diff --git a/osu.Game/Beatmaps/Formats/OsuLegacyDecoder.cs b/osu.Game/Beatmaps/Formats/OsuLegacyDecoder.cs index d3dfddda0f..ea91ff9efb 100644 --- a/osu.Game/Beatmaps/Formats/OsuLegacyDecoder.cs +++ b/osu.Game/Beatmaps/Formats/OsuLegacyDecoder.cs @@ -358,7 +358,7 @@ namespace osu.Game.Beatmaps.Formats handleColours(beatmap, key, val, ref hasCustomColours); break; case Section.HitObjects: - var obj = parser?.Parse(val); + var obj = parser.Parse(val); if (obj != null) beatmap.HitObjects.Add(obj); diff --git a/osu.Game/Modes/Objects/LegacyHitObjectParser.cs b/osu.Game/Modes/Objects/LegacyHitObjectParser.cs index ae85cd8cf4..2316e5dc5d 100644 --- a/osu.Game/Modes/Objects/LegacyHitObjectParser.cs +++ b/osu.Game/Modes/Objects/LegacyHitObjectParser.cs @@ -22,8 +22,8 @@ namespace osu.Game.Modes.Objects type &= ~LegacyHitObjectType.NewCombo; int sampleVolume = 0; - string normalSampleBank = string.Empty; - string addSampleBank = string.Empty; + string normalSampleBank = null; + string addSampleBank = null; HitObject result; @@ -181,10 +181,10 @@ namespace osu.Game.Modes.Objects string stringBank = bank.ToString().ToLower(); if (stringBank == @"none") - stringBank = string.Empty; + stringBank = null; string stringAddBank = addbank.ToString().ToLower(); if (stringAddBank == @"none") - stringAddBank = string.Empty; + stringAddBank = null; normalSampleBank = stringBank; addSampleBank = stringAddBank;