Fix test scenes using framework-testing-specifc test scene

This commit is contained in:
Salman Ahmed 2020-03-23 01:45:13 +03:00
parent febf9adabd
commit 97076325c4

View File

@ -4,13 +4,13 @@
using System;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
@ -22,11 +22,7 @@ namespace osu.Game.Rulesets.Osu.Tests
private DrawableHitCircle.HitReceptor hitAreaReceptor => drawableHitCircle.HitArea;
[SetUp]
public new void SetUp()
{
base.SetUp();
Schedule(() =>
public void SetUp() => Schedule(() =>
{
hitCircle = new HitCircle
{
@ -45,7 +41,6 @@ namespace osu.Game.Rulesets.Osu.Tests
}
};
});
}
[Test]
public void TestCircleHitCentre()