0; i < expectedCombinations.Length; ++i)
{
Type[] expectedTypes = expectedCombinations[i];
Type[] actualTypes = ModUtils.FlattenMod(actualCombinations[i]).Select(m => m.GetType()).ToArray();
Assert.That(expectedTypes, Is.EquivalentTo(actualTypes));
}
});
}
private class ModA : Mod

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@ -16,6 +16,27 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
[HeadlessTest]
public class StatefulMultiplayerClientTest : MultiplayerTestScene
{
[Test]
public void TestUserAddedOnJoin()
{
var user = new APIUser { Id = 33 };
AddRepeatStep("add user multiple times", () => Client.AddUser(user), 3);
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
}
[Test]
public void TestUserRemovedOnLeave()
{
var user = new APIUser { Id = 44 };
AddStep("add user", () => Client.AddUser(user));
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
AddRepeatStep("remove user multiple times", () => Client.RemoveUser(user), 3);
AddAssert("room has 1 user", () => Client.Room?.Users.Count == 1);
}
[Test]
public void TestPlayingUserTracking()
{

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@ -1,35 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tests.Visual.Multiplayer;
namespace osu.Game.Tests.OnlinePlay
{
[HeadlessTest]
public class StatefulMultiplayerClientTest : MultiplayerTestScene
{
[Test]
public void TestUserAddedOnJoin()
{
var user = new APIUser { Id = 33 };
AddRepeatStep("add user multiple times", () => Client.AddUser(user), 3);
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
}
[Test]
public void TestUserRemovedOnLeave()
{
var user = new APIUser { Id = 44 };
AddStep("add user", () => Client.AddUser(user));
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
AddRepeatStep("remove user multiple times", () => Client.RemoveUser(user), 3);
AddAssert("room has 1 user", () => Client.Room?.Users.Count == 1);
}
}
}

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@ -0,0 +1,71 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Beatmaps
{
public class TestSceneBeatmapCardDifficultyList : OsuTestScene
{
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
var beatmapSet = new APIBeatmapSet
{
Beatmaps = new[]
{
new APIBeatmap { RulesetID = 1, StarRating = 5.76, DifficultyName = "Oni" },
new APIBeatmap { RulesetID = 1, StarRating = 3.20, DifficultyName = "Muzukashii" },
new APIBeatmap { RulesetID = 1, StarRating = 2.45, DifficultyName = "Futsuu" },
new APIBeatmap { RulesetID = 0, StarRating = 2.04, DifficultyName = "Normal" },
new APIBeatmap { RulesetID = 0, StarRating = 3.51, DifficultyName = "Hard" },
new APIBeatmap { RulesetID = 0, StarRating = 5.25, DifficultyName = "Insane" },
new APIBeatmap { RulesetID = 2, StarRating = 2.64, DifficultyName = "Salad" },
new APIBeatmap { RulesetID = 2, StarRating = 3.56, DifficultyName = "Platter" },
new APIBeatmap { RulesetID = 2, StarRating = 4.65, DifficultyName = "Rain" },
new APIBeatmap { RulesetID = 3, StarRating = 1.93, DifficultyName = "[7K] Normal" },
new APIBeatmap { RulesetID = 3, StarRating = 3.18, DifficultyName = "[7K] Hyper" },
new APIBeatmap { RulesetID = 3, StarRating = 4.82, DifficultyName = "[7K] Another" },
new APIBeatmap { RulesetID = 4, StarRating = 9.99, DifficultyName = "Unknown?!" },
}
};
Child = new Container
{
Width = 300,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background2
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(10),
Child = new BeatmapCardDifficultyList(beatmapSet)
}
}
};
}
}
}

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@ -144,7 +144,8 @@ public void TestBeatmapConfirmed()
AddStep("set mods", () => SelectedMods.Value = new[] { new TaikoModDoubleTime() });
AddStep("confirm selection", () => songSelect.FinaliseSelection());
AddStep("exit song select", () => songSelect.Exit());
AddUntilStep("song select exited", () => !songSelect.IsCurrentScreen());
AddAssert("beatmap not changed", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
AddAssert("ruleset not changed", () => Ruleset.Value.Equals(new TaikoRuleset().RulesetInfo));

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@ -11,6 +11,7 @@
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets;
@ -118,6 +119,33 @@ public void TestChangeTeamsViaButton()
AddAssert("user still on team 0", () => (client.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0);
}
[Test]
public void TestSettingsUpdatedWhenChangingMatchType()
{
createRoom(() => new Room
{
Name = { Value = "Test Room" },
Type = { Value = MatchType.HeadToHead },
Playlist =
{
new PlaylistItem
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.RulesetID == 0)).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
});
AddUntilStep("match type head to head", () => client.APIRoom?.Type.Value == MatchType.HeadToHead);
AddStep("change match type", () => client.ChangeSettings(new MultiplayerRoomSettings
{
MatchType = MatchType.TeamVersus
}));
AddUntilStep("api room updated to team versus", () => client.APIRoom?.Type.Value == MatchType.TeamVersus);
}
[Test]
public void TestChangeTypeViaMatchSettings()
{
@ -152,6 +180,7 @@ private void createRoom(Func<Room> room)
AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true);
AddWaitStep("wait for transition", 2);
AddUntilStep("create room button enabled", () => this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
AddStep("create room", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single());

