mirror of https://github.com/ppy/osu
Remove osu!-side DebugUtils
This commit is contained in:
parent
471c5b7386
commit
97d65783db
|
@ -2,6 +2,7 @@
|
|||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
@ -12,7 +13,6 @@
|
|||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
|
@ -61,7 +61,7 @@ private void load(NotificationOverlay notification, OsuColour colours, TextureSt
|
|||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Colour = DebugUtils.IsDebug ? colours.Red : Color4.White,
|
||||
Colour = DebugUtils.IsDebugBuild ? colours.Red : Color4.White,
|
||||
Text = game.Version
|
||||
},
|
||||
}
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.IO.Stores;
|
||||
|
@ -34,7 +35,6 @@
|
|||
using osu.Game.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Input;
|
||||
using DebugUtils = osu.Game.Utils.DebugUtils;
|
||||
|
||||
namespace osu.Game
|
||||
{
|
||||
|
@ -97,7 +97,7 @@ public string Version
|
|||
get
|
||||
{
|
||||
if (!IsDeployedBuild)
|
||||
return @"local " + (DebugUtils.IsDebug ? @"debug" : @"release");
|
||||
return @"local " + (DebugUtils.IsDebugBuild ? @"debug" : @"release");
|
||||
|
||||
var version = AssemblyVersion;
|
||||
return $@"{version.Major}.{version.Minor}.{version.Build}";
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
|
@ -12,7 +13,6 @@
|
|||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using DebugUtils = osu.Game.Utils.DebugUtils;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
|
@ -59,7 +59,7 @@ private void load(OsuGameBase game, OsuColour colours, RulesetStore rulesets)
|
|||
Text = game.Name,
|
||||
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold),
|
||||
},
|
||||
new BuildDisplay(game.Version, DebugUtils.IsDebug)
|
||||
new BuildDisplay(game.Version, DebugUtils.IsDebugBuild)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
|
|
|
@ -1,21 +0,0 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Utils
|
||||
{
|
||||
public static class DebugUtils
|
||||
{
|
||||
public static bool IsDebug
|
||||
{
|
||||
get
|
||||
{
|
||||
// ReSharper disable once RedundantAssignment
|
||||
bool isDebug = false;
|
||||
// Debug.Assert conditions are only evaluated in debug mode
|
||||
System.Diagnostics.Debug.Assert(isDebug = true);
|
||||
// ReSharper disable once ConditionIsAlwaysTrueOrFalse
|
||||
return isDebug;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue