From 9ad519e5a5dd1207f4f6cca8b3cfbae6bb9906fe Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 10 Mar 2020 19:35:08 +0900 Subject: [PATCH] Remove fade and custom InitialLifetimeOffset --- .../Objects/Drawables/DrawableCatchHitObject.cs | 4 ---- 1 file changed, 4 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableCatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableCatchHitObject.cs index 5bfe0515a1..6844be5941 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableCatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawableCatchHitObject.cs @@ -91,10 +91,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables ApplyResult(r => r.Type = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss); } - protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt; - - protected override void UpdateInitialTransforms() => this.FadeInFromZero(200); - protected override void UpdateStateTransforms(ArmedState state) { var endTime = HitObject.GetEndTime();