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@ -82,7 +82,7 @@ protected override void LoadComplete()
beatmaps.Add(testBeatmap);
AddStep("set ruleset", () => Ruleset.Value = rulesetInfo);
setRuleset(rulesetInfo);
selectBeatmap(testBeatmap);
@ -167,6 +167,22 @@ void checkDisplayedBPM(float target) =>
label => label.Statistic.Name == "BPM" && label.Statistic.Content == target.ToString(CultureInfo.InvariantCulture)));
}
private void setRuleset(RulesetInfo rulesetInfo)
{
Container containerBefore = null;
AddStep("set ruleset", () =>
{
// wedge content is only refreshed if the ruleset changes, so only wait for load in that case.
if (!rulesetInfo.Equals(Ruleset.Value))
containerBefore = infoWedge.DisplayedContent;
Ruleset.Value = rulesetInfo;
});
AddUntilStep("wait for async load", () => infoWedge.DisplayedContent != containerBefore);
}
private void selectBeatmap([CanBeNull] IBeatmap b)
{
Container containerBefore = null;

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@ -87,9 +87,9 @@ public void TestMigration()
// Recreate the old setup that uses "tournament" as the base path.
string oldPath = Path.Combine(osuRoot, "tournament");
string videosPath = Path.Combine(oldPath, "videos");
string modsPath = Path.Combine(oldPath, "mods");
string flagsPath = Path.Combine(oldPath, "flags");
string videosPath = Path.Combine(oldPath, "Videos");
string modsPath = Path.Combine(oldPath, "Mods");
string flagsPath = Path.Combine(oldPath, "Flags");
Directory.CreateDirectory(videosPath);
Directory.CreateDirectory(modsPath);
@ -123,9 +123,9 @@ public void TestMigration()
string migratedPath = Path.Combine(host.Storage.GetFullPath("."), "tournaments", "default");
videosPath = Path.Combine(migratedPath, "videos");
modsPath = Path.Combine(migratedPath, "mods");
flagsPath = Path.Combine(migratedPath, "flags");
videosPath = Path.Combine(migratedPath, "Videos");
modsPath = Path.Combine(migratedPath, "Mods");
flagsPath = Path.Combine(migratedPath, "Flags");
videoFile = Path.Combine(videosPath, "video.mp4");
modFile = Path.Combine(modsPath, "mod.png");

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@ -31,7 +31,7 @@ public TournamentModIcon(string modAcronym)
[BackgroundDependencyLoader]
private void load(TextureStore textures, LadderInfo ladderInfo)
{
var customTexture = textures.Get($"mods/{modAcronym}");
var customTexture = textures.Get($"Mods/{modAcronym}");
if (customTexture != null)
{

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@ -51,6 +51,23 @@ private void updateTournament(ValueChangedEvent<string> newTournament)
Logger.Log("Changing tournament storage: " + GetFullPath(string.Empty));
}
protected override void ChangeTargetStorage(Storage newStorage)
{
// due to an unfortunate oversight, on OSes that are sensitive to pathname casing
// the custom flags directory needed to be named `Flags` (uppercase),
// while custom mods and videos directories needed to be named `mods` and `videos` respectively (lowercase).
// to unify handling to uppercase, move any non-compliant directories automatically for the user to migrate.
// can be removed 20220528
if (newStorage.ExistsDirectory("flags"))
AttemptOperation(() => Directory.Move(newStorage.GetFullPath("flags"), newStorage.GetFullPath("Flags")));
if (newStorage.ExistsDirectory("mods"))
AttemptOperation(() => Directory.Move(newStorage.GetFullPath("mods"), newStorage.GetFullPath("Mods")));
if (newStorage.ExistsDirectory("videos"))
AttemptOperation(() => Directory.Move(newStorage.GetFullPath("videos"), newStorage.GetFullPath("Videos")));
base.ChangeTargetStorage(newStorage);
}
public IEnumerable<string> ListTournaments() => AllTournaments.GetDirectories(string.Empty);
public override void Migrate(Storage newStorage)

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@ -9,7 +9,7 @@ namespace osu.Game.Tournament.IO
public class TournamentVideoResourceStore : NamespacedResourceStore<byte[]>
{
public TournamentVideoResourceStore(Storage storage)
: base(new StorageBackedResourceStore(storage), "videos")
: base(new StorageBackedResourceStore(storage), "Videos")
{
AddExtension("m4v");
AddExtension("avi");

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@ -197,7 +197,7 @@ private void load(TextureStore textures)
{
row.Add(new Sprite
{
Texture = textures.Get($"mods/{mods.ToLower()}"),
Texture = textures.Get($"Mods/{mods.ToLower()}"),
Scale = new Vector2(0.5f)
});
}

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@ -288,9 +288,9 @@ public Task<ILive<BeatmapSetInfo>> Import(BeatmapSetInfo item, ArchiveReader arc
#region Implementation of IModelFileManager<in BeatmapSetInfo,in BeatmapSetFileInfo>
public void ReplaceFile(BeatmapSetInfo model, BeatmapSetFileInfo file, Stream contents, string filename = null)
public void ReplaceFile(BeatmapSetInfo model, BeatmapSetFileInfo file, Stream contents)
{
beatmapModelManager.ReplaceFile(model, file, contents, filename);
beatmapModelManager.ReplaceFile(model, file, contents);
}
public void DeleteFile(BeatmapSetInfo model, BeatmapSetFileInfo file)

