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https://github.com/ppy/osu
synced 2024-12-29 02:12:43 +00:00
Revert animations and apply suggested changes
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@ -244,7 +244,6 @@ namespace osu.Game.Tests.Visual.Online
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allScores.UserScore = myBestScore;
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scoresContainer.Scores = allScores;
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});
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AddStep("Trigger loading", () => scoresContainer.Loading = !scoresContainer.Loading);
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}
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}
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}
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@ -59,11 +59,12 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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new Drawable[]
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{
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new TopScoreUserSection(position)
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new TopScoreUserSection
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Score = score,
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ScorePosition = position,
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},
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null,
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new TopScoreStatisticsSection
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@ -17,20 +17,17 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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public class ScoresContainer : CompositeDrawable
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{
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private const int spacing = 15;
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private const int padding = 20;
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private const int fade_duration = 200;
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private readonly Box background;
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private readonly ScoreTable scoreTable;
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private readonly FillFlowContainer topScoresContainer;
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private readonly ContentContainer contentContainer;
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private readonly LoadingContainer loadingContainer;
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private readonly LoadingAnimation loadingAnimation;
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public ScoresContainer()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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InternalChildren = new Drawable[]
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{
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background = new Box
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@ -39,83 +36,53 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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},
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new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Y,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Width = 0.95f,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, spacing),
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Margin = new MarginPadding { Vertical = spacing },
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Children = new Drawable[]
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{
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loadingContainer = new LoadingContainer
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topScoresContainer = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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Masking = true,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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},
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contentContainer = new ContentContainer
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scoreTable = new ScoreTable
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{
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RelativeSizeAxes = Axes.X,
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Masking = true,
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Child = new FillFlowContainer
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Width = 0.95f,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, spacing),
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Padding = new MarginPadding { Vertical = padding },
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Children = new Drawable[]
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{
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topScoresContainer = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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},
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scoreTable = new ScoreTable
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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}
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},
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}
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},
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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}
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}
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}
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},
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loadingAnimation = new LoadingAnimation
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{
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Alpha = 0,
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Margin = new MarginPadding(20),
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},
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};
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Loading = true;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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background.Colour = colours.Gray2;
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updateDisplay();
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}
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private bool loading;
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public bool Loading
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{
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get => loading;
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set
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{
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loading = value;
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loadingAnimation.FadeTo(value ? 1 : 0, fade_duration);
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if (value)
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{
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loadingContainer.Show();
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contentContainer.Hide();
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}
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else
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{
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loadingContainer.Hide();
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if (scores == null || scores?.Scores.Count < 1)
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contentContainer.Hide();
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else
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contentContainer.Show();
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}
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Scores = null;
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}
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}
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@ -139,7 +106,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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scoreTable.Scores = scores?.Scores.Count > 1 ? scores.Scores : new List<APILegacyScoreInfo>();
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scoreTable.FadeTo(scores?.Scores.Count > 1 ? 1 : 0);
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if (scores?.Scores.Any() == true)
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if (scores?.Scores.Any() ?? false)
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{
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topScoresContainer.Add(new DrawableTopScore(scores.Scores.FirstOrDefault()));
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@ -148,56 +115,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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if (userScore != null && userScore.Position != 1)
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topScoresContainer.Add(new DrawableTopScore(userScore.Score, userScore.Position));
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}
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Loading = false;
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}
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private class ContentContainer : VisibilityContainer
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{
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private const int duration = 300;
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private float maxHeight;
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protected override void PopIn() => this.ResizeHeightTo(maxHeight, duration, Easing.OutQuint);
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protected override void PopOut() => this.ResizeHeightTo(0, duration, Easing.OutQuint);
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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if (State.Value == Visibility.Hidden)
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return;
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maxHeight = Child.DrawHeight;
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this.ResizeHeightTo(maxHeight, duration, Easing.OutQuint);
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}
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}
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private class LoadingContainer : VisibilityContainer
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{
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private const int duration = 300;
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private const int height = 50;
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private readonly LoadingAnimation loadingAnimation;
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public LoadingContainer()
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{
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Child = loadingAnimation = new LoadingAnimation();
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}
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protected override void PopIn()
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{
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this.ResizeHeightTo(height, duration, Easing.OutQuint);
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loadingAnimation.Show();
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}
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protected override void PopOut()
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{
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this.ResizeHeightTo(0, duration, Easing.OutQuint);
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loadingAnimation.Hide();
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}
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}
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}
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}
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@ -28,7 +28,12 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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private readonly SpriteText date;
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private readonly UpdateableFlag flag;
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public TopScoreUserSection(int position)
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public int ScorePosition
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{
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set => rankText.Text = $"#{value}";
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}
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public TopScoreUserSection()
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{
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AutoSizeAxes = Axes.Both;
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@ -52,7 +57,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = $"#{position.ToString()}",
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Text = $"#1",
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Font = OsuFont.GetFont(size: 30, weight: FontWeight.Bold, italics: true)
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},
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rank = new UpdateableRank(ScoreRank.D)
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@ -17,17 +17,14 @@ using osu.Game.Overlays.BeatmapSet;
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using osu.Game.Overlays.BeatmapSet.Scores;
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using osu.Game.Rulesets;
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using osuTK;
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namespace osu.Game.Overlays
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{
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public class BeatmapSetOverlay : FullscreenOverlay
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{
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private const int fade_duration = 300;
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public const float X_PADDING = 40;
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public const float TOP_PADDING = 25;
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public const float RIGHT_WIDTH = 275;
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protected readonly Header Header;
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private RulesetStore rulesets;
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@ -46,7 +43,6 @@ namespace osu.Game.Overlays
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{
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OsuScrollContainer scroll;
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Info info;
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Children = new Drawable[]
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{
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new Box
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@ -98,7 +94,11 @@ namespace osu.Game.Overlays
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scores.Loading = true;
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getScoresRequest = new GetScoresRequest(b, b.Ruleset);
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getScoresRequest.Success += r => Schedule(() => scores.Scores = r);
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getScoresRequest.Success += r => Schedule(() =>
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{
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scores.Scores = r;
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scores.Loading = false;
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});
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api.Queue(getScoresRequest);
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}
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@ -123,6 +123,7 @@ namespace osu.Game.Overlays
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public void FetchAndShowBeatmap(int beatmapId)
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{
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beatmapSet.Value = null;
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var req = new GetBeatmapSetRequest(beatmapId, BeatmapSetLookupType.BeatmapId);
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req.Success += res =>
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{
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@ -130,15 +131,18 @@ namespace osu.Game.Overlays
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Header.Picker.Beatmap.Value = Header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
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};
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API.Queue(req);
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Show();
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}
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public void FetchAndShowBeatmapSet(int beatmapSetId)
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{
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beatmapSet.Value = null;
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var req = new GetBeatmapSetRequest(beatmapSetId);
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req.Success += res => beatmapSet.Value = res.ToBeatmapSet(rulesets);
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API.Queue(req);
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Show();
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}
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