Fix selection blueprints not respecting stacking

This commit is contained in:
smoogipoo 2019-10-21 15:03:49 +09:00
parent 50b674249b
commit 96649e0a6a
2 changed files with 8 additions and 1 deletions

View File

@ -52,6 +52,13 @@ public void TestMoveAfterApplyingDefaults()
AddAssert("blueprint positioned over hitobject", () => blueprint.CirclePiece.Position == hitCircle.Position); AddAssert("blueprint positioned over hitobject", () => blueprint.CirclePiece.Position == hitCircle.Position);
} }
[Test]
public void TestStackedHitObject()
{
AddStep("set stacking", () => hitCircle.StackHeight = 5);
AddAssert("blueprint positioned over hitobject", () => blueprint.CirclePiece.Position == hitCircle.StackedPosition);
}
private class TestBlueprint : HitCircleSelectionBlueprint private class TestBlueprint : HitCircleSelectionBlueprint
{ {
public new HitCirclePiece CirclePiece => base.CirclePiece; public new HitCirclePiece CirclePiece => base.CirclePiece;

View File

@ -19,7 +19,7 @@ public abstract class BlueprintPiece<T> : CompositeDrawable
/// <param name="hitObject">The <see cref="OsuHitObject"/> to reference properties from.</param> /// <param name="hitObject">The <see cref="OsuHitObject"/> to reference properties from.</param>
public virtual void UpdateFrom(T hitObject) public virtual void UpdateFrom(T hitObject)
{ {
Position = hitObject.Position; Position = hitObject.StackedPosition;
} }
} }
} }