Use existing method for the same code

This commit is contained in:
ekrctb 2021-07-21 12:59:42 +09:00
parent ca3dfb2498
commit 97fba5df58

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@ -78,7 +78,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
protected override void OnDrag(DragEvent e)
{
Vector2 mousePosition = ToLocalSpace(e.ScreenSpaceMousePosition) - new Vector2(0, DrawHeight);
Vector2 mousePosition = ToRelativePosition(e.ScreenSpaceMousePosition);
double distanceDelta = PositionToDistance(mousePosition.Y) - PositionToDistance(dragStartPosition.Y);
float xDelta = mousePosition.X - dragStartPosition.X;
MoveSelectedVertices(distanceDelta, xDelta);