diff --git a/osu.Desktop/Updater/SimpleUpdateManager.cs b/osu.Desktop/Updater/SimpleUpdateManager.cs index 6c363422f7..e404ccd2b3 100644 --- a/osu.Desktop/Updater/SimpleUpdateManager.cs +++ b/osu.Desktop/Updater/SimpleUpdateManager.cs @@ -41,24 +41,32 @@ namespace osu.Desktop.Updater private async void checkForUpdateAsync() { - var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest"); - await releases.PerformAsync(); - - var latest = releases.ResponseObject; - - if (latest.TagName != version) + try { - notificationOverlay.Post(new SimpleNotification + var releases = new JsonWebRequest<GitHubRelease>("https://api.github.com/repos/ppy/osu/releases/latest"); + + await releases.PerformAsync(); + + var latest = releases.ResponseObject; + + if (latest.TagName != version) { - Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n" - + "Click here to download the new version, which can be installed over the top of your existing installation", - Icon = FontAwesome.fa_upload, - Activated = () => + notificationOverlay.Post(new SimpleNotification { - host.OpenUrlExternally(getBestUrl(latest)); - return true; - } - }); + Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n" + + "Click here to download the new version, which can be installed over the top of your existing installation", + Icon = FontAwesome.fa_upload, + Activated = () => + { + host.OpenUrlExternally(getBestUrl(latest)); + return true; + } + }); + } + } + catch + { + // we shouldn't crash on a web failure. or any failure for the matter. } } diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj index 09bfdc67d4..ab65541ecf 100644 --- a/osu.Desktop/osu.Desktop.csproj +++ b/osu.Desktop/osu.Desktop.csproj @@ -28,8 +28,8 @@ <ItemGroup Label="Package References"> <PackageReference Include="System.IO.Packaging" Version="4.5.0" /> <PackageReference Include="ppy.squirrel.windows" Version="1.9.0.3" /> - <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> - <PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.1.4" /> + <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.0" /> + <PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.0" /> </ItemGroup> <ItemGroup Label="Resources"> <EmbeddedResource Include="lazer.ico" /> diff --git a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj index b76f591239..40f2375251 100644 --- a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj +++ b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj @@ -4,7 +4,7 @@ <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" /> <PackageReference Include="NUnit" Version="3.11.0" /> - <PackageReference Include="NUnit3TestAdapter" Version="3.11.0" /> + <PackageReference Include="NUnit3TestAdapter" Version="3.11.2" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> </ItemGroup> <PropertyGroup Label="Project"> diff --git a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj index 98ad086c66..12bf9759c4 100644 --- a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj +++ b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj @@ -4,7 +4,7 @@ <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" /> <PackageReference Include="NUnit" Version="3.11.0" /> - <PackageReference Include="NUnit3TestAdapter" Version="3.11.0" /> + <PackageReference Include="NUnit3TestAdapter" Version="3.11.2" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> </ItemGroup> <PropertyGroup Label="Project"> diff --git a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj index 6117812f45..3e06aab0e5 100644 --- a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj +++ b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj @@ -4,7 +4,7 @@ <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" /> <PackageReference Include="NUnit" Version="3.11.0" /> - <PackageReference Include="NUnit3TestAdapter" Version="3.11.0" /> + <PackageReference Include="NUnit3TestAdapter" Version="3.11.2" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> </ItemGroup> <PropertyGroup Label="Project"> diff --git a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj index 3ba64398f3..e0097bf9c3 100644 --- a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj +++ b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj @@ -4,7 +4,7 @@ <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" /> <PackageReference Include="NUnit" Version="3.11.0" /> - <PackageReference Include="NUnit3TestAdapter" Version="3.11.0" /> + <PackageReference Include="NUnit3TestAdapter" Version="3.11.2" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> </ItemGroup> <PropertyGroup Label="Project"> diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs index 6d64b25906..f0211e1ead 100644 --- a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs +++ b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs @@ -295,6 +295,9 @@ namespace osu.Game.Tests.Beatmaps.Formats Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[1]).LookupNames.First()); Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First()); Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First()); + + // The control point at the end time of the slider should be applied + Assert.AreEqual("soft-hitnormal8", getTestableSampleInfo(hitObjects[4]).LookupNames.First()); } SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]); diff --git a/osu.Game.Tests/Resources/controlpoint-custom-samplebank.osu b/osu.Game.Tests/Resources/controlpoint-custom-samplebank.osu index 1e0e6f558e..8e7c504109 100644 --- a/osu.Game.Tests/Resources/controlpoint-custom-samplebank.osu +++ b/osu.Game.Tests/Resources/controlpoint-custom-samplebank.osu @@ -8,9 +8,12 @@ SampleSet: Normal 2638,-100,4,1,1,40,0,0 3107,-100,4,1,2,40,0,0 3576,-100,4,1,0,40,0,0 +18287,-100,4,2,11,80,0,1 +18595,-100,4,2,8,80,0,1 [HitObjects] 255,193,2170,1,0,0:0:0:0: 256,191,2638,5,0,0:0:0:0: 255,193,3107,1,0,0:0:0:0: 256,191,3576,1,0,0:0:0:0: +112,200,18493,6,0,L|104:248,1,35,8|0,0:0|0:0,0:0:0:0: \ No newline at end of file diff --git a/osu.Game.Tests/Scores/IO/ImportScoreTest.cs b/osu.Game.Tests/Scores/IO/ImportScoreTest.cs index 66363deb7c..7ee7acd539 100644 --- a/osu.Game.Tests/Scores/IO/ImportScoreTest.cs +++ b/osu.Game.Tests/Scores/IO/ImportScoreTest.cs @@ -100,7 +100,7 @@ namespace osu.Game.Tests.Scores.IO var toImport = new ScoreInfo { - Statistics = new Dictionary<HitResult, object> + Statistics = new Dictionary<HitResult, int> { { HitResult.Perfect, 100 }, { HitResult.Miss, 50 } diff --git a/osu.Game.Tests/Visual/TestCaseChannelTabControl.cs b/osu.Game.Tests/Visual/TestCaseChannelTabControl.cs index 447337bef0..1127402adb 100644 --- a/osu.Game.Tests/Visual/TestCaseChannelTabControl.cs +++ b/osu.Game.Tests/Visual/TestCaseChannelTabControl.cs @@ -4,15 +4,12 @@ using System; using System.Collections.Generic; using System.Linq; -using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.MathUtils; -using osu.Game.Online.API; -using osu.Game.Online.API.Requests; using osu.Game.Online.Chat; using osu.Game.Overlays.Chat.Tabs; using osu.Game.Users; @@ -74,50 +71,50 @@ namespace osu.Game.Tests.Visual channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel); channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.ToString(); - AddStep("Add random private channel", addRandomUser); + AddStep("Add random private channel", addRandomPrivateChannel); AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2); - AddRepeatStep("Add 3 random private channels", addRandomUser, 3); + AddRepeatStep("Add 3 random private channels", addRandomPrivateChannel, 3); AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5); AddStep("Add random public channel", () => addChannel(RNG.Next().ToString())); - AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count())), 20); - } + AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count() - 1)), 20); - private List<User> users; + Channel channelBefore = channelTabControl.Items.First(); + AddStep("set first channel", () => channelTabControl.Current.Value = channelBefore); - private void addRandomUser() - { - channelTabControl.AddChannel(new Channel + AddStep("select selector tab", () => channelTabControl.Current.Value = channelTabControl.Items.Last()); + AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value); + + AddAssert("check channel unchanged", () => channelBefore == channelTabControl.Current.Value); + + AddStep("set second channel", () => channelTabControl.Current.Value = channelTabControl.Items.Skip(1).First()); + AddAssert("selector tab is inactive", () => !channelTabControl.ChannelSelectorActive.Value); + + AddUntilStep(() => { - Users = - { - users?.Count > 0 - ? users[RNG.Next(0, users.Count - 1)] - : new User - { - Id = RNG.Next(), - Username = "testuser" + RNG.Next(1000) - } - } - }); + var first = channelTabControl.Items.First(); + if (first.Name == "+") + return true; + + channelTabControl.RemoveChannel(first); + return false; + }, "remove all channels"); + + AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value); } - private void addChannel(string name) - { + private void addRandomPrivateChannel() => + channelTabControl.AddChannel(new Channel(new User + { + Id = RNG.Next(1000, 10000000), + Username = "Test User " + RNG.Next(1000) + })); + + private void addChannel(string name) => channelTabControl.AddChannel(new Channel { Type = ChannelType.Public, Name = name }); - } - - [BackgroundDependencyLoader] - private void load(IAPIProvider api) - { - GetUsersRequest req = new GetUsersRequest(); - req.Success += list => users = list.Select(e => e.User).ToList(); - - api.Queue(req); - } } } diff --git a/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs b/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs index 87235add37..d87a8d0056 100644 --- a/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs @@ -98,8 +98,11 @@ namespace osu.Game.Tests.Visual [SetUp] public virtual void SetUp() { - manager?.Delete(manager.GetAllUsableBeatmapSets()); - Child = songSelect = new TestSongSelect(); + Schedule(() => + { + manager?.Delete(manager.GetAllUsableBeatmapSets()); + Child = songSelect = new TestSongSelect(); + }); } [Test] diff --git a/osu.Game.Tests/Visual/TestCasePollingComponent.cs b/osu.Game.Tests/Visual/TestCasePollingComponent.cs new file mode 100644 index 0000000000..bf129bfd53 --- /dev/null +++ b/osu.Game.Tests/Visual/TestCasePollingComponent.cs @@ -0,0 +1,144 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using System; +using System.Threading.Tasks; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Logging; +using osu.Game.Graphics.Sprites; +using osu.Game.Online; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Tests.Visual +{ + public class TestCasePollingComponent : OsuTestCase + { + private Container pollBox; + private TestPoller poller; + + private const float safety_adjust = 1f; + private int count; + + [SetUp] + public void SetUp() => Schedule(() => + { + count = 0; + + Children = new Drawable[] + { + pollBox = new Container + { + Alpha = 0, + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + new Box + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Scale = new Vector2(0.4f), + Colour = Color4.LimeGreen, + RelativeSizeAxes = Axes.Both, + }, + new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Text = "Poll!", + } + } + } + }; + }); + + //[Test] + public void TestInstantPolling() + { + createPoller(true); + + AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust); + checkCount(1); + checkCount(2); + checkCount(3); + + AddStep("set poll interval to 5", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust * 5); + checkCount(4); + checkCount(4); + checkCount(4); + + skip(); + + checkCount(5); + checkCount(5); + + AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust); + checkCount(6); + checkCount(7); + } + + [Test] + public void TestSlowPolling() + { + createPoller(false); + + AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust * 5); + checkCount(0); + skip(); + checkCount(0); + skip(); + skip(); + skip(); + skip(); + checkCount(0); + skip(); + skip(); + checkCount(0); + } + + private void skip() => AddStep("skip", () => + { + // could be 4 or 5 at this point due to timing discrepancies (safety_adjust @ 0.2 * 5 ~= 1) + // easiest to just ignore the value at this point and move