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Add test coverage of right/middle click behaviours with placement blueprints
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@ -28,6 +28,51 @@ namespace osu.Game.Tests.Visual.Editing
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private GlobalActionContainer globalActionContainer => this.ChildrenOfType<GlobalActionContainer>().Single();
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[Test]
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public void TestDeleteUsingMiddleMouse()
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{
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AddStep("select circle placement tool", () => InputManager.Key(Key.Number2));
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AddStep("move mouse to center of playfield", () => InputManager.MoveMouseTo(this.ChildrenOfType<Playfield>().Single()));
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AddStep("place circle", () => InputManager.Click(MouseButton.Left));
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AddAssert("one circle added", () => EditorBeatmap.HitObjects, () => Has.One.Items);
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AddStep("delete with middle mouse", () => InputManager.Click(MouseButton.Middle));
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AddAssert("circle removed", () => EditorBeatmap.HitObjects, () => Is.Empty);
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}
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[Test]
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public void TestDeleteUsingShiftRightClick()
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{
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AddStep("select circle placement tool", () => InputManager.Key(Key.Number2));
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AddStep("move mouse to center of playfield", () => InputManager.MoveMouseTo(this.ChildrenOfType<Playfield>().Single()));
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AddStep("place circle", () => InputManager.Click(MouseButton.Left));
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AddAssert("one circle added", () => EditorBeatmap.HitObjects, () => Has.One.Items);
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AddStep("delete with right mouse", () =>
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{
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InputManager.PressKey(Key.ShiftLeft);
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InputManager.Click(MouseButton.Right);
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InputManager.ReleaseKey(Key.ShiftLeft);
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});
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AddAssert("circle removed", () => EditorBeatmap.HitObjects, () => Is.Empty);
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}
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[Test]
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public void TestContextMenu()
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{
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AddStep("select circle placement tool", () => InputManager.Key(Key.Number2));
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AddStep("move mouse to center of playfield", () => InputManager.MoveMouseTo(this.ChildrenOfType<Playfield>().Single()));
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AddStep("place circle", () => InputManager.Click(MouseButton.Left));
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AddAssert("one circle added", () => EditorBeatmap.HitObjects, () => Has.One.Items);
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AddStep("delete with right mouse", () =>
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{
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InputManager.Click(MouseButton.Right);
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});
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AddAssert("circle not removed", () => EditorBeatmap.HitObjects, () => Has.One.Items);
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AddAssert("circle selected", () => EditorBeatmap.SelectedHitObjects, () => Has.One.Items);
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}
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[Test]
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public void TestCommitPlacementViaGlobalAction()
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{
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