Always attach a new combo to spinners

This commit is contained in:
smoogipoo 2019-12-13 17:02:10 +09:00
parent 0b7c4f252c
commit 97158fce7d

View File

@ -228,7 +228,7 @@ namespace osu.Game.Beatmaps.Formats
if (hitObject is IHasCurve _) if (hitObject is IHasCurve _)
hitObjectType |= LegacyHitObjectType.Slider; hitObjectType |= LegacyHitObjectType.Slider;
else if (hitObject is IHasEndTime _) else if (hitObject is IHasEndTime _)
hitObjectType |= LegacyHitObjectType.Spinner; hitObjectType |= LegacyHitObjectType.Spinner | LegacyHitObjectType.NewCombo;
else else
hitObjectType |= LegacyHitObjectType.Circle; hitObjectType |= LegacyHitObjectType.Circle;