mirror of https://github.com/ppy/osu
Add remaining replay recorders
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Catch.Replays;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.UI;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.UI
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{
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public class CatchReplayRecorder : ReplayRecorder<CatchAction>
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{
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public CatchReplayRecorder(Replay target)
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: base(target)
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{
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}
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protected override ReplayFrame HandleFrame(Vector2 position, List<CatchAction> actions, ReplayFrame previousFrame)
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=> new CatchReplayFrame(Time.Current, position.X, actions.Contains(CatchAction.Dash), previousFrame as CatchReplayFrame);
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}
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}
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@ -32,6 +32,8 @@ public DrawableCatchRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod
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protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay);
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protected override ReplayRecorder CreateReplayRecorder(Replay replay) => new CatchReplayRecorder(replay);
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protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, CreateDrawableRepresentation);
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public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchPlayfieldAdjustmentContainer();
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@ -85,5 +85,7 @@ public override DrawableHitObject<ManiaHitObject> CreateDrawableRepresentation(M
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}
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protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
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protected override ReplayRecorder CreateReplayRecorder(Replay replay) => new ManiaReplayRecorder(replay);
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}
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}
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Mania.Replays;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.UI;
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using osuTK;
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namespace osu.Game.Rulesets.Mania.UI
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{
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public class ManiaReplayRecorder : ReplayRecorder<ManiaAction>
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{
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public ManiaReplayRecorder(Replay replay)
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: base(replay)
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{
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}
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protected override ReplayFrame HandleFrame(Vector2 position, List<ManiaAction> actions, ReplayFrame previousFrame)
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=> new ManiaReplayFrame(Time.Current, actions.ToArray());
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}
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}
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@ -65,5 +65,7 @@ public override DrawableHitObject<TaikoHitObject> CreateDrawableRepresentation(T
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}
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protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new TaikoFramedReplayInputHandler(replay);
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protected override ReplayRecorder CreateReplayRecorder(Replay replay) => new TaikoReplayRecorder(replay);
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}
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}
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Taiko.Replays;
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using osu.Game.Rulesets.UI;
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using osuTK;
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namespace osu.Game.Rulesets.Taiko.UI
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{
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public class TaikoReplayRecorder : ReplayRecorder<TaikoAction>
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{
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public TaikoReplayRecorder(Replay replay)
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: base(replay)
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{
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}
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protected override ReplayFrame HandleFrame(Vector2 position, List<TaikoAction> actions, ReplayFrame previousFrame) =>
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new TaikoReplayFrame(Time.Current, actions.ToArray());
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}
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}
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