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Fix merge
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@ -39,6 +39,7 @@ namespace osu.Game.Screens.Backgrounds
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Beatmap = beatmap;
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InternalChild = fadeContainer = CreateFadeContainer();
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fadeContainer.EnableUserDim.BindTo(EnableUserDim);
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fadeContainer.BlurAmount.BindTo(BlurAmount);
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}
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[BackgroundDependencyLoader]
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