mirror of https://github.com/ppy/osu
cleanup
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@ -1 +0,0 @@
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osu
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@ -222,7 +222,7 @@ public void TestAddNewBeatmapWhileSelectingRandom()
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{
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beatmapChangedCount = 0;
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debounceCount = 0;
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songSelect.Carousel.SelectionChanged += _ => beatmapChangedCount += 1;
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songSelect.Carousel.SelectionChanged += _ => beatmapChangedCount++;
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});
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AddRepeatStep($"Create beatmaps {test_count} times", () =>
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{
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