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Add back blank line to fix code quality inspection
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@ -87,6 +87,7 @@ namespace osu.Game.Skinning
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.ScaleTo(1.1f, fade_in_length * 0.8f).Then() // t = 0.8
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.Delay(fade_in_length * 0.2f) // t = 1.0
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.ScaleTo(0.9f, fade_in_length * 0.2f).Then() // t = 1.2
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// stable dictates scale of 0.9->1 over time 1.0 to 1.4, but we are already at 1.2.
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// so we need to force the current value to be correct at 1.2 (0.95) then complete the
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// second half of the transform.
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