Rename touch "input handlers" to detectors

This commit is contained in:
Bartłomiej Dach 2023-11-06 10:08:19 +01:00
parent e2928cc6b9
commit 97fee6143c
No known key found for this signature in database
4 changed files with 4 additions and 4 deletions

View File

@ -13,7 +13,7 @@ using osu.Game.Rulesets.Scoring;
namespace osu.Game.Screens.Play namespace osu.Game.Screens.Play
{ {
public partial class PlayerTouchInputHandler : Component public partial class PlayerTouchInputDetector : Component
{ {
[Resolved] [Resolved]
private Player player { get; set; } = null!; private Player player { get; set; } = null!;

View File

@ -53,7 +53,7 @@ namespace osu.Game.Screens.Play
return; return;
} }
AddInternal(new PlayerTouchInputHandler()); AddInternal(new PlayerTouchInputDetector());
} }
protected override void LoadAsyncComplete() protected override void LoadAsyncComplete()

View File

@ -279,7 +279,7 @@ namespace osu.Game.Screens.Select
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
new SongSelectTouchInputHandler() new SongSelectTouchInputDetector()
}); });
if (ShowFooter) if (ShowFooter)

View File

@ -13,7 +13,7 @@ using osu.Game.Utils;
namespace osu.Game.Screens.Select namespace osu.Game.Screens.Select
{ {
public partial class SongSelectTouchInputHandler : Component public partial class SongSelectTouchInputDetector : Component
{ {
[Resolved] [Resolved]
private Bindable<RulesetInfo> ruleset { get; set; } = null!; private Bindable<RulesetInfo> ruleset { get; set; } = null!;