From 9c4ae768f16e3d7c0f4c7f57c78480eb92ce34d4 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Tue, 27 Sep 2022 20:08:32 +0900 Subject: [PATCH] show object in timeline before placed just BeginPlacement() --- .../Edit/Blueprints/HitPlacementBlueprint.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPlacementBlueprint.cs b/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPlacementBlueprint.cs index df1450bf77..08e7e57688 100644 --- a/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Taiko/Edit/Blueprints/HitPlacementBlueprint.cs @@ -26,6 +26,11 @@ namespace osu.Game.Rulesets.Taiko.Edit.Blueprints Size = new Vector2(TaikoHitObject.DEFAULT_SIZE * TaikoPlayfield.DEFAULT_HEIGHT) }; } + protected override void LoadComplete() + { + base.LoadComplete(); + BeginPlacement(); + } protected override bool OnMouseDown(MouseDownEvent e) {