From 97b782128eba2077e43a780a88e4051b13231c45 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 16 Feb 2017 13:33:59 +0900 Subject: [PATCH] Adjust tick appear/disappear animations. --- .../Objects/Drawables/DrawableSliderTick.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game.Modes.Osu/Objects/Drawables/DrawableSliderTick.cs b/osu.Game.Modes.Osu/Objects/Drawables/DrawableSliderTick.cs index cb32410303..cc6890c987 100644 --- a/osu.Game.Modes.Osu/Objects/Drawables/DrawableSliderTick.cs +++ b/osu.Game.Modes.Osu/Objects/Drawables/DrawableSliderTick.cs @@ -81,12 +81,12 @@ protected override void UpdateState(ArmedState state) FadeOut(); break; case ArmedState.Miss: - FadeTo(0.6f); - Delay(FadeOutTime - sliderTick.StartTime); - FadeOut(); + FadeOut(160); + FadeColour(Color4.Red, 80); break; case ArmedState.Hit: - FadeOut(); + FadeOut(120, EasingTypes.OutQuint); + ScaleTo(Scale * 1.5f, 120, EasingTypes.OutQuint); break; } }