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https://github.com/ppy/osu
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Add basic test coverage
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osu.Game.Tests/Database/TestRealmKeyBindingStore.cs
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91
osu.Game.Tests/Database/TestRealmKeyBindingStore.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Platform;
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using osu.Game.Database;
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using osu.Game.Input;
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using osu.Game.Input.Bindings;
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using osuTK.Input;
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namespace osu.Game.Tests.Database
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{
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[TestFixture]
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public class TestRealmKeyBindingStore
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{
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private NativeStorage storage;
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private RealmKeyBindingStore keyBindingStore;
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private RealmContextFactory realmContextFactory;
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[SetUp]
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public void SetUp()
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{
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var directory = Directory.CreateDirectory(Path.Combine(Path.GetTempPath(), Guid.NewGuid().ToString()));
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storage = new NativeStorage(directory.FullName);
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realmContextFactory = new RealmContextFactory(storage);
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keyBindingStore = new RealmKeyBindingStore(realmContextFactory);
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}
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[Test]
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public void TestDefaultsPopulationAndQuery()
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{
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Assert.That(keyBindingStore.Query().Count, Is.EqualTo(0));
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KeyBindingContainer testContainer = new TestKeyBindingContainer();
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keyBindingStore.Register(testContainer);
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Assert.That(keyBindingStore.Query().Count, Is.EqualTo(3));
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Assert.That(keyBindingStore.Query(GlobalAction.Back).Count, Is.EqualTo(1));
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Assert.That(keyBindingStore.Query(GlobalAction.Select).Count, Is.EqualTo(2));
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}
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[Test]
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public void TestUpdateViaQueriedReference()
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{
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KeyBindingContainer testContainer = new TestKeyBindingContainer();
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keyBindingStore.Register(testContainer);
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var backBinding = keyBindingStore.Query(GlobalAction.Back).Single();
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Assert.That(((IKeyBinding)backBinding).KeyCombination.Keys, Is.EquivalentTo(new[] { InputKey.Escape }));
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keyBindingStore.Update(backBinding, binding => binding.KeyCombination = new KeyCombination(InputKey.BackSpace));
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Assert.That(((IKeyBinding)backBinding).KeyCombination.Keys, Is.EquivalentTo(new[] { InputKey.BackSpace }));
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// check still correct after re-query.
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backBinding = keyBindingStore.Query(GlobalAction.Back).Single();
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Assert.That(((IKeyBinding)backBinding).KeyCombination.Keys, Is.EquivalentTo(new[] { InputKey.BackSpace }));
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}
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[TearDown]
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public void TearDown()
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{
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storage.DeleteDirectory(string.Empty);
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}
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public class TestKeyBindingContainer : KeyBindingContainer
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{
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public override IEnumerable<IKeyBinding> DefaultKeyBindings =>
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new[]
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{
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new KeyBinding(InputKey.Escape, GlobalAction.Back),
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new KeyBinding(InputKey.Enter, GlobalAction.Select),
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new KeyBinding(InputKey.Space, GlobalAction.Select),
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};
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}
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}
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}
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