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@ -0,0 +1,103 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.Chat;
using osu.Game.Rulesets;
using osuTK;
namespace osu.Game.Beatmaps.Drawables.Cards
{
public class BeatmapCardDifficultyList : CompositeDrawable
{
public BeatmapCardDifficultyList(IBeatmapSetInfo beatmapSetInfo)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
FillFlowContainer flow;
InternalChild = flow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 3)
};
bool firstGroup = true;
foreach (var group in beatmapSetInfo.Beatmaps.GroupBy(beatmap => beatmap.Ruleset.OnlineID).OrderBy(group => group.Key))
{
if (!firstGroup)
{
flow.Add(Empty().With(s =>
{
s.RelativeSizeAxes = Axes.X;
s.Height = 4;
}));
}
foreach (var difficulty in group.OrderBy(b => b.StarRating))
flow.Add(new BeatmapCardDifficultyRow(difficulty));
firstGroup = false;
}
}
private class BeatmapCardDifficultyRow : CompositeDrawable
{
private readonly IBeatmapInfo beatmapInfo;
public BeatmapCardDifficultyRow(IBeatmapInfo beatmapInfo)
{
this.beatmapInfo = beatmapInfo;
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChild = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(4, 0),
Children = new[]
{
(rulesets.GetRuleset(beatmapInfo.Ruleset.OnlineID)?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle }).With(icon =>
{
icon.Anchor = icon.Origin = Anchor.CentreLeft;
icon.Size = new Vector2(16);
}),
new StarRatingDisplay(new StarDifficulty(beatmapInfo.StarRating, 0), StarRatingDisplaySize.Small)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft
},
new LinkFlowContainer(s =>
{
s.Font = OsuFont.Default.With(size: 14, weight: FontWeight.SemiBold);
}).With(d =>
{
d.AutoSizeAxes = Axes.Both;
d.Anchor = Anchor.CentreLeft;
d.Origin = Anchor.CentreLeft;
d.Padding = new MarginPadding { Bottom = 2 };
d.AddLink(beatmapInfo.DifficultyName, LinkAction.OpenBeatmap, beatmapInfo.OnlineID.ToString());
})
}
};
}
}
}
}

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@ -62,7 +62,7 @@ public DifficultySpectrumDisplay(IBeatmapSetInfo beatmapSet)
// matching web: https://github.com/ppy/osu-web/blob/d06d8c5e735eb1f48799b1654b528e9a7afb0a35/resources/assets/lib/beatmapset-panel.tsx#L127
bool collapsed = beatmapSet.Beatmaps.Count() > 12;
foreach (var rulesetGrouping in beatmapSet.Beatmaps.GroupBy(beatmap => beatmap.Ruleset.OnlineID))
foreach (var rulesetGrouping in beatmapSet.Beatmaps.GroupBy(beatmap => beatmap.Ruleset.OnlineID).OrderBy(group => group.Key))
{
flow.Add(new RulesetDifficultyGroup(rulesetGrouping.Key, rulesetGrouping, collapsed));
}

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@ -453,13 +453,12 @@ void rollback()
/// <param name="model">The item to operate on.</param>
/// <param name="file">The existing file to be replaced.</param>
/// <param name="contents">The new file contents.</param>
/// <param name="filename">An optional filename for the new file. Will use the previous filename if not specified.</param>
public void ReplaceFile(TModel model, TFileModel file, Stream contents, string filename = null)
public void ReplaceFile(TModel model, TFileModel file, Stream contents)
{
using (ContextFactory.GetForWrite())
{
DeleteFile(model, file);
AddFile(model, contents, filename ?? file.Filename);
AddFile(model, contents, file.Filename);
}
}

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@ -0,0 +1,149 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Database
{
// This class is based on `UserLookupCache` which is well tested.
// If modifications are to be made here, a base abstract implementation should likely be created and shared between the two.
public class BeatmapLookupCache : MemoryCachingComponent<int, APIBeatmap>
{
[Resolved]
private IAPIProvider api { get; set; }
/// <summary>
/// Perform an API lookup on the specified beatmap, populating a <see cref="APIBeatmap"/> model.
/// </summary>
/// <param name="beatmapId">The beatmap to lookup.</param>
/// <param name="token">An optional cancellation token.</param>
/// <returns>The populated beatmap, or null if the beatmap does not exist or the request could not be satisfied.</returns>
[ItemCanBeNull]
public Task<APIBeatmap> GetBeatmapAsync(int beatmapId, CancellationToken token = default) => GetAsync(beatmapId, token);
/// <summary>
/// Perform an API lookup on the specified beatmaps, populating a <see cref="APIBeatmap"/> model.
/// </summary>
/// <param name="beatmapIds">The beatmaps to lookup.</param>
/// <param name="token">An optional cancellation token.</param>
/// <returns>The populated beatmaps. May include null results for failed retrievals.</returns>
public Task<APIBeatmap[]> GetBeatmapsAsync(int[] beatmapIds, CancellationToken token = default)
{
var beatmapLookupTasks = new List<Task<APIBeatmap>>();
foreach (int u in beatmapIds)
{
beatmapLookupTasks.Add(GetBeatmapAsync(u, token).ContinueWith(task =>
{
if (!task.IsCompletedSuccessfully)
return null;
return task.Result;
}, token));
}
return Task.WhenAll(beatmapLookupTasks);
}
protected override async Task<APIBeatmap> ComputeValueAsync(int lookup, CancellationToken token = default)
=> await queryBeatmap(lookup).ConfigureAwait(false);
private readonly Queue<(int id, TaskCompletionSource<APIBeatmap>)> pendingBeatmapTasks = new Queue<(int, TaskCompletionSource<APIBeatmap>)>();
private Task pendingRequestTask;
private readonly object taskAssignmentLock = new object();
private Task<APIBeatmap> queryBeatmap(int beatmapId)
{
lock (taskAssignmentLock)
{
var tcs = new TaskCompletionSource<APIBeatmap>();
// Add to the queue.
pendingBeatmapTasks.Enqueue((beatmapId, tcs));
// Create a request task if there's not already one.
if (pendingRequestTask == null)
createNewTask();
return tcs.Task;
}
}
private void performLookup()
{
// contains at most 50 unique beatmap IDs from beatmapTasks, which is used to perform the lookup.
var beatmapTasks = new Dictionary<int, List<TaskCompletionSource<APIBeatmap>>>();
// Grab at most 50 unique beatmap IDs from the queue.
lock (taskAssignmentLock)
{
while (pendingBeatmapTasks.Count > 0 && beatmapTasks.Count < 50)
{
(int id, TaskCompletionSource<APIBeatmap> task) next = pendingBeatmapTasks.Dequeue();
// Perform a secondary check for existence, in case the beatmap was queried in a previous batch.
if (CheckExists(next.id, out var existing))
next.task.SetResult(existing);
else
{
if (beatmapTasks.TryGetValue(next.id, out var tasks))
tasks.Add(next.task);
else
beatmapTasks[next.id] = new List<TaskCompletionSource<APIBeatmap>> { next.task };
}
}
}
if (beatmapTasks.Count == 0)
return;
// Query the beatmaps.
var request = new GetBeatmapsRequest(beatmapTasks.Keys.ToArray());
// rather than queueing, we maintain our own single-threaded request stream.
// todo: we probably want retry logic here.
api.Perform(request);
// Create a new request task if there's still more beatmaps to query.
lock (taskAssignmentLock)
{
pendingRequestTask = null;
if (pendingBeatmapTasks.Count > 0)
createNewTask();
}
List<APIBeatmap> foundBeatmaps = request.Response?.Beatmaps;
if (foundBeatmaps != null)
{
foreach (var beatmap in foundBeatmaps)
{
if (beatmapTasks.TryGetValue(beatmap.OnlineID, out var tasks))
{
foreach (var task in tasks)
task.SetResult(beatmap);
beatmapTasks.Remove(beatmap.OnlineID);
}
}
}
// if any tasks remain which were not satisfied, return null.
foreach (var tasks in beatmapTasks.Values)
{
foreach (var task in tasks)
task.SetResult(null);
}
}
private void createNewTask() => pendingRequestTask = Task.Run(performLookup);
}
}

