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https://github.com/ppy/osu
synced 2025-03-30 07:06:56 +00:00
Merge branch 'master' into fix-player-disposal
This commit is contained in:
commit
9ab3610b95
@ -11,6 +11,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Bindings;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Skinning;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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@ -82,7 +83,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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public class OsuCursor : Container
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public class OsuCursor : Container
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{
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{
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private Container cursorContainer;
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private Drawable cursorContainer;
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private Bindable<double> cursorScale;
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private Bindable<double> cursorScale;
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private Bindable<bool> autoCursorScale;
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private Bindable<bool> autoCursorScale;
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@ -97,66 +98,66 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config, OsuGameBase game)
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private void load(OsuConfigManager config, OsuGameBase game)
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{
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{
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Children = new Drawable[]
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Child = cursorContainer = new SkinnableDrawable("cursor", _ => new CircularContainer
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{
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{
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cursorContainer = new CircularContainer
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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BorderThickness = Size.X / 6,
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BorderColour = Color4.White,
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EdgeEffect = new EdgeEffectParameters
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{
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{
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Origin = Anchor.Centre,
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Type = EdgeEffectType.Shadow,
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Anchor = Anchor.Centre,
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Colour = Color4.Pink.Opacity(0.5f),
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RelativeSizeAxes = Axes.Both,
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Radius = 5,
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Masking = true,
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BorderThickness = Size.X / 6,
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BorderColour = Color4.White,
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Colour = Color4.Pink.Opacity(0.5f),
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Radius = 5,
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},
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true,
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},
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new CircularContainer
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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BorderThickness = Size.X / 3,
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BorderColour = Color4.White.Opacity(0.5f),
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true,
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},
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},
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},
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new CircularContainer
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Scale = new Vector2(0.1f),
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Masking = true,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White,
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},
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},
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},
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}
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},
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},
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true,
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},
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new CircularContainer
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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BorderThickness = Size.X / 3,
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BorderColour = Color4.White.Opacity(0.5f),
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true,
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},
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},
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},
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new CircularContainer
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Scale = new Vector2(0.1f),
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Masking = true,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White,
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},
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},
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},
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}
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}, restrictSize: false)
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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};
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};
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beatmap = game.Beatmap.GetBoundCopy();
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beatmap = game.Beatmap.GetBoundCopy();
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@ -12,6 +12,7 @@ using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Bindings;
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using osu.Framework.MathUtils;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Input.Bindings;
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using osu.Game.Input.Bindings;
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@ -93,19 +94,25 @@ namespace osu.Game.Overlays.Volume
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Colour = colours.Gray2,
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Colour = colours.Gray2,
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Size = new Vector2(0.8f)
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Size = new Vector2(0.8f)
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},
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},
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(volumeCircle = new CircularProgress
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new Container
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{
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{
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RelativeSizeAxes = Axes.Both,
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InnerRadius = 0.05f,
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Rotation = 180,
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(0.8f)
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RelativeSizeAxes = Axes.Both,
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}).WithEffect(new GlowEffect
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Size = new Vector2(0.8f),
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{
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Padding = new MarginPadding(-Blur.KernelSize(5)),
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Colour = meterColour,
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Rotation = 180,
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Strength = 2
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Child = (volumeCircle = new CircularProgress
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}),
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{
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RelativeSizeAxes = Axes.Both,
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InnerRadius = 0.05f,
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}).WithEffect(new GlowEffect
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{
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Colour = meterColour,
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Strength = 2,
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PadExtent = true
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}),
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},
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maxGlow = (text = new OsuSpriteText
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maxGlow = (text = new OsuSpriteText
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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@ -328,7 +328,10 @@ namespace osu.Game.Screens.Select
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public void FlushPendingFilterOperations()
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public void FlushPendingFilterOperations()
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{
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{
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if (FilterTask?.Completed == false)
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if (FilterTask?.Completed == false)
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{
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applyActiveCriteria(false, false);
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applyActiveCriteria(false, false);
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Update();
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}
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}
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}
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public void Filter(FilterCriteria newCriteria, bool debounce = true)
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public void Filter(FilterCriteria newCriteria, bool debounce = true)
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