on. + }); + + private void checkCount(int checkValue) + { + Logger.Log($"value is {count}"); + AddAssert($"count is {checkValue}", () => count == checkValue); + } + + private void createPoller(bool instant) => AddStep("create poller", () => + { + poller?.Expire(); + + Add(poller = instant ? new TestPoller() : new TestSlowPoller()); + poller.OnPoll += () => + { + pollBox.FadeOutFromOne(500); + count++; + }; + }); + + protected override double TimePerAction => 5000; + + public class TestPoller : PollingComponent + { + public event Action OnPoll; + + protected override Task Poll() + { + Schedule(() => OnPoll?.Invoke()); + return base.Poll(); + } + } + + public class TestSlowPoller : TestPoller + { + protected override Task Poll() => Task.Delay((int)(TimeBetweenPolls / 2f / Clock.Rate)).ContinueWith(_ => base.Poll()); + } + } +} diff --git a/osu.Game.Tests/Visual/TestCaseResults.cs b/osu.Game.Tests/Visual/TestCaseResults.cs index dfe1cdbfb0..6a20a808b6 100644 --- a/osu.Game.Tests/Visual/TestCaseResults.cs +++ b/osu.Game.Tests/Visual/TestCaseResults.cs @@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual MaxCombo = 123, Rank = ScoreRank.A, Date = DateTimeOffset.Now, - Statistics = new Dictionary<HitResult, dynamic> + Statistics = new Dictionary<HitResult, int> { { HitResult.Great, 50 }, { HitResult.Good, 20 }, diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj index c0f0695ff8..d45f1dd962 100644 --- a/osu.Game.Tests/osu.Game.Tests.csproj +++ b/osu.Game.Tests/osu.Game.Tests.csproj @@ -2,10 +2,10 @@ <Import Project="..\osu.TestProject.props" /> <ItemGroup Label="Package References"> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> - <PackageReference Include="DeepEqual" Version="1.6.0" /> + <PackageReference Include="DeepEqual" Version="2.0.0" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" /> <PackageReference Include="NUnit" Version="3.11.0" /> - <PackageReference Include="NUnit3TestAdapter" Version="3.11.0" /> + <PackageReference Include="NUnit3TestAdapter" Version="3.11.2" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> </ItemGroup> <PropertyGroup Label="Project"> diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 8728d776d0..c179821a7c 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -249,10 +249,13 @@ namespace osu.Game.Beatmaps /// Retrieve a <see cref="WorkingBeatmap"/> instance for the provided <see cref="BeatmapInfo"/> /// </summary> /// <param name="beatmapInfo">The beatmap to lookup.</param> - /// <param name="previous">The currently loaded <see cref="WorkingBeatmap"/>. Allows for optimisation where elements are shared with the new beatmap.</param> + /// <param name="previous">The currently loaded <see cref="WorkingBeatmap"/>. Allows for optimisation where elements are shared with the new beatmap. May be returned if beatmapInfo requested matches</param> /// <returns>A <see cref="WorkingBeatmap"/> instance correlating to the provided <see cref="BeatmapInfo"/>.</returns> public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null) { + if (beatmapInfo?.ID > 0 && previous != null && previous.BeatmapInfo?.ID == beatmapInfo.ID) + return previous; + if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo) return DefaultBeatmap; diff --git a/osu.Game/Online/API/Requests/Responses/APIScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/APIScoreInfo.cs index 838c4f95e4..b26bc751b9 100644 --- a/osu.Game/Online/API/Requests/Responses/APIScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/APIScoreInfo.cs @@ -65,7 +65,7 @@ namespace osu.Game.Online.API.Requests.Responses } [JsonProperty(@"statistics")] - private Dictionary<string, object> jsonStats + private Dictionary<string, int> jsonStats { set { diff --git a/osu.Game/Online/Chat/Channel.cs b/osu.Game/Online/Chat/Channel.cs index 9d3b7b5cc9..9dc357c403 100644 --- a/osu.Game/Online/Chat/Channel.cs +++ b/osu.Game/Online/Chat/Channel.cs @@ -88,6 +88,17 @@ namespace osu.Game.Online.Chat { } + /// <summary> + /// Create a private messaging channel with the specified user. + /// </summary> + /// <param name="user">The user to create the private conversation with.</param> + public Channel(User user) + { + Type = ChannelType.PM; + Users.Add(user); + Name = user.Username; + } + /// <summary> /// Adds the argument message as a local echo. When this local echo is resolved <see cref="PendingMessageResolved"/> will get called. /// </summary> diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs index 29f971078b..a63af0f7a3 100644 --- a/osu.Game/Online/Chat/ChannelManager.cs +++ b/osu.Game/Online/Chat/ChannelManager.cs @@ -4,11 +4,10 @@ using System; using System.Collections.Generic; using System.Linq; +using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Configuration; -using osu.Framework.Graphics; using osu.Framework.Logging; -using osu.Framework.Threading; using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Users; @@ -18,7 +17,7 @@ namespace osu.Game.Online.Chat /// <summary> /// Manages everything channel related /// </summary> - public class ChannelManager : Component, IOnlineComponent + public class ChannelManager : PollingComponent { /// <summary> /// The channels the player joins on startup @@ -49,11 +48,14 @@ namespace osu.Game.Online.Chat public IBindableCollection<Channel> AvailableChannels => availableChannels; private IAPIProvider api; - private ScheduledDelegate fetchMessagesScheduleder; + + public readonly BindableBool HighPollRate = new BindableBool(); public ChannelManager() { CurrentChannel.ValueChanged += currentChannelChanged; + + HighPollRate.BindValueChanged(high => TimeBetweenPolls = high ? 