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@ -38,10 +38,10 @@ public interface ILive<T> : IEquatable<ILive<T>>
bool IsManaged { get; }
/// <summary>
/// Resolve the value of this instance on the current thread's context.
/// Resolve the value of this instance on the update thread.
/// </summary>
/// <remarks>
/// After resolving the data should not be passed between threads.
/// After resolving, the data should not be passed between threads.
/// </remarks>
T Value { get; }
}

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@ -15,8 +15,7 @@ public interface IModelFileManager<in TModel, in TFileModel>
/// <param name="model">The item to operate on.</param>
/// <param name="file">The existing file to be replaced.</param>
/// <param name="contents">The new file contents.</param>
/// <param name="filename">An optional filename for the new file. Will use the previous filename if not specified.</param>
void ReplaceFile(TModel model, TFileModel file, Stream contents, string filename = null);
void ReplaceFile(TModel model, TFileModel file, Stream contents);
/// <summary>
/// Delete an existing file.

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@ -52,6 +52,8 @@ public class RealmContextFactory : IDisposable, IRealmFactory
/// </summary>
private readonly SemaphoreSlim contextCreationLock = new SemaphoreSlim(1);
private readonly ThreadLocal<bool> currentThreadCanCreateContexts = new ThreadLocal<bool>();
private static readonly GlobalStatistic<int> refreshes = GlobalStatistics.Get<int>(@"Realm", @"Dirty Refreshes");
private static readonly GlobalStatistic<int> contexts_created = GlobalStatistics.Get<int>(@"Realm", @"Contexts (Created)");
@ -151,9 +153,22 @@ public Realm CreateContext()
if (isDisposed)
throw new ObjectDisposedException(nameof(RealmContextFactory));
bool tookSemaphoreLock = false;
try
{
contextCreationLock.Wait();
if (!currentThreadCanCreateContexts.Value)
{
contextCreationLock.Wait();
currentThreadCanCreateContexts.Value = true;
tookSemaphoreLock = true;
}
else
{
// the semaphore is used to handle blocking of all context creation during certain periods.
// once the semaphore has been taken by this code section, it is safe to create further contexts on the same thread.
// this can happen if a realm subscription is active and triggers a callback which has user code that calls `CreateContext`.
}
contexts_created.Value++;
@ -161,7 +176,11 @@ public Realm CreateContext()
}
finally
{
contextCreationLock.Release();
if (tookSemaphoreLock)
{
contextCreationLock.Release();
currentThreadCanCreateContexts.Value = false;
}
}
}
@ -307,6 +326,9 @@ void convertOnlineIDs<T>() where T : RealmObject
case 10:
string rulesetSettingClassName = getMappedOrOriginalName(typeof(RealmRulesetSetting));
if (!migration.OldRealm.Schema.TryFindObjectSchema(rulesetSettingClassName, out _))
return;
var oldSettings = migration.OldRealm.DynamicApi.All(rulesetSettingClassName);
var newSettings = migration.NewRealm.All<RealmRulesetSetting>().ToList();
@ -329,6 +351,9 @@ void convertOnlineIDs<T>() where T : RealmObject
case 11:
string keyBindingClassName = getMappedOrOriginalName(typeof(RealmKeyBinding));
if (!migration.OldRealm.Schema.TryFindObjectSchema(keyBindingClassName, out _))
return;
var oldKeyBindings = migration.OldRealm.DynamicApi.All(keyBindingClassName);
var newKeyBindings = migration.NewRealm.All<RealmKeyBinding>().ToList();

