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https://github.com/ppy/osu
synced 2025-02-09 14:47:33 +00:00
Rename touch "input handlers" to detectors
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parent
e2928cc6b9
commit
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@ -13,7 +13,7 @@ using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play
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{
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{
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public partial class PlayerTouchInputHandler : Component
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public partial class PlayerTouchInputDetector : Component
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{
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{
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[Resolved]
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[Resolved]
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private Player player { get; set; } = null!;
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private Player player { get; set; } = null!;
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@ -53,7 +53,7 @@ namespace osu.Game.Screens.Play
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return;
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return;
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}
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}
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AddInternal(new PlayerTouchInputHandler());
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AddInternal(new PlayerTouchInputDetector());
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}
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}
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protected override void LoadAsyncComplete()
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protected override void LoadAsyncComplete()
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@ -279,7 +279,7 @@ namespace osu.Game.Screens.Select
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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},
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},
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new SongSelectTouchInputHandler()
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new SongSelectTouchInputDetector()
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});
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});
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if (ShowFooter)
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if (ShowFooter)
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@ -13,7 +13,7 @@ using osu.Game.Utils;
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namespace osu.Game.Screens.Select
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namespace osu.Game.Screens.Select
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{
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{
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public partial class SongSelectTouchInputHandler : Component
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public partial class SongSelectTouchInputDetector : Component
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{
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{
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[Resolved]
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[Resolved]
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private Bindable<RulesetInfo> ruleset { get; set; } = null!;
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private Bindable<RulesetInfo> ruleset { get; set; } = null!;
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