From 9952a5bfdb25c5130d1fe1462b5578a860d1880c Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Thu, 29 Apr 2021 14:24:29 -0700 Subject: [PATCH] Revert "Fix button being recreated on importing state" This reverts commit c9967f7b7486d5744aba911a144110811b76ef04. --- osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs b/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs index 85ed3f8767..a61640a02e 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs @@ -268,13 +268,11 @@ namespace osu.Game.Overlays.BeatmapSet break; case DownloadState.Downloading: + case DownloadState.Importing: // temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design. downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value); break; - case DownloadState.Importing: - break; - default: downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value); if (BeatmapSet.Value.OnlineInfo.HasVideo)