mirror of https://github.com/ppy/osu
Add audio presence check
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit.Checks.Components;
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namespace osu.Game.Rulesets.Edit.Checks
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{
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public class CheckAudioPresence : CheckFilePresence
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{
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protected override CheckCategory Category => CheckCategory.Audio;
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protected override string TypeOfFile => "audio";
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protected override string GetFilename(IWorkingBeatmap workingBeatmap) => workingBeatmap.Beatmap.Metadata?.AudioFile;
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}
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}
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