mirror of
https://github.com/ppy/osu
synced 2025-03-23 03:16:53 +00:00
Slight cleanup in multiplayer
This commit is contained in:
parent
43240ea85e
commit
99a7ccc01a
@ -49,6 +49,8 @@ namespace osu.Game.Screens.Multi
|
|||||||
private readonly LoungeSubScreen loungeSubScreen;
|
private readonly LoungeSubScreen loungeSubScreen;
|
||||||
private readonly ScreenStack screenStack;
|
private readonly ScreenStack screenStack;
|
||||||
|
|
||||||
|
private readonly IBindable<bool> isIdle = new BindableBool();
|
||||||
|
|
||||||
[Cached]
|
[Cached]
|
||||||
private readonly Bindable<Room> currentRoom = new Bindable<Room>();
|
private readonly Bindable<Room> currentRoom = new Bindable<Room>();
|
||||||
|
|
||||||
@ -137,8 +139,6 @@ namespace osu.Game.Screens.Multi
|
|||||||
screenStack.ScreenExited += screenExited;
|
screenStack.ScreenExited += screenExited;
|
||||||
}
|
}
|
||||||
|
|
||||||
private readonly IBindable<bool> isIdle = new BindableBool();
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(IdleTracker idleTracker)
|
private void load(IdleTracker idleTracker)
|
||||||
{
|
{
|
||||||
@ -148,6 +148,12 @@ namespace osu.Game.Screens.Multi
|
|||||||
isIdle.BindTo(idleTracker.IsIdle);
|
isIdle.BindTo(idleTracker.IsIdle);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
isIdle.BindValueChanged(updatePollingRate, true);
|
||||||
|
}
|
||||||
|
|
||||||
private CachedModelDependencyContainer<Room> dependencies;
|
private CachedModelDependencyContainer<Room> dependencies;
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
@ -157,12 +163,6 @@ namespace osu.Game.Screens.Multi
|
|||||||
return dependencies;
|
return dependencies;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
isIdle.BindValueChanged(updatePollingRate, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void updatePollingRate(bool idle)
|
private void updatePollingRate(bool idle)
|
||||||
{
|
{
|
||||||
roomManager.TimeBetweenPolls = !this.IsCurrentScreen() || !(screenStack.CurrentScreen is LoungeSubScreen) ? 0 : (idle ? 120000 : 15000);
|
roomManager.TimeBetweenPolls = !this.IsCurrentScreen() || !(screenStack.CurrentScreen is LoungeSubScreen) ? 0 : (idle ? 120000 : 15000);
|
||||||
|
Loading…
Reference in New Issue
Block a user