diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 95b025f91e..adaaddaf78 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -263,7 +263,7 @@ public void SelectNextRandom() set = visibleSets.ElementAt(RNG.Next(visibleSets.Count)); var visibleBeatmaps = set.Beatmaps.Where(s => !s.Filtered).ToList(); - select(visibleBeatmaps.Skip(RNG.Next(visibleBeatmaps.Count())).FirstOrDefault()); + select(visibleBeatmaps.Skip(RNG.Next(visibleBeatmaps.Count)).FirstOrDefault()); } public void SelectPreviousRandom()