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@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Threading;
using osu.Framework.Development;
using Realms;
#nullable enable
@ -17,10 +17,7 @@ public class RealmLive<T> : ILive<T> where T : RealmObject, IHasGuidPrimaryKey
{
public Guid ID { get; }
public bool IsManaged { get; }
private readonly SynchronizationContext? fetchedContext;
private readonly int fetchedThreadId;
public bool IsManaged => data.IsManaged;
/// <summary>
/// The original live data used to create this instance.
@ -35,14 +32,6 @@ public RealmLive(T data)
{
this.data = data;
if (data.IsManaged)
{
IsManaged = true;
fetchedContext = SynchronizationContext.Current;
fetchedThreadId = Thread.CurrentThread.ManagedThreadId;
}
ID = data.ID;
}
@ -52,7 +41,7 @@ public RealmLive(T data)
/// <param name="perform">The action to perform.</param>
public void PerformRead(Action<T> perform)
{
if (originalDataValid)
if (!IsManaged)
{
perform(data);
return;
@ -71,7 +60,7 @@ public TReturn PerformRead<TReturn>(Func<T, TReturn> perform)
if (typeof(RealmObjectBase).IsAssignableFrom(typeof(TReturn)))
throw new InvalidOperationException($"Realm live objects should not exit the scope of {nameof(PerformRead)}.");
if (originalDataValid)
if (!IsManaged)
return perform(data);
using (var realm = Realm.GetInstance(data.Realm.Config))
@ -99,27 +88,20 @@ public T Value
{
get
{
if (originalDataValid)
if (!IsManaged)
return data;
T retrieved;
if (!ThreadSafety.IsUpdateThread)
throw new InvalidOperationException($"Can't use {nameof(Value)} on managed objects from non-update threads");
using (var realm = Realm.GetInstance(data.Realm.Config))
retrieved = realm.Find<T>(ID);
// When using Value, we rely on garbage collection for the realm instance used to retrieve the instance.
// As we are sure that this is on the update thread, there should always be an open and constantly refreshing realm instance to ensure file size growth is a non-issue.
var realm = Realm.GetInstance(data.Realm.Config);
if (!retrieved.IsValid)
throw new InvalidOperationException("Attempted to access value without an open context");
return retrieved;
return realm.Find<T>(ID);
}
}
private bool originalDataValid => !IsManaged || (isCorrectThread && data.IsValid);
// this matches realm's internal thread validation (see https://github.com/realm/realm-dotnet/blob/903b4d0b304f887e37e2d905384fb572a6496e70/Realm/Realm/Native/SynchronizationContextScheduler.cs#L72)
private bool isCorrectThread
=> (fetchedContext != null && SynchronizationContext.Current == fetchedContext) || fetchedThreadId == Thread.CurrentThread.ManagedThreadId;
public bool Equals(ILive<T>? other) => ID == other?.ID;
}
}

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@ -1,12 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using AutoMapper;
using osu.Framework.Development;
using osu.Game.Input.Bindings;
using Realms;
#nullable enable
namespace osu.Game.Database
{
public static class RealmObjectExtensions
@ -49,16 +53,120 @@ public static T Detach<T>(this T item) where T : RealmObject
return mapper.Map<T>(item);
}
public static List<RealmLive<T>> ToLive<T>(this IEnumerable<T> realmList)
public static List<ILive<T>> ToLive<T>(this IEnumerable<T> realmList)
where T : RealmObject, IHasGuidPrimaryKey
{
return realmList.Select(l => new RealmLive<T>(l)).ToList();
return realmList.Select(l => new RealmLive<T>(l)).Cast<ILive<T>>().ToList();
}
public static RealmLive<T> ToLive<T>(this T realmObject)
public static ILive<T> ToLive<T>(this T realmObject)
where T : RealmObject, IHasGuidPrimaryKey
{
return new RealmLive<T>(realmObject);
}
/// <summary>
/// Register a callback to be invoked each time this <see cref="T:Realms.IRealmCollection`1" /> changes.
/// </summary>
/// <remarks>
/// <para>
/// This adds osu! specific thread and managed state safety checks on top of <see cref="IRealmCollection{T}.SubscribeForNotifications"/>.
/// </para>
/// <para>
/// The first callback will be invoked with the initial <see cref="T:Realms.IRealmCollection`1" /> after the asynchronous query completes,
/// and then called again after each write transaction which changes either any of the objects in the collection, or
/// which objects are in the collection. The <c>changes</c> parameter will
/// be <c>null</c> the first time the callback is invoked with the initial results. For each call after that,
/// it will contain information about which rows in the results were added, removed or modified.
/// </para>
/// <para>
/// If a write transaction did not modify any objects in this <see cref="T:Realms.IRealmCollection`1" />, the callback is not invoked at all.
/// If an error occurs the callback will be invoked with <c>null</c> for the <c>sender</c> parameter and a non-<c>null</c> <c>error</c>.
/// Currently the only errors that can occur are when opening the <see cref="T:Realms.Realm" /> on the background worker thread.
/// </para>
/// <para>
/// At the time when the block is called, the <see cref="T:Realms.IRealmCollection`1" /> object will be fully evaluated
/// and up-to-date, and as long as you do not perform a write transaction on the same thread
/// or explicitly call <see cref="M:Realms.Realm.Refresh" />, accessing it will never perform blocking work.
/// </para>
/// <para>
/// Notifications are delivered via the standard event loop, and so can't be delivered while the event loop is blocked by other activity.
/// When notifications can't be delivered instantly, multiple notifications may be coalesced into a single notification.
/// This can include the notification with the initial collection.
/// </para>
/// </remarks>
/// <param name="collection">The <see cref="IRealmCollection{T}"/> to observe for changes.</param>
/// <param name="callback">The callback to be invoked with the updated <see cref="T:Realms.IRealmCollection`1" />.</param>
/// <returns>
/// A subscription token. It must be kept alive for as long as you want to receive change notifications.
/// To stop receiving notifications, call <see cref="M:System.IDisposable.Dispose" />.
///
/// May be null in the case the provided collection is not managed.
/// </returns>
/// <seealso cref="M:Realms.CollectionExtensions.SubscribeForNotifications``1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0})" />
/// <seealso cref="M:Realms.CollectionExtensions.SubscribeForNotifications``1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0})" />
public static IDisposable? QueryAsyncWithNotifications<T>(this IRealmCollection<T> collection, NotificationCallbackDelegate<T> callback)
where T : RealmObjectBase
{
// Subscriptions can only work on the main thread.
if (!ThreadSafety.IsUpdateThread)
throw new InvalidOperationException("Cannot subscribe for realm notifications from a non-update thread.");
return collection.SubscribeForNotifications(callback);
}
/// <summary>
/// A convenience method that casts <see cref="IQueryable{T}"/> to <see cref="IRealmCollection{T}"/> and subscribes for change notifications.
/// </summary>
/// <remarks>
/// This adds osu! specific thread and managed state safety checks on top of <see cref="IRealmCollection{T}.SubscribeForNotifications"/>.
/// </remarks>
/// <param name="list">The <see cref="IQueryable{T}"/> to observe for changes.</param>
/// <typeparam name="T">Type of the elements in the list.</typeparam>
/// <seealso cref="IRealmCollection{T}.SubscribeForNotifications"/>
/// <param name="callback">The callback to be invoked with the updated <see cref="IRealmCollection{T}"/>.</param>
/// <returns>
/// A subscription token. It must be kept alive for as long as you want to receive change notifications.
/// To stop receiving notifications, call <see cref="IDisposable.Dispose"/>.
///
/// May be null in the case the provided collection is not managed.
/// </returns>
public static IDisposable? QueryAsyncWithNotifications<T>(this IQueryable<T> list, NotificationCallbackDelegate<T> callback)
where T : RealmObjectBase
{
// Subscribing to non-managed instances doesn't work.
// In this usage, the instance may be non-managed in tests.
if (!(list is IRealmCollection<T> realmCollection))
return null;
return QueryAsyncWithNotifications(realmCollection, callback);
}
/// <summary>
/// A convenience method that casts <see cref="IList{T}"/> to <see cref="IRealmCollection{T}"/> and subscribes for change notifications.
/// </summary>
/// <remarks>
/// This adds osu! specific thread and managed state safety checks on top of <see cref="IRealmCollection{T}.SubscribeForNotifications"/>.
/// </remarks>
/// <param name="list">The <see cref="IList{T}"/> to observe for changes.</param>
/// <typeparam name="T">Type of the elements in the list.</typeparam>
/// <seealso cref="IRealmCollection{T}.SubscribeForNotifications"/>
/// <param name="callback">The callback to be invoked with the updated <see cref="IRealmCollection{T}"/>.</param>
/// <returns>
/// A subscription token. It must be kept alive for as long as you want to receive change notifications.
/// To stop receiving notifications, call <see cref="IDisposable.Dispose"/>.
///
/// May be null in the case the provided collection is not managed.
/// </returns>
public static IDisposable? QueryAsyncWithNotifications<T>(this IList<T> list, NotificationCallbackDelegate<T> callback)
where T : RealmObjectBase
{
// Subscribing to non-managed instances doesn't work.
// In this usage, the instance may be non-managed in tests.
if (!(list is IRealmCollection<T> realmCollection))
return null;
return QueryAsyncWithNotifications(realmCollection, callback);
}
}
}

