From 9645bfe7085fccfd6c79156bf1e9378576545f82 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Fri, 2 Sep 2022 16:27:25 +0900 Subject: [PATCH] Bump difficulty calculator versions --- osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs | 2 +- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 2 +- osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs index 5d30d33190..63e61f17e3 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs @@ -31,7 +31,7 @@ public class ManiaDifficultyCalculator : DifficultyCalculator private readonly bool isForCurrentRuleset; private readonly double originalOverallDifficulty; - public override int Version => 20220701; + public override int Version => 20220902; public ManiaDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap) : base(ruleset, beatmap) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 0ebfb9a283..6ef17d47c0 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -25,7 +25,7 @@ public class OsuDifficultyCalculator : DifficultyCalculator private const double difficulty_multiplier = 0.0675; private double hitWindowGreat; - public override int Version => 20220701; + public override int Version => 20220902; public OsuDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap) : base(ruleset, beatmap) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs index ea2f04a3d9..2b0b563323 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs @@ -25,7 +25,7 @@ public class TaikoDifficultyCalculator : DifficultyCalculator { private const double difficulty_multiplier = 1.35; - public override int Version => 20220701; + public override int Version => 20220902; public TaikoDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap) : base(ruleset, beatmap)