diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs index 6a62fa32f3..ec0bec9b08 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/SpeedEvaluator.cs @@ -64,7 +64,7 @@ public static double EvaluateDifficultyOf(DifficultyHitObject current) // Cap distance at single_spacing_threshold distance = Math.Min(distance, single_spacing_threshold); - // Max distance bonus is 2 at single_spacing_threshold + // Max distance bonus is 1 * `distance_multiplier` at single_spacing_threshold double distanceBonus = Math.Pow(distance / single_spacing_threshold, 3.75) * distance_multiplier; // Base difficulty with all bonuses