View File

@ -100,6 +100,9 @@ private void performLookup()
}
}
if (userTasks.Count == 0)
return;
// Query the users.
var request = new GetUsersRequest(userTasks.Keys.ToArray());

View File

@ -66,7 +66,7 @@ public OsuTabDropdownMenu()
Origin = Anchor.TopRight;
BackgroundColour = Color4.Black.Opacity(0.7f);
MaxHeight = 400;
MaxHeight = 200;
}
protected override DrawableDropdownMenuItem CreateDrawableDropdownMenuItem(MenuItem item) => new DrawableOsuTabDropdownMenuItem(item);

View File

@ -8,7 +8,6 @@
using osu.Framework.Input.Bindings;
using osu.Game.Database;
using osu.Game.Rulesets;
using Realms;
namespace osu.Game.Input.Bindings
{
@ -56,7 +55,7 @@ protected override void LoadComplete()
.Where(b => b.RulesetName == rulesetName && b.Variant == variant);
realmSubscription = realmKeyBindings
.SubscribeForNotifications((sender, changes, error) =>
.QueryAsyncWithNotifications((sender, changes, error) =>
{
// first subscription ignored as we are handling this in LoadComplete.
if (changes == null)

View File

@ -16,6 +16,7 @@ public class RealmNamedFileUsage : EmbeddedObject, INamedFile, INamedFileUsage
{
public RealmFile File { get; set; } = null!;
// [Indexed] cannot be used on `EmbeddedObject`s as it only applies to top-level queries. May need to reconsider this if performance becomes a concern.
public string Filename { get; set; } = null!;
public RealmNamedFileUsage(RealmFile file, string filename)

View File

@ -38,7 +38,12 @@ protected APIRequest()
protected override void PostProcess()
{
base.PostProcess();
Response = ((OsuJsonWebRequest<T>)WebRequest)?.ResponseObject;
if (WebRequest != null)
{
Response = ((OsuJsonWebRequest<T>)WebRequest).ResponseObject;
Logger.Log($"{GetType()} finished with response size of {WebRequest.ResponseStream.Length:#,0} bytes");
}
}
internal void TriggerSuccess(T result)

View File

@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
namespace osu.Game.Online.API.Requests
{
public class GetBeatmapsRequest : APIRequest<GetBeatmapsResponse>
{
private readonly int[] beatmapIds;
private const int max_ids_per_request = 50;
public GetBeatmapsRequest(int[] beatmapIds)
{
if (beatmapIds.Length > max_ids_per_request)
throw new ArgumentException($"{nameof(GetBeatmapsRequest)} calls only support up to {max_ids_per_request} IDs at once");
this.beatmapIds = beatmapIds;
}
protected override string Target => "beatmaps/?ids[]=" + string.Join("&ids[]=", beatmapIds);
}
}

