mirror of https://github.com/ppy/osu
Bump difficulty calculator versions
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@ -31,7 +31,7 @@ public class ManiaDifficultyCalculator : DifficultyCalculator
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private readonly bool isForCurrentRuleset;
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private readonly double originalOverallDifficulty;
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public override int Version => 20220701;
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public override int Version => 20220902;
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public ManiaDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
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: base(ruleset, beatmap)
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@ -25,7 +25,7 @@ public class OsuDifficultyCalculator : DifficultyCalculator
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private const double difficulty_multiplier = 0.0675;
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private double hitWindowGreat;
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public override int Version => 20220701;
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public override int Version => 20220902;
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public OsuDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
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: base(ruleset, beatmap)
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@ -25,7 +25,7 @@ public class TaikoDifficultyCalculator : DifficultyCalculator
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{
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private const double difficulty_multiplier = 1.35;
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public override int Version => 20220701;
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public override int Version => 20220902;
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public TaikoDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
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: base(ruleset, beatmap)
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