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@ -250,7 +250,7 @@ protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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// During slider path editing, the PlaySliderBody is scheduled to refresh once in the Update phase.
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// During slider path editing, the PlaySliderBody is scheduled to refresh once on Update.
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// It is crucial to perform the code below in UpdateAfterChildren. This ensures that the SliderBody has the opportunity
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// to update its Size and PathOffset beforehand, ensuring correct placement.
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