1000 : 6000, true); } /// <summary> @@ -79,7 +81,7 @@ namespace osu.Game.Online.Chat throw new ArgumentNullException(nameof(user)); CurrentChannel.Value = JoinedChannels.FirstOrDefault(c => c.Type == ChannelType.PM && c.Users.Count == 1 && c.Users.Any(u => u.Id == user.Id)) - ?? new Channel { Name = user.Username, Users = { user }, Type = ChannelType.PM }; + ?? new Channel(user); } private void currentChannelChanged(Channel channel) => JoinChannel(channel); @@ -360,73 +362,60 @@ namespace osu.Game.Online.Chat } } - public void APIStateChanged(APIAccess api, APIState state) - { - switch (state) - { - case APIState.Online: - fetchUpdates(); - break; - default: - fetchMessagesScheduleder?.Cancel(); - fetchMessagesScheduleder = null; - break; - } - } - private long lastMessageId; - private const int update_poll_interval = 1000; private bool channelsInitialised; - private void fetchUpdates() + protected override Task Poll() { - fetchMessagesScheduleder?.Cancel(); - fetchMessagesScheduleder = Scheduler.AddDelayed(() => + if (!api.IsLoggedIn) + return base.Poll(); + + var fetchReq = new GetUpdatesRequest(lastMessageId); + + var tcs = new TaskCompletionSource<bool>(); + + fetchReq.Success += updates => { - var fetchReq = new GetUpdatesRequest(lastMessageId); - - fetchReq.Success += updates => + if (updates?.Presence != null) { - if (updates?.Presence != null) + foreach (var channel in updates.Presence) { - foreach (var channel in updates.Presence) - { - // we received this from the server so should mark the channel already joined. - JoinChannel(channel, true); - } - - //todo: handle left channels - - handleChannelMessages(updates.Messages); - - foreach (var group in updates.Messages.GroupBy(m => m.ChannelId)) - JoinedChannels.FirstOrDefault(c => c.Id == group.Key)?.AddNewMessages(group.ToArray()); - - lastMessageId = updates.Messages.LastOrDefault()?.Id ?? lastMessageId; + // we received this from the server so should mark the channel already joined. + JoinChannel(channel, true); } - if (!channelsInitialised) - { - channelsInitialised = true; - // we want this to run after the first presence so we can see if the user is in any channels already. - initializeChannels(); - } + //todo: handle left channels - fetchUpdates(); - }; + handleChannelMessages(updates.Messages); - fetchReq.Failure += delegate { fetchUpdates(); }; + foreach (var group in updates.Messages.GroupBy(m => m.ChannelId)) + JoinedChannels.FirstOrDefault(c => c.Id == group.Key)?.AddNewMessages(group.ToArray()); - api.Queue(fetchReq); - }, update_poll_interval); + lastMessageId = updates.Messages.LastOrDefault()?.Id ?? lastMessageId; + } + + if (!channelsInitialised) + { + channelsInitialised = true; + // we want this to run after the first presence so we can see if the user is in any channels already. + initializeChannels(); + } + + tcs.SetResult(true); + }; + + fetchReq.Failure += _ => tcs.SetResult(false); + + api.Queue(fetchReq); + + return tcs.Task; } [BackgroundDependencyLoader] private void load(IAPIProvider api) { this.api = api; - api.Register(this); } } diff --git a/osu.Game/Online/Chat/DrawableLinkCompiler.cs b/osu.Game/Online/Chat/DrawableLinkCompiler.cs index de017baf35..2b0a49cb6c 100644 --- a/osu.Game/Online/Chat/DrawableLinkCompiler.cs +++ b/osu.Game/Online/Chat/DrawableLinkCompiler.cs @@ -6,7 +6,6 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; -using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; @@ -15,20 +14,20 @@ using osuTK; namespace osu.Game.Online.Chat { /// <summary> - /// An invisible drawable that brings multiple <see cref="SpriteText"/> pieces together to form a consumable clickable link. + /// An invisible drawable that brings multiple <see cref="Drawable"/> pieces together to form a consumable clickable link. /// </summary> public class DrawableLinkCompiler : OsuHoverContainer, IHasTooltip { /// <summary> /// Each word part of a chat link (split for word-wrap support). /// </summary> - public List<SpriteText> Parts; + public List<Drawable> Parts; public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos)); protected override HoverClickSounds CreateHoverClickSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts); - public DrawableLinkCompiler(IEnumerable<SpriteText> parts) + public DrawableLinkCompiler(IEnumerable<Drawable> parts) { Parts = parts.ToList(); } @@ -45,9 +44,9 @@ namespace osu.Game.Online.Chat private class LinkHoverSounds : HoverClickSounds { - private readonly List<SpriteText> parts; + private readonly List<Drawable> parts; - public LinkHoverSounds(HoverSampleSet sampleSet, List<SpriteText> parts) + public LinkHoverSounds(HoverSampleSet sampleSet, List<Drawable> parts) : base(sampleSet) { this.parts = parts; diff --git a/osu.Game/Online/PollingComponent.cs b/osu.Game/Online/PollingComponent.cs new file mode 100644 index 0000000000..d9dcfc40c2 --- /dev/null +++ b/osu.Game/Online/PollingComponent.cs @@ -0,0 +1,108 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using System; +using System.Threading.Tasks; +using osu.Framework.Graphics; +using osu.Framework.Threading; + +namespace osu.Game.Online +{ + /// <summary> + /// A component which requires a constant polling process. + /// </summary> + public abstract class PollingComponent : Component + { + private double? lastTimePolled; + + private ScheduledDelegate scheduledPoll; + + private bool pollingActive; + + private double timeBetweenPolls; + + /// <summary> + /// The time that should be waited between polls. + /// </summary> + public double TimeBetweenPolls + { + get => timeBetweenPolls; + set + { + timeBetweenPolls = value; + scheduledPoll?.Cancel(); + pollIfNecessary(); + } + } + + protected override void LoadComplete() + { + base.LoadComplete(); + pollIfNecessary(); + } + + private bool pollIfNecessary() + { + // we must be loaded so we have access to clock. + if (!IsLoaded) return false; + + // there's already a poll process running. + if (pollingActive) return false; + + // don't try polling if the time between polls hasn't been set. + if (timeBetweenPolls == 0) return false; + + if (!lastTimePolled.HasValue) + { + doPoll(); + return true; + } + + if (Time.Current - lastTimePolled.Value > timeBetweenPolls) + { + doPoll(); + return true; + } + + // not ennough time has passed since the last poll. we do want to schedule a poll to happen, though. + scheduleNextPoll(); + return false; + } + + private void doPoll() + { + scheduledPoll = null; + pollingActive = true; + Poll().ContinueWith(_ => pollComplete()); + } + + /// <summary> + /// Perform the polling in this method. Call <see