diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index f5840248fb..ed4c02a4a9 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -250,7 +250,7 @@ protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); - // During slider path editing, the PlaySliderBody is scheduled to refresh once in the Update phase. + // During slider path editing, the PlaySliderBody is scheduled to refresh once on Update. // It is crucial to perform the code below in UpdateAfterChildren. This ensures that the SliderBody has the opportunity // to update its Size and PathOffset beforehand, ensuring correct placement.