View File

@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests
{
public class GetBeatmapsResponse : ResponseWithCursor
{
[JsonProperty("beatmaps")]
public List<APIBeatmap> Beatmaps;
}
}

View File

@ -694,6 +694,7 @@ private void updateLocalRoomSettings(MultiplayerRoomSettings settings)
Room.Settings = settings;
APIRoom.Name.Value = Room.Settings.Name;
APIRoom.Password.Value = Room.Settings.Password;
APIRoom.Type.Value = Room.Settings.MatchType;
APIRoom.QueueMode.Value = Room.Settings.QueueMode;
RoomUpdated?.Invoke();
@ -702,15 +703,7 @@ private void updateLocalRoomSettings(MultiplayerRoomSettings settings)
private async Task<PlaylistItem> createPlaylistItem(MultiplayerPlaylistItem item)
{
var set = await GetOnlineBeatmapSet(item.BeatmapID).ConfigureAwait(false);
// The incoming response is deserialised without circular reference handling currently.
// Because we require using metadata from this instance, populate the nested beatmaps' sets manually here.
foreach (var b in set.Beatmaps)
b.BeatmapSet = set;
var beatmap = set.Beatmaps.Single(b => b.OnlineID == item.BeatmapID);
beatmap.Checksum = item.BeatmapChecksum;
var apiBeatmap = await GetAPIBeatmap(item.BeatmapID).ConfigureAwait(false);
var ruleset = Rulesets.GetRuleset(item.RulesetID);
var rulesetInstance = ruleset.CreateInstance();
@ -719,7 +712,7 @@ private async Task<PlaylistItem> createPlaylistItem(MultiplayerPlaylistItem item
{
ID = item.ID,
OwnerID = item.OwnerID,
Beatmap = { Value = beatmap },
Beatmap = { Value = apiBeatmap },
Ruleset = { Value = ruleset },
Expired = item.Expired
};
@ -731,12 +724,12 @@ private async Task<PlaylistItem> createPlaylistItem(MultiplayerPlaylistItem item
}
/// <summary>
/// Retrieves a <see cref="APIBeatmapSet"/> from an online source.
/// Retrieves a <see cref="APIBeatmap"/> from an online source.
/// </summary>
/// <param name="beatmapId">The beatmap set ID.</param>
/// <param name="beatmapId">The beatmap ID.</param>
/// <param name="cancellationToken">A token to cancel the request.</param>
/// <returns>The <see cref="APIBeatmapSet"/> retrieval task.</returns>
protected abstract Task<APIBeatmapSet> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default);
/// <returns>The <see cref="APIBeatmap"/> retrieval task.</returns>
protected abstract Task<APIBeatmap> GetAPIBeatmap(int beatmapId, CancellationToken cancellationToken = default);
/// <summary>
/// For the provided user ID, update whether the user is included in <see cref="CurrentMatchPlayingUserIds"/>.

View File

@ -9,8 +9,8 @@
using Microsoft.AspNetCore.SignalR.Client;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Database;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
@ -29,6 +29,9 @@ public class OnlineMultiplayerClient : MultiplayerClient
private HubConnection? connection => connector?.CurrentConnection;
[Resolved]
private BeatmapLookupCache beatmapLookupCache { get; set; } = null!;
public OnlineMultiplayerClient(EndpointConfiguration endpoints)
{
endpoint = endpoints.MultiplayerEndpointUrl;
@ -159,27 +162,9 @@ public override Task AddPlaylistItem(MultiplayerPlaylistItem item)
return connection.InvokeAsync(nameof(IMultiplayerServer.AddPlaylistItem), item);
}
protected override Task<APIBeatmapSet> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
protected override Task<APIBeatmap> GetAPIBeatmap(int beatmapId, CancellationToken cancellationToken = default)
{
var tcs = new TaskCompletionSource<APIBeatmapSet>();
var req = new GetBeatmapSetRequest(beatmapId, BeatmapSetLookupType.BeatmapId);
req.Success += res =>
{
if (cancellationToken.IsCancellationRequested)
{
tcs.SetCanceled();
return;
}
tcs.SetResult(res);
};
req.Failure += e => tcs.SetException(e);
API.Queue(req);
return tcs.Task;
return beatmapLookupCache.GetBeatmapAsync(beatmapId, cancellationToken);
}
protected override void Dispose(bool isDisposing)

View File

@ -142,6 +142,7 @@ public virtual string Version
private BeatmapDifficultyCache difficultyCache;
private UserLookupCache userCache;
private BeatmapLookupCache beatmapCache;
private FileStore fileStore;
@ -265,6 +266,9 @@ List<ScoreInfo> getBeatmapScores(BeatmapSetInfo set)
dependencies.Cache(userCache = new UserLookupCache());
AddInternal(userCache);
dependencies.Cache(beatmapCache = new BeatmapLookupCache());
AddInternal(beatmapCache);
var scorePerformanceManager = new ScorePerformanceCache();
dependencies.Cache(scorePerformanceManager);
AddInternal(scorePerformanceManager);
@ -377,6 +381,13 @@ protected override void LoadComplete()
FrameStatistics.ValueChanged += e => fpsDisplayVisible.Value = e.NewValue != FrameStatisticsMode.None;
}
protected override void Update()
{
base.Update();
realmFactory.Refresh();
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
@ -442,10 +453,6 @@ public void Migrate(string path)
protected override Storage CreateStorage(GameHost host, Storage defaultStorage) => new OsuStorage(host, defaultStorage);
private void migrateDataToRealm()
{
}
private void onRulesetChanged(ValueChangedEvent<RulesetInfo> r)
{
if (r.NewValue?.Available != true)