cref="pollComplete"/> when done. + /// </summary> + protected virtual Task Poll() + { + return Task.CompletedTask; + } + + /// <summary> + /// Call when a poll operation has completed. + /// </summary> + private void pollComplete() + { + lastTimePolled = Time.Current; + pollingActive = false; + + if (scheduledPoll == null) + scheduleNextPoll(); + } + + private void scheduleNextPoll() + { + scheduledPoll?.Cancel(); + + double lastPollDuration = lastTimePolled.HasValue ? Time.Current - lastTimePolled.Value : 0; + + scheduledPoll = Scheduler.AddDelayed(doPoll, Math.Max(0, timeBetweenPolls - lastPollDuration)); + } + } +} diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 73ecbafb9e..31a00e68ac 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -418,6 +418,8 @@ namespace osu.Game dependencies.Cache(notifications); dependencies.Cache(dialogOverlay); + chatOverlay.StateChanged += state => channelManager.HighPollRate.Value = state == Visibility.Visible; + Add(externalLinkOpener = new ExternalLinkOpener()); var singleDisplaySideOverlays = new OverlayContainer[] { settings, notifications }; diff --git a/osu.Game/Overlays/Chat/ChatTabControl.cs b/osu.Game/Overlays/Chat/ChatTabControl.cs deleted file mode 100644 index 1f8c5d38b9..0000000000 --- a/osu.Game/Overlays/Chat/ChatTabControl.cs +++ /dev/null @@ -1,348 +0,0 @@ -// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. -// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE - -using osu.Framework.Allocation; -using osu.Framework.Extensions.Color4Extensions; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.UserInterface; -using osu.Game.Graphics; -using osu.Game.Graphics.Sprites; -using osu.Game.Graphics.UserInterface; -using osu.Game.Online.Chat; -using osuTK; -using osuTK.Input; -using osuTK.Graphics; -using osu.Framework.Configuration; -using System; -using osu.Framework.Input.Events; -using osu.Game.Graphics.Containers; - -namespace osu.Game.Overlays.Chat -{ - public class ChatTabControl : OsuTabControl<Channel> - { - private const float shear_width = 10; - - public Action<Channel> OnRequestLeave; - - public readonly Bindable<bool> ChannelSelectorActive = new Bindable<bool>(); - - private readonly ChannelTabItem.ChannelSelectorTabItem selectorTab; - - public ChatTabControl() - { - TabContainer.Margin = new MarginPadding { Left = 50 }; - TabContainer.Spacing = new Vector2(-shear_width, 0); - TabContainer.Masking = false; - - AddInternal(new SpriteIcon - { - Icon = FontAwesome.fa_comments, - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Size = new Vector2(20), - Margin = new MarginPadding(10), - }); - - AddTabItem(selectorTab = new ChannelTabItem.ChannelSelectorTabItem(new Channel { Name = "+" })); - - ChannelSelectorActive.BindTo(selectorTab.Active); - } - - protected override void AddTabItem(TabItem<Channel> item, bool addToDropdown = true) - { - if (item != selectorTab && TabContainer.GetLayoutPosition(selectorTab) < float.MaxValue) - // performTabSort might've made selectorTab's position wonky, fix it - TabContainer.SetLayoutPosition(selectorTab, float.MaxValue); - - base.AddTabItem(item, addToDropdown); - - if (SelectedTab == null) - SelectTab(item); - } - - protected override TabItem<Channel> CreateTabItem(Channel value) => new ChannelTabItem(value) { OnRequestClose = tabCloseRequested }; - - protected override void SelectTab(TabItem<Channel> tab) - { - if (tab is ChannelTabItem.ChannelSelectorTabItem) - { - tab.Active.Toggle(); - return; - } - - selectorTab.Active.Value = false; - - base.SelectTab(tab); - } - - private void tabCloseRequested(TabItem<Channel> tab) - { - int totalTabs = TabContainer.Count - 1; // account for selectorTab - int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs); - - if (tab == SelectedTab && totalTabs > 1) - // Select the tab after tab-to-be-removed's index, or the tab before if current == last - SelectTab(TabContainer[currentIndex == totalTabs ? currentIndex - 1 : currentIndex + 1]); - else if (totalTabs == 1 && !selectorTab.Active) - // Open channel selection overlay if all channel tabs will be closed after removing this tab - SelectTab(selectorTab); - - OnRequestLeave?.Invoke(tab.Value); - } - - private class ChannelTabItem : TabItem<Channel> - { - private Color4 backgroundInactive; - private Color4 backgroundHover; - private Color4 backgroundActive; - - public override bool IsRemovable => !Pinned; - - private readonly SpriteText text; - private readonly SpriteText textBold; - private readonly ClickableContainer closeButton; - private readonly Box box; - private readonly Box highlightBox; - private readonly SpriteIcon icon; - - public Action<ChannelTabItem> OnRequestClose; - - private void updateState() - { - if (Active) - fadeActive(); - else - fadeInactive(); - } - - private const float transition_length = 400; - - private void fadeActive() - { - this.ResizeTo(new Vector2(Width, 1.1f), transition_length, Easing.OutQuint); - - box.FadeColour(backgroundActive, transition_length, Easing.OutQuint); - highlightBox.FadeIn(transition_length, Easing.OutQuint); - - text.FadeOut(transition_length, Easing.OutQuint); - textBold.FadeIn(transition_length, Easing.OutQuint); - } - - private void fadeInactive() - { - this.ResizeTo(new Vector2(Width, 1), transition_length, Easing.OutQuint); - - box.FadeColour(backgroundInactive, transition_length, Easing.OutQuint); - highlightBox.FadeOut(transition_length, Easing.OutQuint); - - text.FadeIn(transition_length, Easing.OutQuint); - textBold.FadeOut(transition_length, Easing.OutQuint); - } - - protected override bool OnMouseUp(MouseUpEvent e) - { - if (e.Button == MouseButton.Middle) - { - closeButton.Action(); - return true; - } - - return false; - } - - protected override bool OnHover(HoverEvent e) - { - if (IsRemovable) - closeButton.FadeIn(200, Easing.OutQuint); - - if (!Active) - box.FadeColour(backgroundHover, transition_length, Easing.OutQuint); - return true; - } - - protected override void OnHoverLost(HoverLostEvent e) - { - closeButton.FadeOut(200, Easing.OutQuint); - updateState(); - } - - [BackgroundDependencyLoader] - private void load(OsuColour