View File

@ -95,13 +95,13 @@ public void StopTracking(object source, ITrackableConfigManager configManager)
/// Displays the provided <see cref="Toast"/> temporarily.
/// </summary>
/// <param name="toast"></param>
public void Display(Toast toast)
public void Display(Toast toast) => Schedule(() =>
{
box.Child = toast;
DisplayTemporarily(box);
}
});
private void displayTrackedSettingChange(SettingDescription description) => Schedule(() => Display(new TrackedSettingToast(description)));
private void displayTrackedSettingChange(SettingDescription description) => Display(new TrackedSettingToast(description));
private TransformSequence<Drawable> fadeIn;
private ScheduledDelegate fadeOut;

View File

@ -78,9 +78,9 @@ public bool ChangeBackgroundImage(string path)
using (var stream = info.OpenRead())
{
if (oldFile != null)
beatmaps.ReplaceFile(set, oldFile, stream, info.Name);
else
beatmaps.AddFile(set, stream, info.Name);
beatmaps.DeleteFile(set, oldFile);
beatmaps.AddFile(set, stream, info.Name);
}
working.Value.Metadata.BackgroundFile = info.Name;
@ -105,9 +105,8 @@ public bool ChangeAudioTrack(string path)
using (var stream = info.OpenRead())
{
if (oldFile != null)
beatmaps.ReplaceFile(set, oldFile, stream, info.Name);
else
beatmaps.AddFile(set, stream, info.Name);
beatmaps.DeleteFile(set, oldFile);
beatmaps.AddFile(set, stream, info.Name);
}
working.Value.Metadata.AudioFile = info.Name;

View File

@ -171,7 +171,7 @@ public void Save(Skin skin)
var oldFile = skin.SkinInfo.Files.FirstOrDefault(f => f.Filename == filename);
if (oldFile != null)
skinModelManager.ReplaceFile(skin.SkinInfo, oldFile, streamContent, oldFile.Filename);
skinModelManager.ReplaceFile(skin.SkinInfo, oldFile, streamContent);
else
skinModelManager.AddFile(skin.SkinInfo, streamContent, filename);
}

View File

@ -294,12 +294,8 @@ internal static void LogForModel(TModel? model, string message, Exception? e = n
/// <remarks>
/// In the case of no matching files, a hash will be generated from the passed archive's <see cref="ArchiveReader.Name"/>.
/// </remarks>
protected virtual string ComputeHash(TModel item, ArchiveReader? reader = null)
protected virtual string ComputeHash(TModel item)
{
if (reader != null)
// fast hashing for cases where the item's files may not be populated.
return computeHashFast(reader);
// for now, concatenate all hashable files in the set to create a unique hash.
MemoryStream hashable = new MemoryStream();
@ -374,7 +370,7 @@ protected virtual string ComputeHash(TModel item, ArchiveReader? reader = null)
// TODO: look into rollback of file additions (or delayed commit).
item.Files.AddRange(createFileInfos(archive, Files, realm));
item.Hash = ComputeHash(item, archive);
item.Hash = ComputeHash(item);
// TODO: we may want to run this outside of the transaction.
await Populate(item, archive, realm, cancellationToken).ConfigureAwait(false);
@ -387,7 +383,9 @@ protected virtual string ComputeHash(TModel item, ArchiveReader? reader = null)
if (CanReuseExisting(existing, item))
{
LogForModel(item, @$"Found existing {HumanisedModelName} for {item} (ID {existing.ID}) skipping import.");
existing.DeletePending = false;
transaction.Commit();
return existing.ToLive();
}

View File

@ -336,7 +336,7 @@ public async Task AddUserPlaylistItem(int userId, MultiplayerPlaylistItem item)
public override Task AddPlaylistItem(MultiplayerPlaylistItem item) => AddUserPlaylistItem(api.LocalUser.Value.OnlineID, item);
protected override Task<APIBeatmapSet> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
protected override Task<APIBeatmap> GetAPIBeatmap(int beatmapId, CancellationToken cancellationToken = default)
{
IBeatmapSetInfo? set = roomManager.ServerSideRooms.SelectMany(r => r.Playlist)
.FirstOrDefault(p => p.BeatmapID == beatmapId)?.Beatmap.Value.BeatmapSet
@ -345,13 +345,12 @@ protected override Task<APIBeatmapSet> GetOnlineBeatmapSet(int beatmapId, Cancel
if (set == null)
throw new InvalidOperationException("Beatmap not found.");
var apiSet = new APIBeatmapSet
return Task.FromResult(new APIBeatmap
{
OnlineID = set.OnlineID,
Beatmaps = set.Beatmaps.Select(b => new APIBeatmap { OnlineID = b.OnlineID }).ToArray(),
};
return Task.FromResult(apiSet);
BeatmapSet = new APIBeatmapSet { OnlineID = set.OnlineID },
OnlineID = beatmapId,
Checksum = set.Beatmaps.First(b => b.OnlineID == beatmapId).MD5Hash
});
}
private async Task changeMatchType(MatchType type)

View File

@ -25,9 +25,9 @@ public class TestRoomRequestsHandler
private readonly List<Room> serverSideRooms = new List<Room>();
private int currentRoomId;
private int currentPlaylistItemId;
private int currentScoreId;
private int currentRoomId = 1;
private int currentPlaylistItemId = 1;
private int currentScoreId = 1;
/// <summary>
/// Handles an API request, while also updating the local state to match

View File

@ -36,8 +36,8 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.7.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1127.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1203.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1203.0" />
<PackageReference Include="Sentry" Version="3.11.1" />
<PackageReference Include="SharpCompress" Version="0.30.0" />
<PackageReference Include="NUnit" Version="3.13.2" />

View File

@ -60,8 +60,8 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1127.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1203.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1203.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
<PropertyGroup>
@ -83,7 +83,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1127.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1203.0" />
<PackageReference Include="SharpCompress" Version="0.30.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="SharpRaven" Version="2.4.0" />