colours) - { - backgroundActive = colours.ChatBlue; - backgroundInactive = colours.Gray4; - backgroundHover = colours.Gray7; - - highlightBox.Colour = colours.Yellow; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - updateState(); - } - - public ChannelTabItem(Channel value) : base(value) - { - Width = 150; - - RelativeSizeAxes = Axes.Y; - - Anchor = Anchor.BottomLeft; - Origin = Anchor.BottomLeft; - - Shear = new Vector2(shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0); - - Masking = true; - EdgeEffect = new EdgeEffectParameters - { - Type = EdgeEffectType.Shadow, - Radius = 10, - Colour = Color4.Black.Opacity(0.2f), - }; - - Children = new Drawable[] - { - box = new Box - { - EdgeSmoothness = new Vector2(1, 0), - RelativeSizeAxes = Axes.Both, - }, - highlightBox = new Box - { - Width = 5, - Alpha = 0, - Anchor = Anchor.BottomRight, - Origin = Anchor.BottomRight, - EdgeSmoothness = new Vector2(1, 0), - RelativeSizeAxes = Axes.Y, - }, - new Container - { - Shear = new Vector2(-shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0), - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - icon = new SpriteIcon - { - Icon = FontAwesome.fa_hashtag, - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Colour = Color4.Black, - X = -10, - Alpha = 0.2f, - Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT), - }, - text = new OsuSpriteText - { - Margin = new MarginPadding(5), - Origin = Anchor.CentreLeft, - Anchor = Anchor.CentreLeft, - Text = value.ToString(), - TextSize = 18, - }, - textBold = new OsuSpriteText - { - Alpha = 0, - Margin = new MarginPadding(5), - Origin = Anchor.CentreLeft, - Anchor = Anchor.CentreLeft, - Text = value.ToString(), - Font = @"Exo2.0-Bold", - TextSize = 18, - }, - closeButton = new CloseButton - { - Alpha = 0, - Margin = new MarginPadding { Right = 20 }, - Origin = Anchor.CentreRight, - Anchor = Anchor.CentreRight, - Action = delegate - { - if (IsRemovable) OnRequestClose?.Invoke(this); - }, - }, - }, - }, - }; - } - - public class CloseButton : OsuClickableContainer - { - private readonly SpriteIcon icon; - - public CloseButton() - { - Size = new Vector2(20); - - Child = icon = new SpriteIcon - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Scale = new Vector2(0.75f), - Icon = FontAwesome.fa_close, - RelativeSizeAxes = Axes.Both, - }; - } - - protected override bool OnMouseDown(MouseDownEvent e) - { - icon.ScaleTo(0.5f, 1000, Easing.OutQuint); - return base.OnMouseDown(e); - } - - protected override bool OnMouseUp(MouseUpEvent e) - { - icon.ScaleTo(0.75f, 1000, Easing.OutElastic); - return base.OnMouseUp(e); - } - - protected override bool OnHover(HoverEvent e) - { - icon.FadeColour(Color4.Red, 200, Easing.OutQuint); - return base.OnHover(e); - } - - protected override void OnHoverLost(HoverLostEvent e) - { - icon.FadeColour(Color4.White, 200, Easing.OutQuint); - base.OnHoverLost(e); - } - } - - public class ChannelSelectorTabItem : ChannelTabItem - { - public override bool IsRemovable => false; - - public override bool IsSwitchable => false; - - public ChannelSelectorTabItem(Channel value) : base(value) - { - Depth = float.MaxValue; - Width = 45; - - icon.Alpha = 0; - - text.TextSize = 45; - textBold.TextSize = 45; - } - - [BackgroundDependencyLoader] - private new void load(OsuColour colour) - { - backgroundInactive = colour.Gray2; - backgroundActive = colour.Gray3; - } - } - - protected override void OnActivated() => updateState(); - - protected override void OnDeactivated() => updateState(); - } - } -} diff --git a/osu.Game/Overlays/Chat/DrawableChannel.cs b/osu.Game/Overlays/Chat/DrawableChannel.cs index ce5d961282..2418eda2b6 100644 --- a/osu.Game/Overlays/Chat/DrawableChannel.cs +++ b/osu.Game/Overlays/Chat/DrawableChannel.cs @@ -48,10 +48,6 @@ namespace osu.Game.Overlays.Chat }, } }; - - Channel.NewMessagesArrived += newMessagesArrived; - Channel.MessageRemoved += messageRemoved; - Channel.PendingMessageResolved += pendingMessageResolved; } protected override void LoadComplete() @@ -59,6 +55,11 @@ namespace osu.Game.Overlays.Chat base.LoadComplete(); newMessagesArrived(Channel.Messages); + + Channel.NewMessagesArrived += newMessagesArrived; + Channel.MessageRemoved += messageRemoved; + Channel.PendingMessageResolved += pendingMessageResolved; + scrollToEnd(); } @@ -78,8 +79,6 @@ namespace osu.Game.Overlays.Chat flow.AddRange(displayMessages.Select(m => new ChatLine(m))); - if (!IsLoaded) return; - if (scroll.IsScrolledToEnd(10) || !flow.Children.Any() || newMessages.Any(m => m is LocalMessage)) scrollToEnd(); diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs b/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs index 0b1721741a..b370d8f3c5 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelSelectorTabItem.cs @@ -11,6 +11,8 @@ namespace osu.Game.Overlays.Chat.Tabs { public override bool IsRemovable => false; + public override bool IsSwitchable => false; + public ChannelSelectorTabItem(Channel value) : base(value) { Depth = float.MaxValue; diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs index 79cb0a4d14..dc72c8053a 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs @@ -94,13 +94,12 @@ namespace osu.Game.Overlays.Chat.Tabs { if (tab is ChannelSelectorTabItem) { - tab.Active.Toggle(); + tab.Active.Value = true; return; } - selectorTab.Active.Value = false; - base.SelectTab(tab); + selectorTab.Active.Value = false; } private void tabCloseRequested(TabItem<Channel> tab) diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs index bdb28d1246..75e22f85d1 100644 --- a/osu.Game/Overlays/ChatOverlay.cs +++ b/osu.Game/Overlays/ChatOverlay.cs @@ -52,9 +52,9 @@ namespace osu.Game.Overlays public Bindable<double> ChatHeight { get; set; } private readonly Container channelSelectionContainer; - private readonly ChannelSelectionOverlay channelSelection; + private readonly ChannelSelectionOverlay channelSelectionOverlay; - public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceivePositionalInputAt(screenSpacePos); + public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || channelSelectionOverlay.State == Visibility.Visible && channelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos); public ChatOverlay() { @@ -74,7 +74,7 @@ namespace osu.Game.Overlays Masking = true, Children = new[] { - channelSelection = new ChannelSelectionOverlay + channelSelectionOverlay = new ChannelSelectionOverlay { RelativeSizeAxes = Axes.Both, }, @@ -161,9 +161,16 @@ namespace osu.Game.Overlays }; channelTabControl.Current.ValueChanged += chat => channelManager.CurrentChannel.Value = chat; - channelTabControl.ChannelSelectorActive.ValueChanged += value => channelSelection.State = value ? Visibility.Visible : Visibility.Hidden; - channelSelection.StateChanged += state => + channelTabControl.ChannelSelectorActive.ValueChanged += value => channelSelectionOverlay.State = value ? Visibility.Visible : Visibility.Hidden; + channelSelectionOverlay.StateChanged += state => { + if (state == Visibility.Hidden && channelManager.CurrentChannel.Value == null) + { + channelSelectionOverlay.State = Visibility.Visible; + State = Visibility.Hidden; + return; + } + channelTabControl.ChannelSelectorActive.Value = state == Visibility.Visible; if (state == Visibility.Visible) @@ -176,8 +183,8 @@ namespace osu.Game.Overlays textbox.HoldFocus = true; }; - channelSelection.OnRequestJoin = channel => channelManager.JoinChannel(channel); - channelSelection.OnRequestLeave = channel => channelManager.LeaveChannel(channel); + channelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel); + channelSelectionOverlay.OnRequestLeave = channel => channelManager.LeaveChannel(channel); } private void currentChannelChanged(Channel channel) @@ -186,6 +193,7 @@ namespace osu.Game.Overlays { textbox.Current.Disabled = true; currentChannelContainer.Clear(false); + channelSelectionOverlay.State = Visibility.Visible; return; } @@ -239,7 +247,7 @@ namespace osu.Game.Overlays double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y; // If the channel selection screen is shown, mind its minimum height - if (channelSelection.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height) + if (channelSelectionOverlay.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height) targetChatHeight = 1f - channel_selection_min_height; ChatHeight.Value = targetChatHeight; @@ -305,7 +313,7 @@ namespace osu.Game.Overlays channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged; //for the case that channelmanager was faster at fetching the channels than our attachment to CollectionChanged. - channelSelection.UpdateAvailableChannels(channelManager.AvailableChannels); + channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels); foreach (Channel channel in channelManager.JoinedChannels) channelTabControl.AddChannel(channel); } @@ -326,7 +334,7 @@ namespace osu.Game.Overlays } private void availableChannelsChanged(IEnumerable<Channel> channels) - => channelSelection.UpdateAvailableChannels(channelManager.AvailableChannels); + => channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels); protected override void Dispose(bool isDisposing) { diff --git a/osu.Game/Overlays/Music/PlaylistItem.cs b/osu.Game/Overlays/Music/PlaylistItem.cs index 2f5bcd129a..b4828e41f6 100644 --- a/osu.Game/Overlays/Music/PlaylistItem.cs +++ b/osu.Game/Overlays/Music/PlaylistItem.cs @@ -8,7 +8,6 @@ using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Game.Beatmaps; @@ -27,7 +26,7 @@ namespace osu.Game.Overlays.Music private SpriteIcon handle; private TextFlowContainer text; - private IEnumerable<SpriteText> titleSprites; + private IEnumerable<Drawable> titleSprites; private ILocalisedBindableString titleBind; private ILocalisedBindableString artistBind; @@ -59,7 +58,7 @@ namespace osu.Game.Overlays.Music selected = value; FinishTransforms(true); - foreach (SpriteText s in titleSprites) + foreach (Drawable s in titleSprites) s.FadeColour(Selected ? hoverColour : Color4.White, fade_duration); } } diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs index f92990fc5d..1df07070a1 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs @@ -7,8 +7,8 @@ using osu.Framework.Graphics.Containers; using osu.Game.Online.API.Requests; using osu.Game.Users; using System; +using System.Collections.Generic; using System.Linq; -using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Overlays.Profile.Sections.Ranks { @@ -39,33 +39,34 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks foreach (var s in scores) s.Ruleset = Rulesets.GetRuleset(s.RulesetID); - ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0); - ShowMoreLoading.Hide(); - if (!scores.Any() && VisiblePages == 1) { + ShowMoreButton.Hide(); + ShowMoreLoading.Hide(); MissingText.Show(); return; } - MissingText.Hide(); + IEnumerable<DrawableProfileScore> drawableScores; - foreach (APIScoreInfo score in scores) + switch (type) { - DrawableProfileScore drawableScore; - - switch (type) - { - default: - drawableScore = new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null); - break; - case ScoreType.Recent: - drawableScore = new DrawableTotalScore(score); - break; - } - - ItemsContainer.Add(drawableScore); + default: + drawableScores = scores.Select(score => new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null)); + break; + case ScoreType.Recent: + drawableScores = scores.Select(score => new DrawableTotalScore(score)); + break; } + + LoadComponentsAsync(drawableScores, s => + { + MissingText.Hide(); + ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0); + ShowMoreLoading.Hide(); + + ItemsContainer.AddRange(s); + }); }); Api.Queue(request); diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index 8718269eed..e0728826df 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -147,6 +147,7 @@ namespace osu.Game.Rulesets.Objects.Drawables /// <summary> /// Plays all the hit sounds for this <see cref="DrawableHitObject"/>. + /// This is invoked automatically when this <see cref="DrawableHitObject"/> is hit. /// </summary> public void PlaySamples() => Samples?.Play(); diff --git a/osu.Game/Rulesets/Objects/HitObject.cs b/osu.Game/Rulesets/Objects/HitObject.cs index 67a3db7a00..010fc450e0 100644 --- a/osu.Game/Rulesets/Objects/HitObject.cs +++ b/osu.Game/Rulesets/Objects/HitObject.cs @@ -19,6 +19,11 @@ namespace osu.Game.Rulesets.Objects /// </summary> public class HitObject { + /// <summary> + /// A small adjustment to the start time of control points to account for rounding/precision errors. + /// </summary> + private const double control_point_leniency = 1; + /// <summary> /// The time at which the HitObject starts. /// </summary> @@ -69,6 +74,9 @@ namespace osu.Game.Rulesets.Objects { ApplyDefaultsToSelf(controlPointInfo, difficulty); + // This is done here since ApplyDefaultsToSelf may be used to determine the end time + SampleControlPoint = controlPointInfo.SamplePointAt(((this as IHasEndTime)?.EndTime ?? StartTime) + control_point_leniency); + nestedHitObjects.Clear(); CreateNestedHitObjects(); @@ -84,11 +92,7 @@ namespace osu.Game.Rulesets.Objects protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty) { - SampleControlPoint samplePoint = controlPointInfo.SamplePointAt(StartTime); - EffectControlPoint effectPoint = controlPointInfo.EffectPointAt(StartTime); - - Kiai = effectPoint.KiaiMode; - SampleControlPoint = samplePoint; + Kiai = controlPointInfo.EffectPointAt(StartTime + control_point_leniency).KiaiMode; if (HitWindows == null) HitWindows = CreateHitWindows(); diff --git a/osu.Game/Scoring/Legacy/LegacyScoreParser.cs b/osu.Game/Scoring/Legacy/LegacyScoreParser.cs index 13fe021f95..3184f776a7 100644 --- a/osu.Game/Scoring/Legacy/LegacyScoreParser.cs +++ b/osu.Game/Scoring/Legacy/LegacyScoreParser.cs @@ -116,12 +116,12 @@ namespace osu.Game.Scoring.Legacy private void calculateAccuracy(ScoreInfo score) { - int countMiss = (int)score.Statistics[HitResult.Miss]; - int count50 = (int)score.Statistics[HitResult.Meh]; - int count100 = (int)score.Statistics[HitResult.Good]; - int count300 = (int)score.Statistics[HitResult.Great]; - int countGeki = (int)score.Statistics[HitResult.Perfect]; - int countKatu = (int)score.Statistics[HitResult.Ok]; + int countMiss = score.Statistics[HitResult.Miss]; + int count50 = score.Statistics[HitResult.Meh]; + int count100 = score.Statistics[HitResult.Good]; + int count300 = score.Statistics[HitResult.Great]; + int countGeki = score.Statistics[HitResult.Perfect]; + int countKatu = score.Statistics[HitResult.Ok]; switch (score.Ruleset.ID) { diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index e6bab194b0..fb894e621e 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -104,7 +104,7 @@ namespace osu.Game.Scoring public DateTimeOffset Date { get; set; } [JsonIgnore] - public Dictionary<HitResult, object> Statistics = new Dictionary<HitResult, object>(); + public Dictionary<HitResult, int> Statistics = new Dictionary<HitResult, int>(); [Column("Statistics")] public string StatisticsJson @@ -118,7 +118,7 @@ namespace osu.Game.Scoring return; } - Statistics = JsonConvert.DeserializeObject<Dictionary<HitResult, object>>(value); + Statistics = JsonConvert.DeserializeObject<Dictionary<HitResult, int>>(value); } } diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index 98be0871a1..11cee98bdf 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -48,7 +48,7 @@ namespace osu.Game.Screens.Play Add(content = new Container { RelativeSizeAxes = Axes.Both, - + AlwaysPresent = true, // The hud may be hidden but certain elements may need to still be updated Children = new Drawable[] { ComboCounter = CreateComboCounter(), diff --git a/osu.Game/Screens/Ranking/ResultsPageScore.cs b/osu.Game/Screens/Ranking/ResultsPageScore.cs index 153d154d40..62103314e1 100644 --- a/osu.Game/Screens/Ranking/ResultsPageScore.cs +++ b/osu.Game/Screens/Ranking/ResultsPageScore.cs @@ -196,9 +196,9 @@ namespace osu.Game.Screens.Ranking private class DrawableScoreStatistic : Container { - private readonly KeyValuePair<HitResult, object> statistic; + private readonly KeyValuePair<HitResult, int> statistic; - public DrawableScoreStatistic(KeyValuePair<HitResult, object> statistic) + public DrawableScoreStatistic(KeyValuePair<HitResult, int> statistic) { this.statistic = statistic; diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index b5d333aee4..0e3dfcf284 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -85,6 +85,17 @@ namespace osu.Game.Screens.Select } } + protected override void ExitFromBack() + { + if (modSelect.State == Visibility.Visible) + { + modSelect.Hide(); + return; + } + + base.ExitFromBack(); + } + protected override void UpdateBeatmap(WorkingBeatmap beatmap) { beatmap.Mods.BindTo(selectedMods); @@ -124,12 +135,6 @@ namespace osu.Game.Screens.Select protected override bool OnExiting(Screen next) { - if (modSelect.State == Visibility.Visible) - { - modSelect.Hide(); - return true; - } - if (base.OnExiting(next)) return true; diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index f4af4f9068..66540c6900 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -191,13 +191,15 @@ namespace osu.Game.Screens.Select }); Add(Footer = new Footer { - OnBack = Exit, + OnBack = ExitFromBack, }); FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay()); } } + protected virtual void ExitFromBack() => Exit(); + [BackgroundDependencyLoader(true)] private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours) { diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index cdb94d6ab7..1be75ebccc 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -14,10 +14,10 @@ <ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" /> </ItemGroup> <ItemGroup Label="Package References"> - <PackageReference Include="Humanizer" Version="2.5.1" /> + <PackageReference Include="Humanizer" Version="2.5.16" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> - <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.4" /> - <PackageReference Include="Newtonsoft.Json" Version="11.0.2" /> + <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" /> + <PackageReference Include="Newtonsoft.Json" Version="12.0.1" /> <PackageReference Include="ppy.osu.Framework" Version="0.0.7654" /> <PackageReference Include="SharpCompress" Version="0.22.0" /> <PackageReference Include="NUnit" Version="3.11.0" />